NEO Impossible Bosses is 50% off until 16th October 2018!
NEO Impossible Bosses is 50% off until 16th October 2018! I've moved on to new things, so thanks for all the support!
NEO Impossible Bosses is a RTS-MOBA Raidboss rush game in which you (and optionally, friends) utilize a number of heroes to defeat the IMPOSSIBLE BOSSES!
| App ID | 676580 |
|---|---|
| App type | Game |
| Developer | x0to1 |
| Publisher | x0to1 |
| Homepage | http://neoimpossiblebosses.coder-ddeng.com/ |
| Release date | 2018-02-14 02:44 UTC |
| Release state | released |
| Store page | store.steampowered.com/app/676580 |
| Last store refresh | 5 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | x64/NeoImpossibleBosses.exe | windows |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
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| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:43 UTC | $13.99 | $13.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 2681156 | 2018-04-12 08:45 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 228987 | windows | from app 228980 · shared install | ||||
| 228990 | windows | from app 228980 · shared install | ||||
| 229020 | windows | from app 228980 · shared install | ||||
| 676581 | windows · 64 | 785.58 MB | 242.06 MB | 855469793764741836 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 2681156 | public | 2018-04-12 08:45 UTC | 5 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:44 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
NEO Impossible Bosses is 50% off until 16th October 2018! I've moved on to new things, so thanks for all the support!
Here's the patch notes for v1.03! Major Features - The Hall of Fame can be accessed via the main menu in-game! Each patch, players who score well in leaderboards will be mentioned there. We also have a youtube channel in which some of the playthroughs will be recorded and shown there. - Single Player AI is available! For players who can't micro a party of heroes even with pausing, your ranged heroes will be able to automate the usage of some of their abilities. For example, the priestess will be able to automatically cast Hallowed Heal on injured allies close by. However, usage of the AI mode
Here's the patch notes for v1.03! Major Features - The Hall of Fame can be accessed via the main menu in-game! Each patch, players who score well in leaderboards will be mentioned there. We also have a youtube channel in which some of the playthroughs will be recorded and shown there. - Single Player AI is available! For players who can't micro a party of heroes even with pausing, your ranged heroes will be able to automate the usage of some of their abilities. For example, the priestess will be able to automatically cast Hallowed Heal on injured allies close by. However, usage of the AI mode
Fixes: Fixed Desync issue with Fujin the Wind Demon Fixed Desync issue with encounters that spawn units Tweaks: Arimas the One-Eyed Horror: Extinguish and Void tear abilities restore about 50% less health. Ji'loch the Imprisoned: Meteoric Corruption now hits less for the initial meteors. AutoAttack duration increased for bosses: Balazar the Necromancer, Jiloch the Imprisoned and Arimas the One-Eyed Horror. This should make it easier to find timings to attack them. As usual, the leaderboards will be reset. If there are anymore desyncs do let me know in the forums!
Fixes: Fixed Desync issue with Fujin the Wind Demon Fixed Desync issue with encounters that spawn units Tweaks: Arimas the One-Eyed Horror: Extinguish and Void tear abilities restore about 50% less health. Ji'loch the Imprisoned: Meteoric Corruption now hits less for the initial meteors. AutoAttack duration increased for bosses: Balazar the Necromancer, Jiloch the Imprisoned and Arimas the One-Eyed Horror. This should make it easier to find timings to attack them. As usual, the leaderboards will be reset. If there are anymore desyncs do let me know in the forums!
Hi all! Here are the patch notes for NEO Impossible Bosses v1.01! Changes: - Desync detection is now implemented. The game will be able to detect a desync across all players; and when it does so it will stop the game and let the host pick retry or return to hub. Desyncs are nasty bugs for me to fix, please try to make a post (with the replays attached) in the forums with information on what you were doing before the desync happened! - The Auto-Attack frequency of boss encounters will now scale based on the number of players. ie. The boss will use abilities more frequently if there are more pla
Hi all! Here are the patch notes for NEO Impossible Bosses v1.01! Changes: - Desync detection is now implemented. The game will be able to detect a desync across all players; and when it does so it will stop the game and let the host pick retry or return to hub. Desyncs are nasty bugs for me to fix, please try to make a post (with the replays attached) in the forums with information on what you were doing before the desync happened! - The Auto-Attack frequency of boss encounters will now scale based on the number of players. ie. The boss will use abilities more frequently if there are more pla
A BIG THANKS to all who helped with testing and playing the game! Version 1.0 Changelog: - Impossible difficulty now has entire party debuffs per boss; increasing mana costs, armor reduction, and movespeed reduction. - Some bug fixes with multiplayer For the future, the game will be in update mode, meaning that there will be further updates that focuses on balance and tweaks to the boss encounters. Stay tuned!
