Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:09 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-08-13 09:38 UTC · Community Announcements · Adr_RebeliaGames
Dear Junkers! 🔧This update focuses on improving the overall gameplay flow, simplifying machine controls, expanding player guidance and fixing a number of visual and UI issues reported by the community. We've also updated tutorials and keybindings to reflect the recent changes to several gameplay mechanics.A major part of this update is making industrial machines easier to understand and operate, especially for players encountering them for the first time. We've also added additional guidance to help explain important systems instead of leaving players to discover everything on their own.As al
2026-08-07 13:09 UTC · Community Announcements · Adr_RebeliaGames
Dear Junkers! 🔧This update focuses on fixing a number of issues reported by the community while continuing to improve the overall gameplay experience. We've spent time refining quest flow, polishing vehicle restoration, improving visual consistency, fixing several long-standing bugs, and making the game more accessible for players across all supported languages.As always, thank you for all your reports and suggestions. Every update brings Junkyard Simulator one step closer to the experience we're aiming for.💪⚙️ Quest & Gameplay ImprovementsAdded a new guidance arrow during the Tow Truck upgr
2026-07-31 11:35 UTC · Community Announcements · Adr_RebeliaGames
Dear Junkers! 🔧😄This update brings a major overhaul to one of the core gameplay systems in Junkyard Simulator vehicle restoration.Based on player feedback and our own observations, we decided to completely rethink how vehicle restoration works. The previous system relied on temporary visual hints and invisible restoration spheres that did not always accurately represent the actual condition of the vehicle's bodywork. This could make the restoration process feel confusing, inconsistent, and sometimes frustrating.With this update, we are bringing vehicle restoration much closer to the newer re
2026-06-24 11:03 UTC · Community Announcements · Adr_RebeliaGames
Dear Junkers! 🔧Today’s update focuses on gameplay stability, movement improvements, bug fixing, and additional polish for the recently redesigned renovation system.Based on your reports, I've addressed several critical issues including crashes, unexpected teleportation problems, world-loading immersion issues, and visual inconsistencies affecting renovated items. I've also made adjustments to player movement to improve the overall pace of exploration and everyday work around the junkyard.As always, this is just another step in the ongoing Early Access development journey. While I continue wor
2026-06-19 15:55 UTC · Community Announcements · Adr_RebeliaGames
Dear Junkers! 🔧😄This update introduces one of the biggest technical and gameplay overhauls to date. Alongside major performance and visual improvements, the entire restoration system has been redesigned from the ground up to provide a more realistic, intuitive, and satisfying renovation experience.⚙️ Completely Redesigned Restoration MechanicsThe entire restoration workflow has been rebuilt to provide greater precision, realism, and visual feedback.Removed the old sphere-based restoration progression system.Introduced a new restoration approach based on actual painted and restored object sur
2026-05-20 14:27 UTC · Community Announcements · Adr_RebeliaGames
Dear Junkers! 🔧😄This hotfix focuses on additional gameplay stability, interaction fixes, and visual polish improvements. I’m continuously working on eliminating annoying bugs, improving immersion, and making gameplay smoother and more reliable during longer sessions.Thank you again for all the feedback and bug reports — they help me improve the game much faster 💪🧩 Fixes & Improvements• Fixed issues with single objects visibly loading in front of the player• Fixed invisible collision near Bob’s area• Fixed white placeholder boxes appearing in Bob’s area• Fixed an issue where player hands co
2026-05-19 15:28 UTC · Community Announcements · Adr_RebeliaGames
Dear Junkers! 🔧😄This update focuses heavily on deep engine optimizations, UI stability, dismantling gameplay upgrades, and overall game responsiveness. A huge amount of work has been done under the hood to reduce stuttering, improve long-session stability, and make gameplay smoother across the entire world.I’ve especially focused on optimizations, NPC, vehicle dismantling comfort, memory handling, and reducing FPS drops while driving and exploring. This patch also improves quest readability and introduces many quality-of-life changes for players using both mouse & keyboard and gamepads.Vehic
2026-04-24 09:40 UTC · Community Announcements · Adr_RebeliaGames
