2026-08-06 21:44 UTC · Community Announcements · Rogue Empire
Hello everyone! I hope you're all doing great. Back with another beta update. This one is a smaller follow-up to 1.2.4, but it brings a new dungeon generation variant along with a few useful UI improvements and a beta-only leaderboard fix. A New Dungeon Generation Variant The main addition in Beta 1.2.5 is a new dungeon generation variant built from a heavily modified Voronoi algorithm. It will only show up from time to time, adding some extra variety to your runs while keeping the other dungeon layouts in the mix. {STEAM_CLAN_IMAGE}/30970675/81213a0f97b7e3595fb65dfd15709da7f09d468e.jpg Curren
2026-07-26 02:19 UTC · Community Announcements · Rogue Empire
Hello everyone! I hope you're all doing great. Back with a new beta update, and this one opens a door I hope will bring new life to your games eventual: custom campaigns. Rogue Empire now has an experimental, data-driven modding layer. You can build your own campaign out of JSON files, drop it into a folder, and have it show up in the campaign selection screen. You can also publish it to the Steam Workshop and play campaigns made by other players. This is work in progress and If I see creators using it I will move more of the game's mechanics to be customizable. Be patient with me on this as t
2026-06-18 02:32 UTC · Community Announcements · Rogue Empire
Hello everyone!I hope you’re all doing great. I’m back with a new beta update for Rogue Empire, and this is a big one! This update includes a large UI pass, bug fixes, memory leak fixes, performance improvements, new shaders, and several quality-of-life changes, such as a global game speed setting for those later levels where so much happens.Last but not least, I also added two new monsters and two new rare talents available to all classes.Changes in Beta 1.2.3New Stuff:Added 2 new enemies with unique abilities!Coral ConstrictorGloomrootAdded 2 new Rare general talents/abilities available in t
2026-04-22 00:58 UTC · Community Announcements · Rogue Empire
Hello everyone!I hope you’re all doing great. I’m moving the current beta update for Rogue Empire into the main pipeline for all of you to try out. This one includes a nice mix of fixes, quality-of-life improvements, and some technical work behind the scenes. It also includes the move to Unity 6, so I’m especially interested in hearing if anything feels off after the upgrade. At the end something of it extra! Changes in 1.2.2Bug FixesImproved pylon beam graphics, which should also help remove related issues.Fixed unlocked abilities tooltips under the main menu.Fixed a secret achievement issue
2026-03-23 03:13 UTC · Community Announcements · Rogue Empire
Hello everyone!I hope you’re all doing great. After a long time, I’m back with a new beta update for Rogue Empire. This one includes a nice mix of fixes, quality-of-life improvements, and some technical work behind the scenes. It also includes the move to Unity 6, so I’m especially interested in hearing if anything feels off after the upgrade.Changes in Beta 1.2.2Bug FixesImproved pylon beam graphics, which should also help remove related issues.Fixed unlocked abilities tooltips under the main menu.Fixed a secret achievement issue that made it harder than intended to trigger.UI / UXImproved su
2024-08-27 12:26 UTC · Community Announcements · Rogue Empire
Hi Everyone, it is time to promote the beta build the live/main! Highlights of this update are: Uncovered abilities are now all properly showing in the abilities section of the main menu! Intelligence now affects mana in a similar way to how constitution affects hit points. Instead of affecting the amount of mana on level up its a modifier that affects your base/raw maximum Mana. Current games will be adjusted accordingly (this should show like a small buff to your current mana pool depending on your itemization). Improved quality of some UI elements (more to come) Full change log Bugs: Enemie
2024-08-16 13:52 UTC · Community Announcements · Rogue Empire
Hi Everyone, it has been a long time but I got a new update for the game! Its nothing to major except maybe the changes to how int affects mana. How to Beta Access This has been released as a beta build. I invite you to test the new version, now available in the beta build. Here's how you can access it: Right-click on the game name in your library and select "Properties." Go to the "Betas" tab. Choose "beta" from the Beta Participation Drop box. If you have the time and patience, I would greatly appreciate it if you could give it a try. Your feedback will help me identify any issues with it. A
2023-11-21 18:00 UTC · Community Announcements · Rogue Empire
Hi everyone! I want to invite you to support Rogue Empire for the Labor of Love award! While several circumstances prevent me of giving the time it deserves I do thing it was, is and always will be a Labor of Love! I'd like to seize this moment to express my gratitude to everyone who tried out Rogue Empire, whether it captured your interest or not. I recognize that the gaming landscape is highly competitive, and your attention is a valuable commodity. May you continue to explore and champion a diverse array of new and old roguelikes and inventive games around! Thanks you truly, GW
2023-09-08 21:39 UTC · Community Announcements · Rogue Empire
Hello everyone! 2 months passed since the engine upgrade was announced and deployed into a beta build for you to test. Since then around 12% of the users played in it without any new (there where still some old ones :/) issues to be found. This gives me enough confidence to upgrade the main build of the game available to all. And then continue working on features and bug fixes. Please note that this upgrade will bring changes to how save files are handled, rendering old saves incompatible. The same goes for soul essence. To compensate for any losses, the game will grant you some based on your
2023-07-10 13:18 UTC · Community Announcements · Rogue Empire
Greetings everyone, It's been quite a while since my last update. Life's circumstances have kept me away from working on the game, but finally, I found the time to make progress in the past few days. In particular, I focused on a long-overdue task: upgrading the underlying Unity engine. This change should enhance the graphics and pave the way for future improvements. With that in mind, I invite you to test the updated version, now available as a beta called "engine-upgrade." Here's how you can access it: Right-click on the game name in your library and select "Properties." Go to the "Betas" ta
2022-08-30 15:08 UTC · Community Announcements · Rogue Empire
A small patch this time: Bug Fixes Steam achievements should now work and unlock for previous achievements unlocked in game. Balance Disgusting worms satiation reduction reduced by 90%
2022-06-21 13:12 UTC · Community Announcements · Rogue Empire
Hi Everyone! It has been a while since the last update on Rogue Empire and I wanted to let you know I am still alive lol. If you are are wondering why, it mainly has to do with me being busy at my main Job (In case you are curious this is the project I have been working on there: Writer's Block) as well as handling fatherhood at the same time ( I got an 18 month toddler lol). In any case, what is this update about!? It's not big but I hope it preludes the next one with the new game mode I hinted at 1 year ago. So, let's get into it: New Stuff: Added a new enemy: The disgusting worm {STEAM_CLAN
2021-10-18 12:39 UTC · Community Announcements · Rogue Empire
Halloween is back in Ethistos! From the 28th of October to the 3th of November be watchful of confused villagers walking around dungeons! No one knows what they ate for this to happen, but the are obsessed with one question! Trick or Treat? Be warry of what you answer as you will have to deal with the consequences! {STEAM_CLAN_IMAGE}/30970675/870e68044735c363aa487f2dfa9e45d1d16ef334.jpg You can set a reminder for the event start at the top of this article! Some non in game updates You might have noticed development got slowed on my side. This is mainly because I got hired to work on an other g
2021-07-21 14:05 UTC · Community Announcements · Rogue Empire
Small bug fixes: The Lightning Orb spell should no longer randomly crash the game. Level up achievements should now work properly.
2021-07-05 22:39 UTC · Community Announcements · Rogue Empire
Bugs: Trying to unequip an item when the inventory subsection is empty no longer bugs out. Summons properly working again when not owning the DLC.
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