A BIG THANKS to all who helped with testing and playing the game! Version 1.0 Changelog: - Impossible difficulty now has entire party debuffs per boss; increasing mana costs, armor reduction, and movespeed reduction. - Some bug fixes with multiplayer For the future, the game will be in update mode, meaning that there will be further updates that focuses on balance and tweaks to the boss encounters. Stay tuned!
Hi all, Just letting you know that NEO Impossible Bosses will be released around 14th February! The closed beta will end 1 or 2 days before that. All save data will be deleted once you upgrade to version 1.0 to give it a fresh start. Big thanks to all who supported and played the beta! Changelog for closed beta build 0.09: - Boss Damage has been tweaked - Added some new mechanics to The Deadly Boss Machine encounter. - Tweaked scripting for Gravenous the Brute encounter. - Network lag fixes have been applied. Network responsiveness options are available to the host for players who have high la
Hi all, Just letting you know that NEO Impossible Bosses will be released around 14th February! The closed beta will end 1 or 2 days before that. All save data will be deleted once you upgrade to version 1.0 to give it a fresh start. Big thanks to all who supported and played the beta! Changelog for closed beta build 0.09: - Boss Damage has been tweaked - Added some new mechanics to The Deadly Boss Machine encounter. - Tweaked scripting for Gravenous the Brute encounter. - Network lag fixes have been applied. Network responsiveness options are available to the host for players who have high la
Here's the changelog for NEO Impossible Bosses build 0.08. Changes: - The Bank Storage is now available in the hub! Store your items by dropping items onto the bank! Also, when you change your party, items on removed heroes go straight to your bank. - Cruelty damage set to 30 from 40 - Cruelty ability damage set to 80 from 60. - Cruelty attack speed bonus set to 12.5 percent from 25 percent - Crown of Ice ability damage set to 70 from 60 - Totemic Mask damage set to 30 from 20. - Demonic Earring ability damage set to 75 from 65 - Meteor Magnet ability damage set to 60 from 50 - Order Sigil dam
Here's the changelog for NEO Impossible Bosses build 0.08. Changes: - The Bank Storage is now available in the hub! Store your items by dropping items onto the bank! Also, when you change your party, items on removed heroes go straight to your bank. - Cruelty damage set to 30 from 40 - Cruelty ability damage set to 80 from 60. - Cruelty attack speed bonus set to 12.5 percent from 25 percent - Crown of Ice ability damage set to 70 from 60 - Totemic Mask damage set to 30 from 20. - Demonic Earring ability damage set to 75 from 65 - Meteor Magnet ability damage set to 60 from 50 - Order Sigil dam
Here's the changelog for NEO Impossible Bosses build 0.07. Changes: - Hard mode is up and out! All 10 Bosses now have various tweaks to their encounters in hard mode! Examples: Count Winkus Hard mode - Now has a Magic Clone twist to it. Spirit Oak Mother Hard mode - Now applies a -50% movement debuff at the start of the encounter. - Ironman mode now has their own leaderboards. In addition, they now keep track of the number of clears the players have made. - Can no longer attack allies via attack hotkey. - Fixed/changed some localization text. - Windblessed Arrows damage bonus set to 25 from 35
Here's the changelog for NEO Impossible Bosses build 0.07. Changes: - Hard mode is up and out! All 10 Bosses now have various tweaks to their encounters in hard mode! Examples: Count Winkus Hard mode - Now has a Magic Clone twist to it. Spirit Oak Mother Hard mode - Now applies a -50% movement debuff at the start of the encounter. - Ironman mode now has their own leaderboards. In addition, they now keep track of the number of clears the players have made. - Can no longer attack allies via attack hotkey. - Fixed/changed some localization text. - Windblessed Arrows damage bonus set to 25 from 35
Full appinfo as delivered by Steam PICS, changenumber 34836456. Also at /api/app/676580/raw.
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