Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:03 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-08-19 16:34 UTC · Community Announcements · DC
I already released this update a few days ago but I broke a few things. Sorry about that. Therefore I released a hotfix today. I expect several things to be still broken because this is a major step forward - which needs to be done to keep CS2D working in future.Please note that unfortunately I can't provide the Linux ARM64 dedicated server right now. The regular Linux 64 bit server is now properly updated though.1.0.1.8 Changes (released Monday) \ NPCs look into the right direction again (broken in 1.0.1.7) \ Copy & paste no longer crashes the Win client \ Editor: Tile size option in new map
2026-08-08 19:42 UTC · Community Announcements · DC
CS2D 1.01.7 is here. This is a major new release, because the game was finally migrated to BlitzMax NG, which is a newer version of the engine.Highlights are various bug fixes, controller support and the migration to the x64 architecture. Also the Linux dedicated server is now even available for ARM64 on the download page. Furthermore DirectX fullscreen mode is now borderless, which should make tabbing out/in less painful.Thanks for all the support on Discord! \ Lua tween_rotateconstantly did not work at all (broken since 1.0.1.5) \ Lua imageparam "alpha" returned the rotation instead of the a
2025-07-06 15:13 UTC · Community Announcements · DC
Dear CS2D Community,Are you running your own CS2D server? ːsteamthumbsupː If yes: Please keep reading! Action required! ːsteamthumbsdownː If no: You can safely skip these news.The U.S.G.N. master server had to be moved and now has a new IP. While clients update automatically, CS2D game servers unfortunately do not have this functionality.Therefore every server owner needs to adjust sys/usgn.dat manually. Sorry for the inconvenience!Here are the required steps in detail:1. stop your servers 2. edit sys/usgn.dat (relative path to your cs2d binary unless you are using custom settings) 3. change t
2025-03-28 11:49 UTC · Community Announcements · DC
Another small maintenance update! Here are the changes Thanks again to EngiN33R for his contributions (marked with his name). inentityzone now correctly handles custom area entities (EngiN33R) os.info now returns proper values (EngiN33R) Vulnerability which allowed crashing servers with forged UDP messages Vulnerability which allowed to write downloaded files outside CS2D folder Command "settile": New optional rotation, color (R,G,B) and blending params (EngiN33R) Lua itemsat function to get table of items at specific tile (EngiN33R) Lua imagehitzone 200 modes to define movement collisions (En
2024-07-25 19:54 UTC · Community Announcements · DC
After years it's finally time for another update. This is mainly some bugfix stuff. Hopefully it doesn't explode. Horray! Thanks to EngiN33R for contributing a lot of bug fixes (marked with his name). Player rotation network synchronization was much more inaccurate than it should be saying "rank" sometimes did not show proper values for players using Steam and U.S.G.N. logins Players now pick up only as many grenades from the floor as they need to get full ammo (EngiN33R) Render VIP voice communications in CT blue instead of black (EngiN33R) It is no longer possible for terrorists to win after
2021-11-26 18:35 UTC · Community Announcements · DC
CS2D 1.0.1.3 is now online on Steam and as standalone version! There is a new fancy gun: The tesla coil (thanks to SQ). The only way to get that gun is via custom maps or console commands / scripts. Moreover there are some fixes and Lua API improvements. Changelog FIXED Steam bans were not saved properly FIXED Lua command player("windowed") did not always return the right value FIXED Lua hook "hostagedamage" did not work (was called "hostedamage" internally) FIXED Lua hook "shieldhit" sometimes returned wrong weapon IDs (e.g. for turrets) FIXED Lua hook "hit" returned wrong weapon IDs (e.g. fo
2021-05-16 13:36 UTC · Community Announcements · DC
CS2D 1.0.1.2 is now online on Steam and as standalone version! This is just a minor update without new gameplay features. I decided to drop the MacOS support because it means too much trouble to maintain that without having a real MacOS device. Moreover MacOS is now 64 bit only and I would have to try a few things to get that working with CS2D which is still 32 bit. Changes FIXED -pw / -password command line parameter did not work FIXED Lua command io.isdir returned false for all paths ending with "/" or "\" CHANGED "exit" and "disconnect" now do nothing and only show an error message on dedic
2020-06-15 20:48 UTC · Community Announcements · DC
