Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:12 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-02-01 04:01 UTC · Community Announcements · Siedge
Hello, it's been a while...I'll keep this short... Kingdoms of Marazia is coming back online. But before the game fully returns, I want to run a short playtest to gather feedback and make sure everything feels solid.This playtest is especially important because it’s not just a relaunch. it’s Kingdoms of Marazia: Classic running on the brand-new "engine" built for the next Kingdoms of Marazia game.🧪 Playtest Details📅 Date: Saturday, February 7th ⏰ Time: 12:00 PM – 8:00 PM (EST) 🖥️ OS Support: Windows, macOS, LinuxThere is a new mobile version of the game, but this playtest won't include mobi
2025-04-18 22:31 UTC · Community Announcements · Siedge
Kingdoms of Marazia Classic is coming to an end.. After years of updates, changes, and many many bugs.. we want to thank every one of you who stepped into the world of Marazia. You've really allowed a dream to become a reality. However it's time for something long over do so that we can focus on future projects.. maybe even a second game. The Kingdoms of Marazia servers will be closing down for good and the game will be removed from the steam store. The store listing will be removed immediately and then the server closure will happen at a later announced date. Thanks, The Kingdoms of Marazia T
2023-01-02 13:54 UTC · Community Announcements · Siedge
The Kingdoms of Marazia were bustling with activity as the citizens prepared for the monthly world reset. The great King Siedge had announced that at the stroke of midnight, the entire world would be reset, and all progress would be lost. As the clock ticked closer to midnight, the citizens frantically gathered their resources and tried to finish any last minute projects. The soldiers made sure to defend their kingdom's borders, knowing that with the reset, all territories would be up for grabs once again. As the final seconds ticked away, the people of Marazia held their breath. When the rese
2021-02-28 04:59 UTC · Community Announcements · Siedge :)
After over a year of Kingdoms of Marazia being offline (and being pestered by our community the entire time. Love you guys) We've finally brought Kingdoms of Marazia back online with a new and very improved map as well as many balance changes! However it's still the great game you knew and loved (Or if you are new.. Hopefully it will be a game you love!) Oh and did I mention.. IT'S FREE? Well I did in the title anyway. So go ahead and check it out, I can't wait to see you in game!
2018-12-12 19:05 UTC · Community Announcements · Siedge :)
I've really enjoyed the support I've received by everyone while working on Kingdoms of Marazia, but it's never felt like the game was good enough, I have not been happy with it. Since I feel like the people who have supported me deserve better, I've begun rewriting the entire game from scratch, new art, all new code. I want the game to feel way better, and make sure everyone who has purchased the game feels like it was worth it. Everyone who already owns the game will get the new version as an update, and will be available at the current price up until the new release comes out. Then the game
2018-11-11 15:18 UTC · Community Announcements · Siedge :)
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33333340/1e71be5b3b645a9b1c3f27322e56a2001e81168d.png We didn't quite make our usual friday release schedule, but we do have a bit more in store than last week, so hopefully it makes up for it! New features: New building added: Dock New unit added: Caravel Armor now shows in hover tooltip. Bug fixes: Fixed default location saved as "Castle" when it should be "Keep" Pressing M while making a bookmark no longer brings up the map. Rally points no longer disallow other commands while unit is moving. Duplicate unit bug caused my mov
2018-11-02 22:31 UTC · Community Announcements · Siedge :)
One update this week, but it's probably one of the most helpful updates of the week! A world map The world map doesn't have a bunch of crazy features, as it stands it's just a world map that you can look and pan around, however in future updates we are hoping to have things like clicking to jump to a location, hovering on areas for more information and other things of the sort!
2018-10-27 16:15 UTC · Community Announcements · Siedge :)
It's been a slow week, but things have still gotten done. Plus many more things to come! I promise! New features: Blood splatters on unit death lasting 24 hours and denoting whos unit died. Units now take time to be made. No more pumping out armies in a matter of seconds. Units can now be queued up for creation (Allowing one unit type per building at a time) Buildings can now have rally points set, units will automatically walk to this point upon creation. Bug fixes: Fixed bug caused by mines being created from the inside. Fixed news sidebar formatting errors.
