Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:11 UTC.
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2023-04-01 05:00 UTC · Community Announcements · hello
Calling all commanders! Join us in celebrating the 4th anniversary of Marz: Tactical Base Defense! It's been four years since we launched our game, and we couldn't have done it without your support. Thank you for being part of our journey and for defending Mars against the zombie invasion. To show our appreciation, we're offering a special anniversary sale where you can get the game at a whopping 75% off its original price. Keep on strategizing and fortifying your base, because the battle is far from over. Here's to another year of thrilling gameplay and endless fun. Happy anniversary, Marz! M
2020-04-30 14:10 UTC · Community Announcements · doorfortyfour
Hi folks, Crazy, it's been a year since we released MarZ. A good occasion to let you hear from us again and to say THANK YOU! MarZ Anniversary How time flies. Our game has been available on Steam for over one year now. As you can imagine, the 4th of April 2019 was a super exciting day for us. We had worked towards this moment for over four years and really hoped if it would pay off. Today we can say we were rewarded. The game did pretty well, especially for a small indie studio without any publisher. (Some of you might know that we run a two person family business, working as husband and wife
2019-09-20 17:04 UTC · Community Announcements · doorfortyfour
Hello Community! We've been at this years gamescom presenting MarZ at the amazing Indie Arena Booth. Thanks to those great guys we've had the opportunity to showcase our game on a very cool arcade booth. https://i.imgur.com/ldKGwmN.jpg During gamescom we met a lot of cool people who played the game and chatted with us at the booth. Four guys were even so amazed by MarZ they said it definitely was their personal highlight of the event - wow! https://steamcdn-a.akamaihd.net/steam/apps/408410/extras/xmorph_bridge_600x338.png?t=1568799110 It was also very great to meet all the other devs presentin
2019-06-21 08:33 UTC · Community Announcements · doorfortyfour
We’re happy to announce a new MarZ update which adds two new features you guys have asked for. Introducing: Overlapping energy hubs and no disappearing corpses! \o/ Overlapping energy hubs https://i.imgur.com/AFpV5Df.gif When enabled you can place energy hubs overlapped, which lets you build more dense defense fronts. It also helps in terms of that you won’t need to place them accurately anymore. We’re pretty sure for some of you this is a game changer! No disappearing corpses https://i.imgur.com/4XnCNYG.gif This is a bit of an experimental/fun option but we simply had to add it. It can get pr
2019-05-15 13:52 UTC · Community Announcements · doorfortyfour
https://i.imgur.com/Z5YizrZ.png Hello dear community. We have pushed a new patch which fixes some smaller bugs. Please make sure to update the game via your Steam client. Following the full changelog since release day for those who didn't notice all other patches we've already pushed out. Thank you all for your constant support! Enjoy MarZ! Marc + Miriam Changelog: Patch 14052019 * NEW * fixed bug when using direct sell hotkey on hub, hub occasionally gets stucked on mouse + lander gets wrong material fixed null reference error on wave manager causing no waves starting fixed bug when selecting
2019-04-10 20:32 UTC · Community Announcements · doorfortyfour
https://i.imgur.com/mKQRvW0.gif Hello dear community, We're nearing the end of our launch week and we want to thank you all so much for your support and for playing our game. It's fabulous to see what a great start MarZ has made and what we've achieved as a wife and husband team.The release was very exciting and exhausting at the same time, but we couldn't be happier now. Thank! You! So! Much! It's great to see that you are enjoying our game as much as we did making it. It's awesome that the workshop is already growing very well and offers some very nice and creative maps to you to play. As ga
2019-04-06 16:00 UTC · Community Announcements · doorfortyfour
Hi guys, We've pushed a new update which fixes some bugs that came up recently. Most importantly the no end screen bug. Please make sure to update the game via Steam client. Sorry for any inconvenience and thank you so much for your patience! Miriam + Marc fixes: Fixed no end screen bug Fixed skirmish bug (only shows blurred image) Fixed selecting buildings with shortcuts which aren't unlocked yet. Fixed extractor no energy bug when upgrading hub and using protection perk
2019-04-04 15:56 UTC · Community Announcements · doorfortyfour
https://i.imgur.com/mKQRvW0.gif The time has come! MarZ: Tactical Base Defense is out now. \o/ https://youtu.be/v3bIHb-gSwI First of all, we just want to say a huge thank you to all of you who accompanied and supported us during the Early Access phase. Your feedback helped a lot in making MarZ what it is today! After 18 months of Early Access, and following 4 years of development, we are overwhelmingly happy to announce that 1.0 now includes: 20 MISSION STORY CAMPAIGN with two endings https://i.imgur.com/sjK0ki5.gif Hold off the zombie hordes and discover the terrible secrets of the red planet
