Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:51 UTC.
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2024-10-10 02:00 UTC · Community Announcements · CJaywesTT
v 1.2, a substantial update overhauling most of the weapons in the game, as well as adding in brand new ones to the mix. There have also been a handful of changes and fixes to the game play to hopefully improve every mortal's experience. Weapons Overhaul, a significant change to just about all aspects of the weapons in the game has been made. Some being completely replaced and re-tuned, while others were greatly improved. TEC-9 (replaced G17) {STEAM_CLAN_IMAGE}/30271419/aa1489cc609607f1e4e4ba823a139dfe599a6fbf.png UMP-45 (replaced PPSH) {STEAM_CLAN_IMAGE}/30271419/4aacef5184761dd3004ae0937b272
2024-07-27 02:00 UTC · Community Announcements · CJaywesTT
v 1.1, our first content update since release is now here mortals! A new champion chapter has been added for you to unlock on your journey through the game's campaign. The Claymore has also made an entrance, adding to the explosive chaos you may now unleash upon Hell's minions. New Champion Chapter, encounter the onslaught in this new time-based survival level. Budget resources accordingly or you may find yourself in a bit of trouble... {STEAM_CLAN_IMAGE}/30271419/18458ff7039decabb58bc002195fd153aae9eae6.png {STEAM_CLAN_IMAGE}/30271419/c4d6a3889512c803e23d745185763263449d8291.png Claymore Weap
2024-07-14 02:00 UTC · Community Announcements · CJaywesTT
v 1.05, a small update containing minor changes. v 1.05 Patch Notes 29.1 mb Changed rogue rank icons + achievement icons Changed true rng spawners to now include missing demon classes Fixed true rng spawners from not correctly choosing demon tiers, 'full' boss waves will be less frequent now when achieving higher ranks
2024-07-06 02:30 UTC · Community Announcements · CJaywesTT
v 1.04, a small update fixing various bugs. Patch Notes v 1.04 32.9 mb Changed akimbo ak47 reload sfx Changed akimbo m4 reload sfx Fixed launch splash screen execution order Fixed a border collider from blocking chapter 8's level exit Fixed an issue w/ item pick up notifications overlapping Fixed an issue w/ item highlight raycast being blocked by the player Fixed an issue w/ the player's deagle shadow
2024-06-30 02:00 UTC · Community Announcements · CJaywesTT
v 1.03, a small update upgrading Unity's game engine. Due to the changes, many game files will be re-patched resulting in a larger file update size than normal. Patch Notes v 1.03 1.2 gb Changed mouse sensitivity to now be frame-rate independent Upgraded unity engine from 2020.3.1f to 2022.3.32f1 New bonus content is currently being planned for mortal, I'll provide further details in coming updates. As for Rogue seasons, they will not transition until at least 10 user scores have been logged for the current season.*
2024-03-10 03:00 UTC · Community Announcements · CJaywesTT
v 1.02, a small update containing some minor changes and fixes. Patch Notes v 1.02 10.1 mb Added resource notifications when maxed Changed common item pick-up ranges from 1.3f to 1.35f Changed power tome's flashlight max battery increase from 5 to 10 Changed rejuvenation tome hunger/hydration amount max increase from 5 to 10 Changed resource pick-up amounts to be doubled on easy difficulty Fixed missing currency translations, rogue mode
2024-02-09 03:00 UTC · Community Announcements · CJaywesTT
v 1.01, a small update fixing a couple bugs. Patch Notes v 1.01 11.2 mb Changed options data to wipe w/ controls hard reset(f10) instead of progression reset(debug reset keybind) Fixed an issue w/ scroll type +movement speed while in the controls/stats menus Fixed an issue w/ new player settings not setting correctly
2024-02-06 18:00 UTC · Community Announcements · CJaywesTT
v 1.0, is now here mortal! Embark on a challenging campaign across three acts as you fend off a malevolent omen that has taken hold. CAMPAIGN Journey across many unique locations as you encounter varying types of demonic foes. Staying true to classic design, enter into atmospheric, labyrinthine styled levels as you explore for the cause of this hellish omen. Discover and equip an entire arsenal designed for you to pierce into this heart of evil. Upgrade your stats with powerful tomes scattered throughout your adventure and most importantly, banish those omens! Your survival depends on it, expe
2024-01-27 03:00 UTC · Community Announcements · CJaywesTT
