Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:17 UTC.
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2026-06-29 12:03 UTC · Community Announcements · Radu
Hello Survivors,First of all, thank you.Thank you for the years of support, feedback, bug reports, ideas, encouragement, patience, and loyalty you’ve shown Escape the Pacific. Many of you stood by us through rough patches, difficult updates, technical disasters, delays, rewrites, and moments where morale was honestly running low. More than once, this community helped keep the sails up when the wind completely disappeared.Today, unfortunately, we need to share some difficult news.For the time being, development of Escape the Pacific will be paused.There is no dramatic story behind this. Life si
2025-12-22 11:47 UTC · Community Announcements · Radu
Hello Survivors,Let’s not sugarcoat it. 2025 was a rough one for Escape the Pacific. We released fewer updates than we should have. We disappeared into the engine room for far too long. Life got busy, free time shrank, and development slowed down. The community expected more from us… and you were right to.But here’s the part that matters: Despite the quiet months, a massive amount of foundational work happened behind the scenes, and EtP is now in a far better place than it was a year ago.This recap is about being transparent with you, showing what we actually built, and giving you a clear view
2025-06-26 09:27 UTC · Community Announcements · Gamers4Gamers Team
Patch 0.67.0.0Hello Survivors!With this update, we bring 3 major game engine updates and changes that truly transform the game, making it more dynamic, immersive, and fun to play!1. Random Island ClustersThe most important new addition in this update is the Random Island Cluster Generation.Until now, island clusters were generated in one predefined way: each cluster contained a random mix of all island types and sizes, with a medium island count.That legacy generator is still available but now it’s greatly expanded with exciting new mechanics!1.1 Specialized ClustersThe new system introduces S
2025-05-21 14:22 UTC · Community Announcements · Gamers4Gamers Team
Hello Survivors! A new Hotfix 0.66.0.1 and 0.66e.0.1 is available! Changelog: Fixed: Collectible chests and boxes on sunken ships sometimes not spawning or disappearing (fix takes effect when starting a new game) We would like to thank you for your support, bug reports and feedback. Peter, G4GTeam
2025-03-13 10:31 UTC · Community Announcements · Gamers4Gamers Team
Patch 0.66.0.0 Hello Survivors! Before we talk about the new features, we'd like to briefly remind the community about the important Raft Physics fix, that kept us busy the majority of 2024. We've linked the respective Announcements below, for you to read more about it. No more Submarine and Flying Rafts - P1 - Fix No more Submarine and Flying Rafts - P2 - Fix So far, we dedicated the majority of our efforts to working behind the scenes, focusing on enhancing the game’s overall stability and tackling long-standing bugs that had been lingering for months. Our goal was to ensure a smoother, more
2025-03-10 20:55 UTC · Community Announcements · Gamers4Gamers Team
Patch 0.66e.0.0 Hello Survivors! Before we talk about the new features, we'd like to briefly remind the community about the important Raft Physics fix, that kept us busy the majority of 2024. We've linked the respective Announcements below, for you to read more about it. No more Submarine and Flying Rafts - P1 - Fix No more Submarine and Flying Rafts - P2 - Fix So far, we dedicated the majority of our efforts to working behind the scenes, focusing on enhancing the game’s overall stability and tackling long-standing bugs that had been lingering for months. Our goal was to ensure a smoother, mor
2025-02-13 14:04 UTC · Community Announcements · Gamers4Gamers Team
Hello Survivors! A new Hotfix 0.65.2.3 and 0.65e.2.3 is available! Changelog: Fixed: Attaching raft base under an open door on raft causing the raft to submerge or launch into the air Fixed: Detached raft base is not colliding with the rest building objects on the raft Fixed: Too small font size in Island/Cluster rename screen after game load We would like to thank you for your support, bug reports and feedback. Peter, G4GTeam
2025-02-10 19:51 UTC · Community Announcements · Gamers4Gamers Team
Hello Survivors! A new Hotfix 0.65.2.2 and 0.65e.2.2 is available! Changelog: Fixed: Attached object on Raft sometimes shifted to the center raft object after save Fixed: Attached Anchors are shifted after load and cause the raft to move around uncontrollably We would like to thank you for your support, bug reports and feedback. Peter, G4GTeam
