Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:31 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-07-02 22:37 UTC · Community Announcements · madeofbits
Some quick fixes following the release of Futball Camp. Fixed an issue with timed matches (Blitz and Quickie) Fixed: some Futball parameters were not loading correctly depending on device number format Fixed menu scrolling past Futball cabinet Fixed crash on MacOs
2026-06-30 19:05 UTC · Community Announcements · madeofbits
Step onto the training pitch!• New table: Futball Camp • Fixed an issue that could make Powerballs unavailable on Space • Game engine updateThe game now uses a new build system. As a result, some tables are temporarily delivered as additional in-game downloads instead of being included directly with the app. The downloads are small, but we apologize for the inconvenience.
2025-10-21 01:20 UTC · Community Announcements · madeofbits
Update 2.9.0 New "Spooky" skin for Jurrasic Golf
2025-08-19 20:12 UTC · Community Announcements · madeofbits
Preparation for Dragonwatch in Daily Event and Ladder Small upgrade to the game engine for compatibility Small table fixes
2025-04-28 21:19 UTC · Community Announcements · madeofbits
"A dragon’s on the loose!" - New table: Dragonwatch - Fixes for small memory allocations during the physics simulation - Visual fix to Rydes cabinet
2025-03-15 15:09 UTC · Community Announcements · madeofbits
Update 2.8.4 St-Patrick's challenge event Treasure Hunter has tickets again Fix for powerballs getting stuck on a ramp on Apparatus Various bug fixes
2024-12-15 16:24 UTC · Community Announcements · madeofbits
Overview Preparing for a holiday event Game engine update Bug fixes for various tables Table Changes Fixed an issue where the Boost 2x multiplier was not being applied. Other Changes and Bug Fixes Upgraded the game engine to fix several issues Removed unnecessary asset references that were causing memory clogging Changed the analytics solution Fixed a typo in messages on Wild West and Apparatus tables Resolved a bug where daily challenges didn’t correctly account for scores over 2 billion The cabinet now correctly displays the high score on the table Fixed an issue with the "Activate 70 rollov
2023-11-01 20:25 UTC · Community Announcements · madeofbits
A small update with bug fixes and preparations for a new table. Changed the score requirement for the Rydes score challenge to a more appropriate value Fixed an issue where two windows waiting on the same conditions would be requested at the same time Auto-plunging logic fixed to prevent the plunger from freezing in some conditions The ball save light will now turn on correctly Fixed a bug that mixed up the daily event multiballs and extra balls flags Fixed a bug that resulted in incorrect scores when an extra ball was used in golf-type daily events
2023-06-08 20:11 UTC · Community Announcements · madeofbits
New skin for Apparatus: Puzzle Box. Besides the skin and a new play mode for Daily Events the update is focused on fixing issues on various tables. Table layout, rules and logic changes: Changed the range of returns from the top-left capture to prevent the ball from bouncing right back in the hole New 'All mods' mode implemented for Daily Events: use all the mods at once (only works with mods you have unlocked already) The mode 1-ball Autosave will now work correctly on Rydes Slight change to the windmill ramp collider: the entrance was such that the ball could sometimes get stuck inside the w
2023-03-14 14:21 UTC · Community Announcements · madeofbits
The 'Big Tip' achievement name and description has been updated to 'Round the block' and a bug has been fixed in its logic The 'Tips' achievement has been rebranded as 'Big Tips' on the Steam achievement page The menu will now correctly display the Rydes unlock description
2023-03-13 17:34 UTC · Community Announcements · madeofbits
Table layout, rules and logic changes: Ramps scoring from 100 to 200 Shift Change scoring from 300/400/500/700 to 325/425/525/725 The Tip Account max value is slightly increased from 12500 to 12600 but it will now require 6 shots to empty it instead of 5 (2100 per shots instead of 2500) Guardrail duration from 30/45/60/75 seconds to 30/60/90/120 seconds If starting the 6-ball multiball is aborted because it cannot be started (if the 2-ball multiball is active for instance), progress will not be reset Fixed an issue that would cause a ball drain during multiballs when Multiball Parking was trig
2022-12-30 02:25 UTC · Community Announcements · madeofbits
Automatic Surge will not apply to rydes started by the multiballs anymore It was possible to park a car in Valet at any speed when reserving, this is now fixed The lights indication the completion state of a ryde with the Yellow cab and the Scooter were mixed up. Increased skillshot value to 20k Removed the duplicate achievement in the UI Extra ball was applied twice The target lights on the bottom targets would animate endlessly if triggered during the six-ball multiball The garage was letting go of captured ball during 6mb, causing issues with counting the number of balls in play Ryde progre
2022-12-27 04:50 UTC · Community Announcements · madeofbits
Table layout, rules and logic changes: - New table: Rydes - You are in the driver's seat and your passengers need rydes! Other changes: - Minor bug fixes
2022-10-27 19:11 UTC · Community Announcements · madeofbits
Like the title says, just a quick fix for the "not connected to server" issue.
2022-10-22 17:04 UTC · Community Announcements · madeofbits
Quick fix for - Fastball hit ramp capture sometimes not letting go of the ball - Visual spacing between frames in the car animation of the Hi-Way matrix game in Thrill Ride skin
Full appinfo as delivered by Steam PICS, changenumber 37436921. Also at /api/app/678310/raw.
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