2018-10-12 16:49 UTC · Community Announcements · Siedge :)
So I know I've been slacking off on writing these, but they definitely should become more regular as I realize the importance of them. Today we have quite a bit of things to share! New features: Map expansion: map grew 1.8 times larger. (Hoping to grow it 6.25x larger very soon) Seamless worlds! No longer do you need to use a portal to travel from one area to another, seamless worlds has your back! The world is one giant connected beautiful land! Added attack button for destroying units like bridges that can also be walked on. Default action towards bridges is movement. Added location panel fo
2018-09-22 01:03 UTC · Community Announcements · Siedge :)
Not only has a new season begun, we have new units, a new graphical update, and quite a few bug fixes! The new season brings with it brand new maps, as the entire pre-season maps have been deleted and an all new game world has come forth from it's ashes. So if you've been waiting for a good time to hop in, todays the day!
2018-08-22 21:12 UTC · Community Announcements · Siedge :)
(Due to multiple updates being rolled out over the last week, it felt best to write it all in one post) New unit options UI, reduces clicks and allows greater control. Tree growth changes, trees went from 35 wood to 72 wood. Also trees gradually grow over time rather than suddenly from stump to full tree. (24 hours for full growth) Miners now have an "Auto mine" ability You now travel through portals by double clicking them. Rather than clicking an "Enter" button. More updates coming soon so stay tuned!!
2018-08-11 03:25 UTC · Community Announcements · Siedge :)
Fixed character creation bug not fully loading the character creation menu. Another major pathfinding revision, improves attacking and moving in groups. "Pathfinding preview" removed. Improvements to UI, new chatbox and resources panel. Ability to see list of online players Rankings List is live, improvements will come in the future
2018-08-09 04:58 UTC · Community Announcements · Siedge :)
Added feedback upon entering the world, will give information about why it didn't work. Rewrote pathfinding (moving calculations from the client to the server) allowing much smarter pathfinding. Fixing bug causing buildings to sometimes become movable. Fixed castles being unable to be attacked by warriors and archers at certain times.
Full appinfo as delivered by Steam PICS, changenumber 37436921. Also at /api/app/672310/raw.
{
"appid": "672310",
"common": {
"name": "Kingdoms of Marazia: Classic",
"type": "Game",
"releasestate": "released",
"controllervr": {
"oculus": "1"
},
"oslist": "windows,macos,linux",
"osarch": "64",
"logo": "5aef18b28de5511f5f4159f19e85ff6e986795fb",
"logo_small": "5aef18b28de5511f5f4159f19e85ff6e986795fb_thumb",
"icon": "e99894921da6b4f016e46387d9c2cb2e8b6f462c",
"clienttga": "0cec7225d0cd3a34027ae380c7ada526e6fe2509",
"linuxclienticon": "c2f8a0c4d00bbd05a7f8d38dab242fe6ac5cba67",
"clienticns": "c2f8a0c4d00bbd05a7f8d38dab242fe6ac5cba67",
"clienticon": "6eeb86b79b01d8611f62f9bd55894a1e95cde65e",
"osextended": "macosapplesilicon",
"restricted_countries": "DE",
"steam_deck_compatibility": {
"category": "2",
"steamos_compatibility": "2",
"steam_machine_compatibility": "2",
"test_timestamp": "1693699200",
"tested_build_id": "10749184",
"tests": {
"0": {
"display": "3",
"token": "#SteamDeckVerified_TestResult_ControllerGlyphsDoNotMatchDeckDevice"
},
"1": {
"display": "3",
"token": "#SteamDeckVerified_TestResult_TextInputDoesNotAutomaticallyInvokesKeyboard"
},
"2": {
"display": "3",
"token": "#SteamDeckVerified_TestResult_InterfaceTextIsNotLegible"
},
"3": {
"display": "4",
"token": "#SteamDeckVerified_TestResult_DefaultControllerConfigFullyFunctional"
},
"4": {
"display": "4",
"token": "#SteamDeckVerified_TestResult_DefaultConfigurationIsPerformant"
}
},
"steam_machine_tests": {
"0": {
"display": "3",
"token": "#SteamMachine_TestResult_ControllerGlyphsDoNotMatchDevice"
},
"1": {
"display": "3",