The U.S.G.N. master server (used for the server list and account login and verification) has been moved to another server. This was a necessary step to ensure best stability and security in future. For Regular CS2D Players (Steam) Your CS2D client will be automatically updated via Steam. For CS2D Server Owners Unfortunately we can't update the config automatically for you. Please follow these steps to adjust your configuration: stop your server/CS2D open sys/usgn.dat (may be in another folder depending on your server config) edit the first line to: 81.169.236.243|usgn.de save the changes to th
2019-12-16 21:44 UTC · Community Announcements · DC
CS2D 1.0.1.1 is now online on Steam and as standalone version! This is just a minor bugfix release. Also please note that Smart Lighting 2D a Unity conversion of the light engine used in CS2D is nominated for the Unity Awards 2019! You can support the creator SQ by voting for it here! Changelog Grenades/projectiles on ground were sometimes rendered with wrong grenade type image Some melee weapons (chainsaw, machete, ...) were dropped even with mp_deathdrop 4 Leaderboard window displayed only 99 players instead of 100 XML format support for server info Additional damage paramter for Lua hook "s
2019-11-06 21:13 UTC · Community Announcements · DC
CS2D update 1.0.1.0 is now online. It fixes some major issues with lag compensation and shot handling in multiplayer games. These fixes should improve the game play a lot for players with high latency (ping > 100). Moreover the Lua scripting API has been extended with some new and improved commands and hooks. Changelog hudtxtalphafade and hudtxtmove did not work with IDs >= 50 animation tweens (tween_animate) were not sent correctly to players joining after creation SG552/Aug invoked Lua reload hook with mode 0 instead of 1 when reloading while using scope Rendering issues with old maps contai
2019-09-07 13:30 UTC · Community Announcements · DC
CS2D v1.0.0.9 is online. This is a maintenance release without fancy new features. Mainly bugfixes and scripting improvements. Changelog FIXED Steam bans were not saved properly & USGN bans were also saved as Steam bans FIXED English map voting localization said "sever" instead of "server" FIXED Starting a server via commandline set the map to "" when no map was specified in arguments FIXED Crash when using Lua "tween_frame" on dedicated servers FIXED Crash when using "killplayer" command with no or bad player ID parameter FIXED Issues when exceeding string length limit of 255 chars in some co
2019-02-28 22:54 UTC · Community Announcements · DC
CS2D version 1.0.0.8 is now online! It contains a lot of bugfixes and minor improvements and there's also an experimental* physics mode now which allows you to do fun things: https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/31003160/11f77b09bb1389d6c3e21ac35acdd344fc5c21cf.gif *) physics mode still has bugs and can potentially even lead to crashes under certain circumstances. Changelog U.S.G.N avatars were not downloaded Tile FX did not work for 64px tilesets MVP and Assists were not saved properly in stats/rank system Mouse spectation disappeared after killcam transition Qua
2018-11-15 12:31 UTC · Community Announcements · DC
One year ago CS2D 1.0.0.5 has been released on Steam! Let's celebrate this with some numbers! Hooray! Some numbers We rolled out 2 full updates and several patches since Steam release nearly 1 MLLION free CS2D liceneses have been granted on Steam (991,840) 862,870 people downloaded and started (recorded play time) CS2D on Steam 4,931 people reviewed/commented the game on Steam 89% of these reviews are positive (leading to a "very positive" rating) Max peak simultaneous Steam players: 1,440 (Nov 18, first Saturday after release) Simultaneous players on Steam last 2 weeks: min 10, max 109 CS2D d
2018-04-07 14:09 UTC · Community Announcements · DC
I'm happy to announce that CS2D 1.0.0.7 has just been released! Note: There was a corrupted update depot for a short time frame. Please restart Steam if you have trouble updating CS2D! Changelog "-nointro" command line parameter led to crash Memory leak in chat system (leak was introduced with 1.0.0.6) Steam version offered auto update instead of updating via Steam only Chat/radio icon over player heads was covered by map shadows Turret does not shoot in wrong direction anymore "Auto-Select" random player image wasn't always scaled correctly in HUD menu IP banning in scoreboard context menu di
2018-04-07 14:09 UTC · Community Announcements · DC
I'm happy to announce that CS2D 1.0.0.7 has just been released! Note: There was a corrupted update depot for a short time frame. Please restart Steam if you have trouble updating CS2D! Changelog "-nointro" command line parameter led to crash Memory leak in chat system (leak was introduced with 1.0.0.6) Steam version offered auto update instead of updating via Steam only Chat/radio icon over player heads was covered by map shadows Turret does not shoot in wrong direction anymore "Auto-Select" random player image wasn't always scaled correctly in HUD menu IP banning in scoreboard context menu di
Full appinfo as delivered by Steam PICS, changenumber 38322223. Also at /api/app/666220/raw.
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