Dear Junkers! 🔧😄This update focuses heavily on performance improvements, stability, and quality of life changes across many core systems of the game. While it may not seem flashy at first glance, a lot has been improved under the hood to make the overall experience smoother, more responsive, and less prone to stuttering.You should notice better performance on the parcel, improved vehicle behavior (especially around the overpass), and more stable interactions with machines and objects. We’ve also addressed several bugs related to saving/loading, UI, and gameplay flow, along with adding a few
2026-03-22 08:47 UTC · Community Announcements · Adr_RebeliaGames
Dear Junkers! 🔧😄This update may look small on paper, but it addresses several key issues and makes the overall experience smoother and more enjoyable.🔧 What I fixed & improved♻️ Camera Teleportation, Input Lag & Desync I fixed issues related to camera teleportation and added patches that reduce input lag and desynchronization. Controls and in-game reactions should now feel more predictable and responsive.📻 Radio I fixed an issue where music would continue playing after pressing stop because ambient sounds were triggered. I added a tooltip that explains this behavior when hovering over the
2026-03-20 16:29 UTC · Community Announcements · Adr_RebeliaGames
Dear Junkers! 🔧😄This update may look small on paper, but it addresses a number of highly visible problems and makes the overall experience much smoother and more intuitive.🔧 What’s fixed & improved♻️ Scrap & Stationary Press ImprovementsWe’ve resolved several issues related to one of your most-used machines:Fixed invisible scrap piles when using the Stationary PressImproved visibility of the scrap weight counter (both collected and processed values)Fixed missing keybind hints while operating the Stationary PressThese changes should make the entire scrapping loop feel more responsive, readab
2026-03-19 12:54 UTC · Community Announcements · Adr_RebeliaGames
Dear Junkers! 🔧😄just released a small hotfix focused on improving texture quality and stability on lower-end hardware.🚀🔧 What’s fixedFixed an issue where textures could appear blurry or low-resolution after the latest updateImproved texture streaming behavior to better adapt to available GPU memoryReduced aggressive mip downscaling on systems with limited VRAMOverall more stable visual quality across different hardware configurations💻 Who was affectedThis issue mainly impacted players using GPUs with 4 GB of VRAM or less, such as:NVIDIA GeForce GTX 1050 TiNVIDIA GeForce GTX 1650 (4GB)Olde
2026-03-18 18:00 UTC · Community Announcements · Adr_RebeliaGames
Dear Junkers! 🔧🔥This update focuses heavily on input stability, system fixes, and overall performance improvements across the game. A lot of work has gone into refining mouse behavior, improving UI responsiveness, and optimizing core systems to make the experience smoother and more consistent.As always — thank you for your support, feedback, and patience. Every update helps push the game further forward 🚀🖱️ Input & Controls ImprovementsImproved mouse input handling for players using multi-monitor setupsAdjusted DPI handling to provide more stable mouse movement on high-resolution displaysI
2026-03-05 13:47 UTC · Community Announcements · Adr_RebeliaGames
Dear Junkers! 🔧😄This update is a big step forward in terms of stability, visual quality, and overall world optimization. We’ve focused on fixing long-standing technical issues, improving graphical consistency (especially shadows), and optimizing many core gameplay systems — from quests and NPCs to items and world streaming.As always — thank you for your patience, your reports, and your support. Every patch brings us closer to the experience we truly want to deliver 🚀⚙️ Settings & Graphics ImprovementsFixed an issue with intermediate graphics options not saving correctly. Previously, some se
2026-03-02 11:51 UTC · Community Announcements · Adr_RebeliaGames
Dear Junkers! ✨This update focuses on fixing critical save-loading issues that were affecting progression, purchased machines, upgrades, and parcel state. We know how frustrating it is to lose progress — this patch addresses those problems directly.Thank you to everyone who reported these issues and sent save files. Your help allowed us to track and eliminate the root causes much faster.💾 Save & Progression Fixes• Fixed an issue where loading the game could reset Parcel progress to zero• Fixed an issue where loading the game blocked access to a Parcel even though it was already purchased• Fix
2026-02-27 18:31 UTC · Community Announcements · Adr_RebeliaGames
Dear Junkers! 🔧🔥This update is heavily focused on performance optimization and improving how core systems behave under the hood. We’ve worked across many gameplay mechanics, machines, world systems and physics-based objects to reduce memory usage, improve stability and smooth out performance spikes.Some systems received full optimization passes, while others received partial improvements and will continue to be refined in upcoming patches.Thank you for your continued feedback — it directly helps us target the most demanding areas of the game! 🚀⚙️ Core Mechanics OptimizationOptimized Task sy
Full appinfo as delivered by Steam PICS, changenumber 38674589. Also at /api/app/671970/raw.
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