Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:18 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-04-19 21:18 UTC · Community Announcements · PeterSvP
Hello Splatians. This is a hotfix. Here's what is changed: In Corrupted Castle, some blockers were disabled to prevent potential softlock. Fixed 3 different types of soft-locks in Coolant System. Reworked physics in various locations in favor of speedrunners (The Atom Hat Hole Coolant Skip) Removed the Green Big Slime from S.P.A.R.K. Reception, added more coins in the area. Slightly changed the Slime Kill Same-color tollerance to make Slimes more forgiving. Added 2 console commands for sharing a save file with us and for loading save file edited by us for better player support, you still must
2026-03-14 04:29 UTC · Community Announcements · PeterSvP
Hello Splatians. This a huge another quality-of-life update.And not just that, Lord Ashen is invading different universes, too!This update includes touches to almost every level, map, and optimizations. Version 1.3.0 is in sync with our recent console release.All placeholder sounds were replaced, fixed many potential softlocks mostly caused by physics clipping, and made some speedrunning skips not fully hard-lock you. We are avare of the very small speedrunning fans out there, and their constant breaking of the game.Increased graphics fidelity in general.We had to rush 1.2.0 because of chocola
2025-09-04 12:58 UTC · Community Announcements · PeterSvP
Patch 1.2.0a fixes some minor issues with audio normalization + made sure correct music plays during the Endings.
2025-09-03 17:33 UTC · Community Announcements · PeterSvP
Hello Splatians. This is yet another quality-of-life patch.Over a year later, we are finally wrapping up some unfinished work – mainly the music. Several areas were still using placeholder tracks, and I had planned to remix some of DarksSilencer's pieces. Key spots like the S.P.A.R.K environment, quantum labs, and even the common boss theme were left incomplete. I always wanted the common boss theme to echo Lord Ashen's motif, so we have revisited and updated them.By the way, give @DarksSilencer a YT sub - such neat indie music artists deserve more especially now!And then Lord Ashen appeared a
2025-05-21 18:16 UTC · Community Announcements · PeterSvP
Hello Splatians. This is a small hotfix. Here's what is changed: In the Corrupted Castle, in the last room before entering the Ceremony Hall, if you are in a fight with the enemy and backtrack a little bit, and touch certain Holo-force-field wall, you can get saved in a very bad place, ending with, yes, the true reason for an emergency hotfix.... another softlock... Again found by a streamer. Thank you, @Retr0_k
2025-05-09 22:10 UTC · Community Announcements · PeterSvP
Fixed a glitch where entering the final room to get the good ending does not show an ending.
2025-05-08 14:22 UTC · Community Announcements · PeterSvP
Fix small glitch in The Mansion
2025-04-28 00:47 UTC · Community Announcements · PeterSvP
Hello Splatians. Another quality of live patch. Kudos to community member and small streamer Wankicha for finding very rare glitch that causes a barrel in Viscosity And Splattering to disappear. Well, the barrel never disappeared, it just got flinged into the stratosphere, or into the core void - as you decide to name it. The game got some optimizations and some small quality of life improvements, too. Here's what's new & changed: Viscosity & Splattering - barrel bug fixed. Lord Ashen will never remove colored strips from itself during a specific battle The Rainbow Crystal of Essence can now d
2025-03-04 12:13 UTC · Community Announcements · PeterSvP
This patch fixes multiple issues found by community members. Kudos to tajskiKoks for the most important fixes. In the Abandoned Mineshaft a barrel can get saved right on the moment when it explodes, bypassing softlock detection mechanism for this specific barrel. Now, the game will ignore any explosions that happen during load, the barrel will still explode, but the Splatian won't be harmed. While wearing the Atom Hat, you can end up softlocked in the Control Area. It's now possible to exit this area. Some small issues related to input handling was fixed and some performance optimizations done
2024-11-27 18:01 UTC · Community Announcements · PeterSvP
Yes. It's the time for nominations. Maybe you will never forget what that one slime did to you? Maybe you forgot to jump in that one pool to realize you had to change how you look? Maybe you did, but the scanner activated a trap and betrayed you? Maybe you jumped on that moving platform, but its color was wrong, and you became pancake? {STEAM_CLAN_IMAGE}/38396570/5070d853c2d147d537941505abbcbe468cc90879.png Maybe you managed to defeat that one boss, and wasted 20 minutes on thing that was in front of you all this time? Maybe you discovered one or two secrets there? Maybe you seen a thing but c
2024-09-25 03:05 UTC · Community Announcements · PeterSvP
Minor fixes. Fixed misplaced spawn point in The Mansion => Kofin's Farm Fixed a glitch where you get wrongly spawned when exiting the Farm Cave
2024-09-23 06:02 UTC · Community Announcements · PeterSvP
Hello Splatians. This is yet another quality of live patch. Community Member Atrix decided to use some weird characters in his Steam name, which made the evil Soul inside of the Arcade machine in Splatron's Workshop go wild and... crash the game! Here's everything that is changed in this build: Fixed Splatron's Workshop Arcade crash Changed how the paints look everywhere Fixed most graphical flickering when transparent objects are painted Fixed bugs in a secret First Person Challenge mode, accessible by naming him in a special way. Fixed all glass rendering issues Seriously optimized the Corru
2024-07-20 22:17 UTC · Community Announcements · PeterSvP
This small patch fixes a red screen issue when using The Colorizator. (You actually pressed number keys on your keyboard to trigger this)
2024-07-10 02:42 UTC · Community Announcements · PeterSvP
This small patch fixes a bug in Modular Factory Area where the SecureScan Cores don't start dropping when the power is on.
2024-06-09 12:41 UTC · Community Announcements · PeterSvP
This small patch only fixes one thing: In the Soul Realm JRPG Final Boss Battle, the "Entanglement" action happens immediately when triggered, but still after Lord Ashen Turn 7. If you enter the battle and immediately use the cultist book, it's guaranteed that the Entanglement will happen after turn 7, making the final battle consistent!
Full appinfo as delivered by Steam PICS, changenumber 37436921. Also at /api/app/670510/raw.
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