Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:35 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2018-01-28 06:05 UTC · Community Announcements · Mucoci
Feature 1.The terrain- water has be improved,there will be lake or river now I have add new terrain "water" in previous version,but it is just a "water".I improve it into a river or a lake in this new version.Bridge will be more important in this version. Besides,in order to make water like a river or a lake,I change the ratio setting of terrain.Now, water is calculated independently,you can set the probability if it will appear. http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/29499336/cd1a92686fbb6d5e2d70ae2b871f667f001c6271.jpg 2.Fix moving bug of devil worker when add a
2018-01-28 06:05 UTC · Community Announcements · Mucoci
Feature 1.The terrain- water has be improved,there will be lake or river now I have add new terrain "water" in previous version,but it is just a "water".I improve it into a river or a lake in this new version.Bridge will be more important in this version. Besides,in order to make water like a river or a lake,I change the ratio setting of terrain.Now, water is calculated independently,you can set the probability if it will appear. http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/29499336/cd1a92686fbb6d5e2d70ae2b871f667f001c6271.jpg 2.Fix moving bug of devil worker when add a
2018-01-18 14:53 UTC · Community Announcements · Mucoci
Update 1.01.39 Dungeon builder S ---------------------------------- http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/29499336/911c2c75ee1359f7029f2d7ac9c1d771ab842f8c.jpg 1.Tip for newbie(below screen) Now,you can choose to show tips for newbie(below screen) or not in menu I guess that you will not to see the same notice again again again.... so I make some change 2.New 5 Rooms! You can research new room in research list.I want to point 2 rooms out.mechanical wall and Hellfire Circle. Mechanical wall is variable.You can decide which direction you want to forbid and open it
2018-01-18 14:53 UTC · Community Announcements · Mucoci
Update 1.01.39 Dungeon builder S ---------------------------------- http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/29499336/911c2c75ee1359f7029f2d7ac9c1d771ab842f8c.jpg 1.Tip for newbie(below screen) Now,you can choose to show tips for newbie(below screen) or not in menu I guess that you will not to see the same notice again again again.... so I make some change 2.New 5 Rooms! You can research new room in research list.I want to point 2 rooms out.mechanical wall and Hellfire Circle. Mechanical wall is variable.You can decide which direction you want to forbid and open it
2018-01-16 06:46 UTC · Community Announcements · Mucoci
Dwarves Invasion is very troubling,even the occurrence probability of day is only 1%. The amount of dwarf in Dwarves Invasion is about 10-80,it depends on your dungeon's size and a random number.They will destroy every thing you built.for this reason,you must have a good way to defend they. First thing you should know is " How they appear in dungeon? " Actually,they dig through the stone around dungeon.They will give up if the route they are digging has a obstacle.Besides,they will be like a normal adventurer if they have enter the dungeon. Base on the information,we can know that : 1.Immortal
2018-01-16 06:46 UTC · Community Announcements · Mucoci
Dwarves Invasion is very troubling,even the occurrence probability of day is only 1%. The amount of dwarf in Dwarves Invasion is about 10-80,it depends on your dungeon's size and a random number.They will destroy every thing you built.for this reason,you must have a good way to defend they. First thing you should know is " How they appear in dungeon? " Actually,they dig through the stone around dungeon.They will give up if the route they are digging has a obstacle.Besides,they will be like a normal adventurer if they have enter the dungeon. Base on the information,we can know that : 1.Immortal
2017-12-01 08:32 UTC · Community Announcements · Mucoci
Update 1.01.04 Additional Events! Is the process of playing the game so smooth? There is no such thing anymore ! 1.Fix bug of stealing item Yes ! This is a bug I did not find out. The item can be stole by an Adventurer if the monster die or trap was triggered. 2. Adventurers Wave ! Sometimes,there will be a event ! adventurers will enter the Dungeon frantically.The amount of adventurers is decided by size of the dungeon.Step up defense Quickly. 3.Dwarf invade ! Dwarves will invade the dungeon occasionally.They may a small team,or hundreds of dwarves. The most troublesome is that you will not k
2017-12-01 08:32 UTC · Community Announcements · Mucoci