"token": "#SteamMachine_TestResult_TextInputDoesNotAutomaticallyInvokesKeyboard"
},
"2": {
"display": "4",
"token": "#SteamMachine_TestResult_DefaultControllerConfigFullyFunctional"
},
"3": {
"display": "4",
"token": "#SteamMachine_TestResult_DefaultConfigurationIsPerformant"
}
},
"steamos_tests": {
"0": {
"display": "3",
"token": "#SteamOS_TestResult_GameStartupFunctional"
},
"1": {
"display": "1",
"token": "#SteamOS_TestResult_TextInputDoesNotAutomaticallyInvokesKeyboard"
}
},
"configuration": {
"supported_input": "gamepad",
"requires_manual_keyboard_invoke": "1",
"requires_non_controller_launcher_nav": "0",
"primary_player_is_controller_slot_0": "0",
"non_deck_display_glyphs": "1",
"small_text": "1",
"requires_internet_for_setup": "0",
"requires_internet_for_singleplayer": "0",
"recommended_runtime": "native",
"requires_h264": "0",
"requires_voice_files": "0",
"gamescope_frame_limiter_not_supported": "0",
"hdr_support": "0",
"requires_proton_soundfonts": "0"
}
},
"metacritic_name": "Kingdoms Of Marazia",
"small_capsule": {
"english": "capsule_231x87.jpg"
},
"header_image": {
"english": "header.jpg"
},
"library_assets": {
"library_capsule": "en",
"library_hero": "en",
"library_logo": "en",
"logo_position": {
"pinned_position": "BottomLeft",
"width_pct": "33.54725787631273",
"height_pct": "61.77867489907385"
}
},
"library_assets_full": {
"library_capsule": {
"image": {
"english": "library_600x900.jpg"
},
"image2x": {
"english": "library_600x900_2x.jpg"
}
},
"library_hero": {
"image": {
"english": "library_hero.jpg"
},
"image2x": {
"english": "library_hero_2x.jpg"
}
},
"library_logo": {
"image": {
"english": "logo.png"
},
"image2x": {
"english": "logo_2x.png"
},
"logo_position": {
"pinned_position": "BottomLeft",
"width_pct": "33.54725787631273",
"height_pct": "61.77867489907385"
}
}
},
"store_asset_mtime": "1672667552",
"associations": {
"0": {
"type": "developer",
"name": "Fire Dragon Studios"
},
"1": {
"type": "publisher",
"name": "Fire Dragon Studios"
}
},
"primary_genre": "29",
"genres": {
"0": "23",
"1": "29",
"2": "3",
"3": "2",
"4": "37"
},
"category": {
"category_20": "1",
"category_36": "1",
"category_1": "1",
"category_49": "1",
"category_27": "1"
},
"supported_languages": {
"english": {
"supported": "true",
"full_audio": "true",
"subtitles": "true"
}
},
"original_release_date": "1533538800",
"steam_release_date": "1533578520",
"community_hub_visible": "1",
"gameid": "672310",
"store_tags": {
"0": "128",
"1": "1676",
"2": "9",
"3": "12472",
"4": "492",
"5": "122",
"6": "1717",
"7": "19",
"8": "597",
"9": "1754",
"10": "1723",
"11": "3813",
"12": "4191",
"13": "4305",
"14": "4094",
"15": "4791",
"16": "1643",
"17": "4695",
"18": "4172",
"19": "4168"
},
"review_score": "6",
"review_percentage": "71"
},
"extended": {
"vrheadsetstreaming": "0",
"developer": "Fire Dragon Studios",
"publisher": "Fire Dragon Studios",
"homepage": "https://www.firedragonstudios.com",
"isfreeapp": "1"
},
"config": {
"installdir": "Kingdoms-Of-Marazia",
"launch": {
"0": {
"executable": "Kingdoms-Of-Marazia-Client.exe",
"type": "default",
"config": {
"oslist": "windows",
"osarch": "64"
}
},
"1": {
"executable": "Kingdoms-Of-Marazia-Client.x86_64",
"type": "default",
"config": {
"oslist": "linux",
"osarch": "64"
}
},
"2": {
"executable": "Kingdoms-Client-Mac.app",
"type": "default",
"config": {
"oslist": "macos"
}
}
}
},
"depots": {
"672311": {
"config": {
"oslist": "windows",
"osarch": "64"
},
"manifests": {
"public": {
"gid": "6819449655223600345",
"size": "296243138",
"download": "93819312"
}
}
},
"672312": {
"config": {
"oslist": "macos"
},
"manifests": {
"public": {
"gid": "1609933505294938016",
"size": "441021701",
"download": "125293264"
}
}
},
"672313": {
"config": {
"oslist": "linux",
"osarch": "64"
},
"manifests": {
"public": {
"gid": "8749942787113117117",
"size": "370440049",
"download": "103277696"
}
}
},
"baselanguages": "english",
"hasdepotsindlc": "0",
"branches": {
"public": {
"buildid": "21960792",
"timeupdated": "1771289281",
"timebuildupdated": "1771288994"
}
}
}
}