Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:25 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2025-02-10 10:09 UTC · Community Announcements · shemiah.ruina
{STEAM_CLAN_IMAGE}/29603119/11457eb25137af06de2ed55da314c8e9476677a6.jpg Hello, Horror fans! We’re thrilled to announce that Dollhouse: Behind The Broken Mirror, the newest installment in the Dollhouse series, will officially launch on Steam on March 28, 2025! Prepare to join Eliza on a haunting journey through two nightmarish realities and uncover the twisted mystery of her broken mind. To celebrate, we’ve just unveiled a brand-new trailer, offering a glimpse into the immersive gameplay, unsettling challenges, and bone-chilling encounters that await in this psychological horror experience. Be
2024-12-14 18:11 UTC · Community Announcements · Calandryll
A quick update to add the following quests to the Clear Cave Achievement. In addition to the main Clear Cave quest, the following quests will now also trigger the achievement: Improved Helmet Quake Get Ready to Grrrumble Gazebo All Dried Up Glowing Mushrooms Note that quests involving mines will not trigger the achievement as those are considered different from caves. -Jonathan "Calandryll" Hanna jon@supersixstudios.com
2024-03-13 17:10 UTC · Community Announcements · Calandryll
Today's update includes the ability to craft the starting stone hammer at the Metalsmith using some wood and stone. This addresses the issue of selling all of your weapons and not being able to make more with copper and leather if you don't have any. This update also fixes a bug with selling items to Shaydee that exponentially increased the sale price as you added more items to sell.
2024-02-12 06:00 UTC · Community Announcements · Calandryll
Tonight's update fixes a couple of issues related to the first Grrrumble Quest along with another issue with two of the story quests not clearing up properly.
2023-08-30 02:51 UTC · Community Announcements · Calandryll
Today's build includes some improvements to the NPC pathing code. Townspeople should no longer get stuck when trying to leave town. -Jonathan "Calandryll" Hanna jon@hammerhelm.com My Twitter: https://twitter.com/SuperSixStudios
2023-08-27 01:13 UTC · Community Announcements · Calandryll
Today's build fixes a couple of bugs related to selling items to Shaydee and placing items in storage chests. This update also has some changes to code that removes the chance of "null errors" which can sometimes cause things to not work properly such as storage chests or quest items. This fix should resolve an issue that sometimes caused the marble quest to fail to continue the next quest. -Jonathan "Calandryll" Hanna My Twitter: https://twitter.com/SuperSixStudios
2023-04-09 19:17 UTC · Community Announcements · Calandryll
A quick build that fixes an issue that caused the game to get stuck at loading when using the old trees. The save should load normally now when using the old trees. -Jonathan "Calandryll" Hanna jon@hammerhelm.com My Twitter: https://twitter.com/SuperSixStudios
2023-03-13 08:04 UTC · Community Announcements · Calandryll
Build 1.9.17 fixes: Fixed a bug that sometimes caused Miners to now swap jobs with other NPCs. Fixed a bug that caused rugs to appear under the floor of the champion's home. -Jonathan "Calandryll" Hanna jon@hammerhelm.com My Twitter: https://twitter.com/SuperSixStudios
2023-02-14 09:53 UTC · Community Announcements · robert.jackson
Hey everyone! We wanted to say happy Valentine's Day! Wishing you a day full of love and games with your special someone. {STEAM_CLAN_IMAGE}/29603119/cdfd492237c468f4a17e01b2fc027440fc5a61d7.gif ^Want to check this game? Here Make sure to check out our other channels for more content: SOEDESCO YouTube Twitter Instagram TikTok Discord Thanks, Robert J Community Manager
2023-01-05 03:26 UTC · Community Announcements · Calandryll
Today's update is a quick fix to resolve a bug that sometimes caused the player to be thrown into the air. This would usually occur when running over an object set low in the ground. The character should now just step over the object. This build also turns off the holiday content. Note anything you have crafted or placed will remain available to you. -Jonathan "Calandryll" Hanna jon@hammerhelm.com My Twitter: https://twitter.com/SuperSixStudios
2022-12-20 01:22 UTC · Community Announcements · Calandryll
Today's build includes some additional balances to combat. Modified the hit points calculations for monsters to reduce the difference in hit points between purple health bar monsters and regular red health bar monsters. Updated the skeletons in the Orc Quest to use the new hit point system from the previous update. They should require less hits to kill now. Fixed a bug that caused weapon hits to do less damage than the number stated in the weapon mouse over text. -Jonathan "Calandryll" Hanna jon@hammerhelm.com My Twitter: https://twitter.com/SuperSixStudios
2022-12-18 17:22 UTC · Community Announcements · Calandryll
Today's build is a quick update to enemy healthbars based on some recent feedback. Enemies now have a healthbar with 20 boxes, rather than 10. Each box represents 5% of an enemy's health. Previously when there were only 10 boxes hitting an enemy sometimes resulted in none of the boxes dropping since you did under 10% of the enemy's health in damage. With 20 boxes, this is far less likely to happen. In addition, boss enemies have an additional health bar with 20 more boxes in it. This build also turns on the holiday content, including the lights attached to storehouses, NPC santa hats, and the
2022-10-02 03:46 UTC · Community Announcements · Calandryll
Today's build is the Steam Deck build that has been on the test branch for the past few days. In addition to what was on the test branch this build also includes some more UI updates including the settings and escape UIs. -Jonathan "Calandryll" Hanna jon@hammerhelm.com My Twitter: https://twitter.com/SuperSixStudios
2022-09-28 01:35 UTC · Community Announcements · Calandryll
Today's build updates the remaining UI in the game to make it more readable on Steam Deck. I'm going to spend some time testing this build before releasing it to the main branch. My hope is to do that this weekend. -Jonathan "Calandryll" Hanna jon@hammerhelm.com https://twitter.com/SuperSixStudios
2022-09-25 19:51 UTC · Community Announcements · Calandryll
This test branch build has some updates based on Valve's feedback on HammerHelm running on Steam Deck. Mostly UI updates to make the text easier to read and automatically opening the on-screen keyboard when you need to enter text. This build also has a couple of fixes for bugs I discovered while testing on the steam deck. Those fixes are also in the main build (1.9.9) that I released earlier. To get the test build: In the Steam Client Library where it lists all of your games, right click on HammerHelm Click Preferences In the window that opens, select the "Betas" Tab Enter the password to down
Full appinfo as delivered by Steam PICS, changenumber 37666471. Also at /api/app/664000/raw.
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