2019-03-22 08:12 UTC · Community Announcements · doorfortyfour
https://i.imgur.com/8PnW9Kh.gif Hi all, Launch day is getting close. Only 2 weeks left until MarZ: Tactical Base Defense will leave Early Access! As you can imagine we are getting more and more excited every day. We are working as much as possible on the last details to make a smashing 1.0! So here’s one last short and crisp news drop before the big day. DEMO UPDATE We have just updated the free demo. The demo still includes the first 3 missions of the story campaign, but now contains new values and balancing that will feature at launch. So it’s a kind of a pre-access version to 1.0. We worked
2019-03-07 08:35 UTC · Community Announcements · doorfortyfour
https://i.imgur.com/XHOefTT.gif Big news today! We’re happy to announce our full release date which will be the *drumroll* 4th of April 2019 To celebreate this, we have also prepared a nice new release date announcement teaser for you: https://www.youtube.com/watch?v=6mMyW7UfTVk As you can imagine we’re VERY excited to release the full version with all new features and changes to you! Here’s an excerpt of what’s coming with the full release: Completely overhauled balancing + a lot more zombies! Energy Hub Upgrades (a single hub supplies from 3 up to 5 buildings with energy) Open techtree witho
2019-03-01 08:41 UTC · Community Announcements · doorfortyfour
https://i.imgur.com/LueNVmH.gif Hey folks! We have some exciting news on the development front. As some of you already know we’ve been very busy preparing for full launch, with an array of new features, content and changes scheduled. There’s a lot to do, but it’s totally worth it! The changes we’ve made add so much more to the game, and we can’t wait to share them with you. But before we talk about updates, we’d like to give you a heads up on an upcoming price change: NEW PRICE COMING SOON As we’re nearing our full release we will be increasing the price of MarZ Rising from 14.99 € / 14.99 $ t
2019-02-15 13:38 UTC · Community Announcements · doorfortyfour
https://i.imgur.com/6ZW2JQa.gif Hello dear community, we have news from the development front to share with you. Today we’d like to introduce you to a whole new game mode coming with the full release: OUTBREAK New game mode: Outbreak The outbreak mode is a completely new game mode within skirmish mode. In this mode, the zombies do not approach in waves, but gather to an immense horde to storm the base all at once! To prepare for this dangerous crowd the mission starts with an extended planning phase that will allow you to build your base, gather resources, explore towers, and so forth. When th
2019-02-01 11:03 UTC · Community Announcements · doorfortyfour
https://i.imgur.com/uYjDSVa.gif Hello dear community! As promised we’re now starting the news series from the development front. As we’re heading towards the full release we plan to add plenty of new exciting features you can already look forward to. We are currently working full throttle rebalancing things due to new features. This post is all about one of the big upcoming new features: tower specializations. With these new bonus upgrades, the towers will be given a S.U.P.E.R.B.O.O.S.T. \o/ Tower Specializations Thanks to new tower specializations each tower will get another 2 expansion stage
2019-01-18 08:54 UTC · Community Announcements · doorfortyfour
https://i.imgur.com/s4q2Xrc.gif Hope you guys have had a great start to 2019! We’re starting this new year with an update which adds new stuff and optimizations based on feedback we’ve had recently from you, our community. This update especially improves our crew behaviour, as well as the amount of clicking needed in the game, some optimizations and small fixes here and there. Let’s have a closer look: Crew optimizations https://i.imgur.com/AeeZR0L.gif We’ve worked on some crew optimizations which includes: Group selection and movement It is now possible to move a selected group. Group selecti
2018-12-07 07:58 UTC · Community Announcements · doorfortyfour
https://i.imgur.com/8PnW9Kh.gif The European Santa came yesterday and brought a free demo for all of you. We’re happy to announce a new update which introduces a new German voice for captain Tobin, and a free demo available for download right now! New German voice https://www.youtube.com/watch?v=bCwU-M-f7pE Due to a lot of the feedback we got regarding the German voice of captain Tobin, we have replaced it with a new one. May we present to you Matthias Weidenhöfer! He’s quite a well-known German TV actor and played in a German TV Show called Tatort. Check out this awesome video of him recordin
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