Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:12 UTC.
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2024-10-23 20:45 UTC · Community Announcements · LudicrousDa3ve
It's here, and fixed after a small backend issue. User error ftw. After purchasing the DLC, you have to navigate to The Bounty V2 in your library, then Manage-Browse local files. Everything is in the BountySupporterPackV2 folder. If you want to, you can even manually add the separate playable games to your Steam library. Thanks again! -Dave The paid DLC pack features content such as archive documents, a retrospective, and additional playable versions; an alpha build, a 2018 Deluxe Edition demo, and an additional special course. Please note, that this DLC will not effect your copy of The Bounty
2024-10-15 14:36 UTC · Community Announcements · LudicrousDa3ve
Hello again, friends! It's finally coming. The paid DLC pack features content such as archive documents, a retrospective, and additional playable versions; an alpha build, a 2018 Deluxe Edition demo, and an additional special course. Please note, that this DLC will not effect your copy of The Bounty V2 in any way, and is a completely optional way to show support. It will consist of a .zip file that contains everything for you to peruse in whatever manner you wish. The Bounty V2 has a broad international audience; and while the original game is still only in English, the DLC's PDFs have been tr
2024-08-12 19:00 UTC · Community Announcements · LudicrousDa3ve
Hello, friends! I'd like to announce that a paid DLC pack featuring content such as archive documents, a retrospective, and additional playable versions; an alpha build, a 2018 Deluxe Edition demo, and an extra special course. Please note, that this DLC will not effect your copy of The Bounty V2 in any way, and is a completely optional way to show support. It will consist of a .zip file that contains everything for you to peruse in whatever manner you wish. While most everything has already been compiled, The Bounty V2 has a broad international audience; this means translating all of this cont
2024-02-08 20:00 UTC · Community Announcements · LudicrousDa3ve
The Bounty V2 is becoming a free download, with an optional paid DLC supporter's pack coming soon to show, well, support that has no effect on the game content. I just need to gather all the documentarian sort of goodies to zip up, but things take time. You can keep up with new stuff from DLV Games at all the following; www.dlvgames.com Patreon Twitch X Frankly, pretty much anywhere if you look hard enough! Thanks for playing my games, and I hope you check out everything that comes next. -Dave Vogt
2022-07-19 15:49 UTC · Community Announcements · LudicrousDa3ve
The final update (barring emergency bugfixes) has been uploaded and is now available on Steam. I'll be doing some reaching out and rounds of promo and everything as time allows, but there's a lot going on between this, work going forward, life, and MO Gamecon coming up... so as the story has been during this entire rebuild/refresh, I can only devote so much time to this game. A few changes- Updated resolution to fit Steam Deck requirements Tweaked code on spike traps Updated monster sprites Updated some character/event sprites Updated font Updated dog- you name them, they follow you on the map
2022-05-31 15:15 UTC · Community Announcements · LudicrousDa3ve
It's almost done. This has been a busy month with mine and my wife's marriage (!!!), honeymoon, family, and of course the day gig; but I got the hours in here, and the game is all but ready to send off for Steam Deck compatibility verification, and a final send off including a new trailer and the whole nine yards. 3rd party verification could take a bit, but I'm shooting for July for a full release. I'll post an update two weeks prior, though. So, I thought it might be fun to share the worklist. I typically use a kanban board for overall project management and these for smaller day-to-day task
2022-05-01 20:09 UTC · Community Announcements · LudicrousDa3ve
The Bounty V2 is getting it's final update soon, so I thought I'd mention it with the whole "Going Rogue" event going on! I'll expand on this in the coming days, along with a ton of other news, but for now I'll just list the highlights. Updated resolution to fit Steam Deck requirements Tweaked code on spike traps Updated monster sprites Updated some character/event sprites Updated font I'll post more about this update and more, but for now enjoy the sale, and I hope you're looking forward to the update! -Dave
2021-10-31 19:14 UTC · Community Announcements · LudicrousDa3ve
