SBMS v1.26 (third upload)
Fixed executable file having wrong name
Single player, sci-fi, minimalist Real Time Tactics game. Strategy without the stress: complex movement, damage, and detection replaces intense micro and economy management. Units are selected and outfitted before battle. Emphasises tactical choices over mechanical skill.
| App ID | 673620 |
|---|---|
| App type | Game |
| Developer | slizer88 |
| Publisher | slizer88 |
| Homepage | http://slizerbms.wordpress.com |
| Release date | 2018-05-08 04:00 UTC |
| Release state | released |
| Free app | Yes |
| DLC list (appinfo) | 786460 |
| Store page | store.steampowered.com/app/673620 |
| Last store refresh | 1 hour ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | ABMS.exe | ABMS | ||
| 1 | SBMS.exe | SBMS |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:13 UTC | Free | Free |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 21262725 | 2025-12-19 19:31 UTC | ||
| abms | 3986542 | 2019-07-05 19:18 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 673621 | 22.73 MB | 22.65 MB | 6434803996267146737 | branches: abms | ||
| 786460 | DLC 786460 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 21262725 | public | 2025-12-19 19:31 UTC | 2 hours ago |
| 3986542 | abms | 2019-07-05 19:18 UTC | 2 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:14 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
Fixed executable file having wrong name
Fixed mission 6 Urdswan getting stuck, preventing the mission from ending
ABMS patch v2.08 has been released. The major changes are: Planning room fixed not subtracting all deleted units' weight when one unit was a ship Ion Howitzer fixed not firing, fixed not having pressure, fixed showing Spear Lanzer as offline instead of targe, now removes targets' shields when not detonating Spear Lanzer fixed its weapon showing as constantly fired and not using ambush trigger Patch was released on 24/11/20. That weight issue is kind of pretty bad. My bad.
SBMS v1.25 released: Removed extra Plasma Beam Cannon sound being listed Sprayer Shot, Plasma Cannon sounds added to sounds list Hit the Ground mission now triggers ending earlier Removed requirement for Mainbase to keep moving for the mission to end. Mainbase won't move for some reason.
ABMS patch v2.07 has been released. The major changes are: Avalanche mission fixed crashing Avalanche fixed using abilities when offline, range increased Squall not having fighter movement Operation 3 fixed not having enough mission logs, crashing the game. Rewrote old SBMS mission logs Dark maps added for missions that didn't have them Stormbreaker beam pressure increased from 20 to 25 These crashes are a pretty severe oversight. I apologise for that.
Patch 2.06 has been released Easy Mode: Operation 1 now has Easy Mode button under "Start Mission" button Easy mode added to all suitable operation 1 missions Easy modes made easier for early missions Keys tutorial sprite added to certain operation 1 missions Other changes: Story mode text log added from SBMS AI fixed not setting targets for enemy units too far from player units AI fixed not using increased speed for enemy units Operation 1 missions fixed not ending if remaining enemies are retreating Rockets fixed detonating if targeted at enemy units Operation 1 mission improvements I don't
Terran Partition v2.05 Buster plans side view finished GUI width and height fixed not being updated, causing the mouse visuals to be offset with the actual location Windowed mode added to graphics menu Borderless Fullscreen now sets window to fill monitor's current resolution size instead of game's resolution size Fullscreen button in Graphics menu removed toggling since the other buttons leave fullscreen mode Fullscreen, windowed, and windowed fullscreen modes are now set when the options file is loaded Aquila and Reaper fixed using wrong hotkeys These have been issues since SBMS had graphics
ABMS v2.04 Laser Sniper sounds added Ship Mode now gives all ship abilities by default Rebel ships detection range increased from 250 to 500, fixed having detection level set to 1, not allowing them to attack moving targets Planning fixed not giving ships their correct upgrades and abilities. MMV missiles now sets fuel based on range, fixing them not reaching their targets
Terran Partition v2.04 Beam weapon ability fixed activating and deactivating constantly BO field fixed allowing units inside it to attack outward by adding blind mechanic Aggressive Move fixed changing target to nearest target Moveattack and Aggressivemove fixed not using nearest_unit(), so not checking if target was visible or targetable That's all.