2025-02-09 15:16 UTC · Community Announcements · Gamers4Gamers Team
Hello Survivors! A new Hotfix 0.65.2.1 and 0.65e.2.1 is available! Changelog: Fixed: Objects attached to the raft base sometimes shifted when adding or removing raft base modules. Fixed: Attached objects sometimes shifted after loading a game where raft base modules had been added or removed. Fixed: The raft sometimes jumped or shifted when adding or removing raft base modules. Fixed: Building objects on the raft base sometimes shifted after adding or removing raft base modules. Fixed: Players could sit on the floor while swimming. Fixed: Players could sit on the floor without actually standin
2025-02-01 20:11 UTC · Community Announcements · Gamers4Gamers Team
Patch 0.65.2.0 & 0.65e.2.0 Hello Survivors! Part II addresses fixes related to all the building modules placed on the raft. Read more about the Part I fix here. With this, the major issues affecting raft physics have finally been patched! With the release of Part 1 and Part 2 of our raft physics fixes, we’ve worked hard to make sailing smoother, more reliable, and a more enjoyable part of your survival journey. We truly appreciate your patience and support throughout this process. We hope these improvements enhance your gameplay, and as always, we welcome your feedback to keep making Escape th
2025-01-21 11:28 UTC · Community Announcements · Gamers4Gamers Team
Patch 0.65.1.0 & 0.65e.1.0 Hello Survivors! We have exciting news! We've identified the root cause of the Flying Raft or Submarine Raft bug, which has disrupted sailing and immersion in EtP. After receiving numerous bug reports and troubleshooting with your help, we're now 100% confident that the issue is fixed. In 2024 we focused mainly on fixing this one, and we're happy to present it to you. We’ve successfully reproduced the bug and implemented a solution that works every time. Say goodbye to Flying and Submarine Rafts! To speed up the release, we're rolling out the fix in two parts. Part I
2025-01-17 14:00 UTC · Community Announcements · Gamers4Gamers Team
Hello Survivors! A new Hotfix 0.65.0.7 and 0.65e.0.7 is available! Changelog: Fixed: Half Pillar Wind indicator occasionally failing to display the correct wind direction or speed Fixed: Fast time mode started in Sailing UI doesn't stop after the Fast Sail UI was opened and closed Fixed: Missing complete statistics about Salmon in inventory in Details Fixed: Displaying unnecessary/wrong Quality info for Spoilt meal in Inventory Fixed: Missing Smoked Meal statistics in Inventory Fixed: Displaying unnecessary/wrong Quality info for Spoilt meal in HUD Fixed: Fast time mode started in Sailing UI d
2025-01-12 17:34 UTC · Community Announcements · Gamers4Gamers Team
Hello Survivors! A new Hotfix 0.65.0.6 and 0.65e.0.6 is available! Changelog: Fixed: Wind indicator occasionally failing to display the correct wind direction or speed. Fixed: Wind indicator on the sail mast not showing the correct wind direction or speed in certain scenarios. Fixed: Rapid stepping sounds and camera shaking while walking on the raft, particularly when tilted or during rough waves. Fixed: Incorrect snapping functionality when placing the sail mast with the wind indicator blueprint. Fixed: Not wrapped long texts in Recipe title in Craft/Build screens Fixed: Not correct text and
2025-01-09 16:58 UTC · Community Announcements · Gamers4Gamers Team
Hello Survivors! A new Hotfix 0.65.0.5 and 0.65e.0.5 is available! Changelog: Fixed an issue where it was possible to attach a Raft module to another Raft module at a location where a Rudder was already attached. Resolved a problem preventing the attachment of a Rudder to the Raft module after detaching another Raft module. Addressed a bug where attaching a Raft module would occasionally prevent the attachment of a Rudder to other Raft modules, even though it was previously possible. Corrected an issue where attaching a Rudder, Sail Mast, or Sail would prevent attaching another Rudder, Sail Ma
2025-01-06 19:03 UTC · Community Announcements · Gamers4Gamers Team
Hello Survivors! A new Hotfix 0.65.0.4 and 0.65e.0.4 is available! Changelog: Added: Placing multiple blueprints of the actual recipe while holding the Run (Shift) key Fixed: Missing "Wait" Action and functionality in Sailing UI (Default is "V" and can be changed in Options/Controls) Fixed: Not degrading Tool quality during usage Fixed: Missing HP info in Detail for non-repairable tools Fixed: Displayed "HP" for tool quality in Details (instead of "Quality") Fixed: Missing Quality info in details for killed/dead animal Fixed: Spawned meat after cutting dead animals gets correct quality value o
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