It's Halloween again, and The Bounty V2 is in on the festivites! All of these optional, permanent additions are as follows: New Graphics mode option, which includes not only a new Halloween color palette, but new background props. New Music- Haunting themes from Richard Tulk's fantastic "Gods and Monsters" E.P Achievement Event- Find all ten zombies throughout Story Mode to unlock a brand new achievement Here's a quick look at a couple of screenshots: {STEAM_CLAN_IMAGE}/31169794/572775e99a78a00644d0d827f424c8884a1fa1b8.jpg {STEAM_CLAN_IMAGE}/31169794/be37d45447b1b4c28e92af3f88f841e2be486d85.jp
2021-08-13 20:37 UTC · Community Announcements · LudicrousDa3ve
{STEAM_CLAN_IMAGE}/31169794/178b8872dcb903858d47129547160b3ca8467d7b.png The Bounty V2 has another game mode coming, with the first scenario debuting in live competition at MO GameCon 2021. These EX Courses (as they're called at the moment) are small sets of new levels, clearable in well under 10 minutes (closer to 5); perfect for head to head competition. The goal is, of course, to save Walter Day and score as many points as possible; but also as quickly as possible, as you are rewarded a time bonus that ticks away with every second spent. This first course will be coming as an update to your
2021-07-06 13:14 UTC · Community Announcements · LudicrousDa3ve
The final V2 build is finally on it's way! I didn't think this would happen; my backups were all lost- the only thing that survived anywhere after catastrophic data loss across multiple drives (it's a long story), was the packaged release. Or so I thought. I recently came across a partial mobile build that I had been working on last year, that OneDrive had taken upon itself to start uploading before the connection was severed. Fortunately, all of the code survived. So! The past couple of weeks I've spent a lot of time re-importing and fixing assets from the Steam game, as well as rebuilding lo
2021-01-07 16:24 UTC · Community Announcements · LudicrousDa3ve
The Bounty V2 is officially three years old as of 1/8, and to celebrate, it's on sale! Save 80% (biggest discount yet) for the next five days. Enjoy, and may your scores be high!
2020-10-26 19:52 UTC · Community Announcements · LudicrousDa3ve
This Halloween brings some cool new content to The Bounty V2. All of these new optional, permanent additions are as follows: New Graphics mode option, which includes not only a new Halloween color palette, but new background props. New Music- Haunting themes from Richard Tulk's fantastic "Gods and Monsters" E.P Achievement Event- Find all ten zombies throughout Story Mode to unlock a brand new achievement Here's a quick look at a couple of screenshots: {STEAM_CLAN_IMAGE}/31169794/572775e99a78a00644d0d827f424c8884a1fa1b8.jpg {STEAM_CLAN_IMAGE}/31169794/be37d45447b1b4c28e92af3f88f841e2be486d85.j
2020-09-03 17:12 UTC · Community Announcements · LudicrousDa3ve
{STEAM_CLAN_IMAGE}/31169794/af6c7654ac99ace2f6232d919ece90fa1839a420.png The Bounty V2 is finally here! After a million setbacks, delays, and life changes, The Bounty V2 (free update for Deluxe Edition owners, of course) is ready to go- in a slightly unconventional way. Here's what this looks like. The game has been released now as V2.0, in an early access state. This is a free update, and new players can purchase it at the existing price. During this time I will be reaching out to press/streamers/YT folks/etc. Also during this time, I will be listening to player feedback and implementing any
2020-08-26 20:47 UTC · Community Announcements · LudicrousDa3ve
The Bounty V2 is finally coming! After a million setbacks, delays, and life changes, The Bounty V2 (free update for Deluxe Edition owners, of course) is ready to go- in a slightly unconventional way. Here's what this looks like. The game will be released in full in the next week or so as V2.0, in an early access state. This is a free update, and new players can purchase it at the existing price. During this time I will be reaching out to press/streamers/YT folks/etc. Also during this time, I will be listening to player feedback and implementing any reasonable QOL (quality of life) changes over
2019-06-15 22:26 UTC · Community Announcements · LudicrousDa3ve
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/31169794/30bdee65b8249b7b152d94f3bc627334c501636f.png I figured it was a good time to provide a quick update on my work on the big V2 update and relaunch. Available work time has been reduced to a couple of days a week (at best), so progress has been very slow, though steady. The good news is the actual development is, as of this past weekend, finished. All of the graphics are working, Adventure Mode is complete sans a couple of small bugs, the additions to Story and Endless... all set. Performance was beginning to suffer, but
Full appinfo as delivered by Steam PICS, changenumber 37436921. Also at /api/app/672920/raw.
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