Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:17 UTC.
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2019-04-22 16:39 UTC · Community Announcements · MikeAtBlackthorn
We've just posted update 1.3.8, which includes new narration by JB Blanc, a shakespearian stage actor who long ago made the leap into videogames. (The voice of Caliban remains unchanged.) Thanks for a brilliant introduction, JB. Hope to see you in further tales. This build also should have a dramatically improved framerate down in the catacombs, and also has a little bit of extra interactivity and a couple new bits of backstory to be found. Caliban continues to get some exciting press - and we continue to brainstorm about how to tell more of the story of The Abbot's Book. With any luck, we'll
2019-04-11 00:25 UTC · Community Announcements · MikeAtBlackthorn
Hi folks - it's been a long time since we posted an update, but we're back. This version at last brings in new narration for the introductory scenes. JB Blanc is a brilliant voice actor, and has recorded a new opening. Thanks JB. That opening is also a little more streamlined. There's likewise a little bit of new interactivity in scene 2. We've also added new subtitles available in French, mon dieu! With any luck we'll be able to show the work over there in the near future. There are also some substantial efficiency improvements in the catacombs, so with any luck, we'll stick to a solid 90fps
2018-10-31 20:05 UTC · Community Announcements · MikeAtBlackthorn
Hey Folks If you've purchased the DLC for Caliban Below, first of all, thanks! It's the first thing we've offered up for sale in the world of "The Abbot's Book," and we hope you like it! (Please let us know.) Second, if you're puzzling over how to access the book, just go to "Caliban Below" in your Steam library, then select "Play" as if you were going to launch the story in VR. You'll get an option there to launch the VR experience, ...or to launch the book. Please let us know if you have any trouble! Thanks! Mike
2018-10-31 01:06 UTC · Community Announcements · MikeAtBlackthorn
Happy Halloween, catacomb spelunkers! We've gone live with our 1.2 release, which includes: - Subtitles (Chinese and English to start) Subtitles should be on by default for Chinese language regions. Please let us know if you have any difficulties. - Use the new Options Screen to - Turn subtitles on or off manually & select language - Set graphics quality level (We know there are still performance issues with draw speed on the Mac. Thanks for bearing with us on that - we hope to implement a fix soon.) - We've also re-oriented a couple of interact-able items to better show what the turnable whee
2018-10-22 16:00 UTC · Community Announcements · MikeAtBlackthorn
Hi All We're adding a little DLC to Caliban Below: The original short story of "The Abbot's Book." It's a richly illustrated digital book (pdf format) that tells the tale of Caliban's father, Tithonus, and his effort to shield his family from the darkness that has troubled his forebears for generations. Years before the events of "Caliban Below," an abbot discovers a mysterious realm underground, and returns with a strange book. The abbot soon dies under grim circumstances, and the book falls into the hands of the DiVelasquez family... So begins the tale that will explain how Caliban came to b
2018-10-12 17:52 UTC · Community Announcements · MikeAtBlackthorn
Dear Mac VR users - at long last, we've gotten our mitts on a mac that is VR capable - currently Apple's best gpu. And we've finally been able to jump into Caliban Below on Mac. And - - we can see there's a problem... Sorry for the delay in getting to this - we'd been inclined to get something out there for y'all to play with, and hadn't realized the performance was just not that great. Anyway, the PC & Mac builds are now at parity, and we can start digging into what exactly is hitting the performance so hard on Mac. It *should* run better than it does. (perhaps I'm doing something wrong on th
2018-09-17 03:58 UTC · Community Announcements · MikeAtBlackthorn
Hi All We've just released a beta for 1.2, which includes - Chinese & English subtitles (hopefully more languages to come soon). Chinese subtitles should automatically be on if you're in a Chinese-speaking country. But if you want to invoke subtitles manually you can use the - Options screen - Use this to set subtitles on/off and to pick language. You can also set the graphics quality level here. Note this screen is currently only available in the starting scene by the castello. We'll add it to every location shortly. You can access it with the small button above the thumb pad on Vive, or by p
2018-07-26 20:00 UTC · Community Announcements · MikeAtBlackthorn
Hi Folks 1.1 is live! Lots of improvements here: - Click turning: Vive users swipe left/right on the thumb pad. Oculus users click left/right with the joystick - Better blink UI: It's much harder to wind up inside a wall... ouch! Also much easier for new users unfamiliar with blinking - Far better performance on a broad range of GPU's. And if you like, you can select higher or lower quality settings by launching from a folder with control/option double-click. We'll aim to add a quality setting in the in-app UI in the near future. Mac users, you should have a far better experience out of the bo
2018-07-25 21:29 UTC · Community Announcements · MikeAtBlackthorn
Hi Folks We've just posted a beta of 1.1, with a number of improvements. Right-click on Caliban Below in your steam library and select the 'betas' tab; then the pop-up to opt in. - CLICK-TURNING. Vive: swipe left or right on the thumb pad. Oculus: click left/right on the joystick. - Lots of tuning for a broader range of GPUs. The default state should run better on older hardware now, but we also have: - Better support for user-selected quality level. Control-click to launch the app directly from Windows, or Option-click on Mac for direct launch from the finder. That will give you a dialogue bo
2018-07-23 04:52 UTC · Community Announcements · MikeAtBlackthorn
Hi Folks We're getting close to shipping an update on Caliban. We're adding click-turning (most requested feature), lots of performance enhancements, better support for different classes of machines, a more sophisticated heuristic for blinking which should prevent new users from getting stuck, and a handful of other goodies. We're looking for a handful of beta testers who might want to take a gander at the build, and let us know of any problems we haven't foreseen. If you're interested, please drop word! Thanks very much.
2018-06-19 20:25 UTC · Community Announcements · MikeAtBlackthorn
We've put a lot of work in on this little project and we're awfully pleased to put it our there for you to see. We hope you enjoy stepping into the story as much as we've loved making it. We'll keep a close eye on the forums, and with any luck our 1.0 will be smooth sailing. VR encompasses a pretty broad swath of hardware of course, so let us know if you have difficulties and we'll see what we can do. This latest release includes updated mechanics on switches, as well as a new heuristic for how and when Ovando comes to chat with you. If he scares the daylights out of you, it's my fault ;) Don'
2018-05-24 17:05 UTC · Community Announcements · MikeAtBlackthorn
Hi All A few tweaks and refinements in this release: - We're making some adjustments to light levels. We know Caliban Below is pretty darn dark, and we like it that way... but we don't want it toooo dark. There's a fine balance to strike here which has to take into account manufacturing differences between generations of display panels. (Furthermore, since the Oculus color space is noticably different than Vive, we'll have to accommodate the Oculus crowd in an upcoming release. Keep an eye out.) - This release also reconfigures some areas of the catacombs, and - changes the secondary introduct
2018-04-20 00:42 UTC · Community Announcements · MikeAtBlackthorn
Hi All - we're pleased to announce our new project, Caliban Below. Based on characters from "The Abbot's Book," Caliban Below is the second installment in a much larger story which we're hoping to produce in full over the next few years. The VR world is growing and we're awfully excited to get some new ideas about immersive storytelling out into the world. While this is a short piece, it's jammed with details about the larger world - - we'll be very curious how much of the story you can infer, as you consider this new piece, alongside our prior chapter, "The Abbot's Book." Please let us know w
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