Eav 20.7.4, our final update before release introduces new difficulty options and some minor bug fixes. Difficulty Selection, can now be chosen from within the select menu. Tailor the challenge of your journey for something a bit easier, harder, or somewhere in between. For the month of January, I have been rigorously testing the three baseline difficulties to ensure each feels its own. Selecting difficulty will only affect the Campaign. Rogue, Champion, and Secret chapters will all have independent difficulties based on their modes. {STEAM_CLAN_IMAGE}/30271419/16aa3f2414d37eca09c322b1f04a88d1
2024-01-16 03:00 UTC · Community Announcements · CJaywesTT
Eav 20.7.3, a small update fixing many bugs introduced with recent updates and some other considerable changes. Tome Buff, Healing and Power Tomes have received buffs, doubling the amount of max health and armour when picked up. This will help immensely in the later chapters when demon damage begins to scale high, affording a few extra hits to those willing to discover their power. Ranged Demons, have been significantly buffed to relentlessly hunt down any Mortals unlucky enough to cross them. Minor issues with their aggression has been fixed as well, lending to the additional danger they may
2024-01-09 03:00 UTC · Community Announcements · CJaywesTT
Eav 20.7.2, a small update fixing various bugs. Patch Notes Eav 20.7.2 16 mb Changed omen ritual stat rewards to trigger on disruption Fixed an issue w/ player explosions not affecting destructible props Fixed an issue w/ environmental kills not counting towards stats Fixed an issue w/ boss name texts not displaying after resurrecting Fixed an issue w/ weapon swapping becoming unresponsive during resurrections Fixed an issue w/ fire damage persisting after resurrecting Fixed an issue w/ defiler's cinematic animation state, chapter 6
2024-01-08 03:00 UTC · Community Announcements · CJaywesTT
Eav 20.7.1, a small update fixing bugs and adding a new options toggle. HUD Icons Toggle, find the colorful icons a bit distracting? You can now disable them from the options menu, do note that weapon icons will still appear above the inventory. {STEAM_CLAN_IMAGE}/30271419/78f6d3518156d4937fdd5ad8f111b7bbdb4c1a12.png {STEAM_CLAN_IMAGE}/30271419/507a9d03f99a46f961fecb45ff9dc7c31a1a1784.png Into The Shadows Mortal... Good-Luck! Patch Notes Eav 20.7.1 57.9 mb Added hud icons option toggle Changed various weapon hold orientations Changed hud weapon icon anchor point to bottom middle, above the inv
2024-01-05 03:00 UTC · Community Announcements · CJaywesTT
Eav 20.7, our final Early Access update with some new additions and changes. Any updates from now up until full release will either be minor balances or bug fixes. New Secret Chapter, Deep in the chasm, a hellish crypt awaits you along with it's hungry inhabitants.. will you brave these depths Mortal? {STEAM_CLAN_IMAGE}/30271419/ff3ab9bd65893950bc08d8572c0bda1c52cde2dc.png {STEAM_CLAN_IMAGE}/30271419/c503d559fb2d6fb80346503fc9c6021e88efc093.png Knife Weapon, a new Knife weapon can be found through out the Campaign and Rogue mode. The Knife will override your fists, (similarly to the flashlight
2023-12-26 03:00 UTC · Community Announcements · CJaywesTT
Eav 20.6.1, a rather small update introducing 70 new Steam achievements for you to unlock. What's this? The demon's have some brand new protection in the form of a... Santa hat? Achievements, have been expanded upon as we prepare for full release. Achievement hunting Mortals will surely now have their work cut out for them. Older achievements have also been cleaned up to match the newest additions. I wanted to add many more, but for now 100 is a pretty good start. {STEAM_CLAN_IMAGE}/30271419/8a877ef5bfd8e9b49d67769157d879a277433e4f.png Festive Items, OM6N will begin seeing various festive and
2023-12-25 03:00 UTC · Community Announcements · CJaywesTT
V1.0 It is finally here... gather around Mortals for a time of reckoning awaits you! OM6N's 1.0 full-release date has been set. Check out the newest trailer to see exactly when! Pricing, the game will be fully released at a price point of $14.99. There are no plans for a launch discount, but you can still expect to see participation in Steam's sales and festivals! Time & Date, the sixth of February 2024 @ 10 a.m. PST, don't miss out Mortal! Post Release, I still have plans for OM6N once we do inevitably release -this will not mark the end of it's development. Some of the scheduled tasks involv
Full appinfo as delivered by Steam PICS, changenumber 37087625. Also at /api/app/681000/raw.
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