Update 1.01.04 Additional Events! Is the process of playing the game so smooth? There is no such thing anymore ! 1.Fix bug of stealing item Yes ! This is a bug I did not find out. The item can be stole by an Adventurer if the monster die or trap was triggered. 2. Adventurers Wave ! Sometimes,there will be a event ! adventurers will enter the Dungeon frantically.The amount of adventurers is decided by size of the dungeon.Step up defense Quickly. 3.Dwarf invade ! Dwarves will invade the dungeon occasionally.They may a small team,or hundreds of dwarves. The most troublesome is that you will not k
2017-11-28 06:49 UTC · Community Announcements · Mucoci
Dungeon builder S version 1.01.03 ---------------------------------- 1、now,we can build a new room at the same area when room is destroyed Some rooms are limited to have Only one(like room of the Throne,Core of the Dungeon).We can not build a new one until we remove it. But,if we want to rebuild a new one at some area,we still need to remove it ! It is very troubling ! So,I made some adjustment.Now,we can rebuild a new room at the same area whether it was destroyed or not. 2、Adjust some room's picture We can not see the icon of room if this rooms could be configured a monster.It is troubling t
2017-11-28 06:49 UTC · Community Announcements · Mucoci
Dungeon builder S version 1.01.03 ---------------------------------- 1、now,we can build a new room at the same area when room is destroyed Some rooms are limited to have Only one(like room of the Throne,Core of the Dungeon).We can not build a new one until we remove it. But,if we want to rebuild a new one at some area,we still need to remove it ! It is very troubling ! So,I made some adjustment.Now,we can rebuild a new room at the same area whether it was destroyed or not. 2、Adjust some room's picture We can not see the icon of room if this rooms could be configured a monster.It is troubling t
2017-11-16 11:51 UTC · Community Announcements · Mucoci
According to players's feedback,I have fixed so many part of the game. 1.We can choose goals of game,size of dungeon when game begins 2.The way of building is changed 3.The limit of amount of room,limit of amount of monster are canceled 4.The Force of dungeon will raise when creating a monster 5.New ! Monster's damage will be 1 when it is hungry. Besides,the damage enemy caused will be 200% 6.New ! Monster's damage will be 120% when night time 7.The advanturer's occupation will be more with the passage of time 8.You can continue to play without Core of Dungeon now,but you can not collect resou
2017-11-16 11:51 UTC · Community Announcements · Mucoci
According to players's feedback,I have fixed so many part of the game. 1.We can choose goals of game,size of dungeon when game begins 2.The way of building is changed 3.The limit of amount of room,limit of amount of monster are canceled 4.The Force of dungeon will raise when creating a monster 5.New ! Monster's damage will be 1 when it is hungry. Besides,the damage enemy caused will be 200% 6.New ! Monster's damage will be 120% when night time 7.The advanturer's occupation will be more with the passage of time 8.You can continue to play without Core of Dungeon now,but you can not collect resou
2017-07-20 06:54 UTC · Community Announcements · Mucoci
Finally, I have changed the way of control in building. It is quick to build a room now,especially when the number is large. Besides, I removed the board of Adventurers Status.You can click a adventurer directly to show the detail. Why did I do this? Because I want to create more large dungeon.You can define the dungeon's width and height yourself in the future.The dungeon will have different "terrain". It will be more interesting.
2017-07-20 06:54 UTC · Community Announcements · Mucoci
Finally, I have changed the way of control in building. It is quick to build a room now,especially when the number is large. Besides, I removed the board of Adventurers Status.You can click a adventurer directly to show the detail. Why did I do this? Because I want to create more large dungeon.You can define the dungeon's width and height yourself in the future.The dungeon will have different "terrain". It will be more interesting.
2017-07-16 12:21 UTC · Community Announcements · Mucoci
Some players said that they need a convenient way to change rooms or build rooms,especially when changing a lot of rooms at once. I have think about it very long time ago,but I did not get a answer. Today,I got a idea,I will be change the way of building like SimCity.It will be convenient to build or delete rooms. Coming soon
Full appinfo as delivered by Steam PICS, changenumber 34351876. Also at /api/app/667840/raw.
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