ABMS v2.0 updates: Gunbarrow, Wingguard, Pummeler, Rammer, Explorator, Sabotage Boat, Starstriker added side view Test Target sprite added to avoid it resizing, fixed changing states Missile Tower fixed not switching target if target dies Nova tower fixed having "tower" AI, causing it to not react All enemy buildings now stop when their target is out of range Beam weapon ability fixed not having AI for enemies Enemy Triarus fixed not having beam accuracy variable, crashing the game The enemy triarus was so happy to be able to use its beam weapon that it won't stop activating and deactivating i
Terran Partition v2.01 Patch Notes: Fixed: Missiles not detonating if aimed at target area Energy Transfer Laser not working on target units Suppression Missile showing triggered when BO Missile triggered Spear Lanzer fixed always having absorption stealth even when not purchased, fixed not being reselectable even when purchased Spear Lanzer's Reactive Armour fixed not working Ship Battle mode fixed starting on aircraft menu, fixed not having weight needed to field battlecruisers. Leaving destroyers available as support units (not sure if that was in there intentionally or not). Fixed enemy no
Slizer Battle Management System: Terran Partition just released version 2.00 (not that anyone would know unless they checked the file version since I haven't been putting out patch notes). This marks the end of the planned new features added to ABMS mode. I may add more features if there is interest shown. SBMS updates: Secret cheat code added to kill all enemies "Live" mission fixed crashing and fixed game ending sequence not activating Enemy Venator fixed crashing •Revenant and Maris Stellaris ships fixed not having their abilities displayed in menus ABMS updates: Boss fleets added when all
The roguelite "ABMS" mode in Terran Partition now has enemy Groups, which have destroyers and battlecruisers in them; Flotillas with only battlecruisers; and Fleets with any array of units. These increase the total enemy count to 40. While it's currently ugly, I changed the ABMS user buttons to a list so that any number of users profiles can be accessed. Users that are defeated now cannot access that profile anymore as they are properly marked as KIA. I've temporarily removed enemies taking over player bases because it caused the player to get stuck in a constant loop of replaying the same bat
Terran Partition v1.90 Movement Tutorial fixed crashing game Drones fixed being too close to Valkyries Decreased waiting times, increased time to read messages Shortened excessive text Updated outdated text using the old damage system Hopefully should get ABMS mode working by tomorrow. Sorry for these major bugs.
To avoid new players purchasing ABMS but not knowing how to run it, the default launch option has been changed from SBMS to ABMS. You can still choose which game you want to play by going to your Steam Library and double clicking on Slizer Battle Management System in your games list, or by going to its Library page and clicking on the button to run it. This change only affects users who will open the game by right clicking on the Steam icon in the task bar, and clicking on Slizer Battle Management System in the list of their five recently played games. If you find any issues when trying to lau
Full appinfo as delivered by Steam PICS, changenumber 36631845. Also at /api/app/673620/raw.
{
"appid": "673620",
"common": {
"name": "Slizer Battle Management System",
"type": "Game",
"releasestate": "released",
"oslist": "windows",
"osarch": "",
"logo": "9c73a1a0f2a67bf90c9507c294e843b2cdb57fed",
"logo_small": "9c73a1a0f2a67bf90c9507c294e843b2cdb57fed_thumb",
"icon": "fa569a10c1473e1b9921a933131a2f74745c8c83",
"clienticon": "e6160f93af45de8a17bb911b13f5c71553e31f21",
"clienttga": "7688bf6b72189811821ddc550c2dd04ef38a2b35",
"metacritic_name": "Slizer Battle Management System",
"small_capsule": {
"english": "capsule_231x87.jpg"
},
"header_image": {
"english": "header.jpg"
},
"library_assets": {
"library_capsule": "en"
},
"library_assets_full": {
"library_capsule": {
"image": {
"english": "library_600x900.jpg"
},
"image2x": {
"english": "library_600x900_2x.jpg"
}
}
},
"store_screenshot": "ss_b6790c387bdaa779ad2c9a62b16c82aaae618334.jpg",
"store_asset_mtime": "1572813983",
"associations": {
"0": {
"type": "developer",
"name": "slizer88"
},
"1": {
"type": "publisher",
"name": "slizer88"
},
"2": {
"type": "franchise",
"name": "TGP"
}
},
"primary_genre": "2",
"genres": {
"0": "37",
"1": "23",
"2": "28",
"3": "2"
},
"category": {
"category_2": "1",
"category_13": "1"
},
"supported_languages": {
"english": {
"supported": "true",
"subtitles": "true"
}
},
"steam_release_date": "1525752019",
"community_hub_visible": "1",
"gameid": "673620",
"store_tags": {
"0": "9",
"1": "113",
"2": "599",
"3": "492",
"4": "3813",
"5": "3942",
"6": "4168",
"7": "4161",
"8": "4182"
},
"review_score": "8",
"review_percentage": "82"
},
"extended": {
"developer": "slizer88",
"publisher": "slizer88",
"homepage": "http://slizerbms.wordpress.com",
"isfreeapp": "1",
"listofdlc": "786460",
"dlcavailableonstore": "1"
},
"config": {
"installdir": "Slizer Battle Management System",
"launch": {
"1": {
"executable": "ABMS.exe",
"description": "ABMS",
"type": "option1",
"config": {
"ownsdlc": "786460"
}
},
"2": {
"executable": "SBMS.exe",
"description": "SBMS",
"type": "option2"
}
}
},
"depots": {
"673621": {
"manifests": {
"public": {
"gid": "6434803996267146737",
"size": "23838607",
"download": "23753344"
},
"abms": {
"gid": "3858995006037474916",
"size": "21134111",
"download": "21150272"
}
}
},
"786460": {
"dlcappid": "786460"
},
"hasdepotsindlc": "1",
"branches": {
"public": {
"buildid": "21262725",
"timeupdated": "1766172713",
"timebuildupdated": "1766172670"
},
"abms": {
"buildid": "3986542",
"timeupdated": "1562354314",
"timebuildupdated": "1562354277"
}
}
},
"ufs": {
"quota": "100000",
"maxnumfiles": "100",
"savefiles": {
"0": {
"root": "WinAppDataLocal",
"path": "SBMS",
"pattern": "*.txt"
}
}
}
}