Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:24 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2022-08-16 16:11 UTC · Community Announcements · PleasingFungus
My new game, Manufactoria 2022, has graduated from Early Access with 100% positive reviews! It's now out and on a 10% launch discount. Take a look: https://store.steampowered.com/app/1276070 (Also, there's a free demo, and demo saves transfer to the full version. So you can try that too!) Cheers, Nicholas "PleasingFungus" Feinberg
2021-10-09 01:22 UTC · Community Announcements · PleasingFungus
My new game, Manufactoria 2022, is out in early access now! Check it out: https://store.steampowered.com/app/1276070 (Also, there's a free demo, and demo saves transfer to the full version. So you can try that too!) Cheers, Nicholas "PleasingFungus" Feinberg
2021-06-16 17:47 UTC · Community Announcements · PleasingFungus
Hello, all! The demo for my next game, Manufactoria 2022, is now playable as part of the Steam Next Festival. You can check it out here. The Steam Next fest lasts until June 22nd, and the demo will be playable throughout. Let me know how it goes, and have fun! :)
2017-10-31 17:35 UTC · Community Announcements · PleasingFungus
Fixes: Custom puzzle descriptions should load properly. Instruction Selector rendering fixed. OS X builds no longer crash if the ‘community’ puzzles directory does not exist.
2017-10-31 17:35 UTC · Community Announcements · PleasingFungus
Fixes: Custom puzzle descriptions should load properly. Instruction Selector rendering fixed. OS X builds no longer crash if the ‘community’ puzzles directory does not exist.
2017-10-31 02:41 UTC · Community Announcements · PleasingFungus
The weekly update is out, with one big addition! Highlight: User-created puzzle support is in! Full documentation here. Features: Added cow grafitti. Bugfixes: Secret puzzles can now trigger Ne Plus Ultra. Extremely large Numbers can no longer be stolen from the Credits. This release is something of a beta for user-created puzzles; I have plans for much more, including Steam Workshop and leaderboard support. If there’s anything you’re particularly interested in, now’s your chance to ask!
2017-10-31 02:41 UTC · Community Announcements · PleasingFungus
The weekly update is out, with one big addition! Highlight: User-created puzzle support is in! Full documentation here. Features: Added cow grafitti. Bugfixes: Secret puzzles can now trigger Ne Plus Ultra. Extremely large Numbers can no longer be stolen from the Credits. This release is something of a beta for user-created puzzles; I have plans for much more, including Steam Workshop and leaderboard support. If there’s anything you’re particularly interested in, now’s your chance to ask!
2017-10-16 19:46 UTC · Community Announcements · The Anime Peasant
This week is a smaller update; mostly catching up on bugfixes and smaller tweaks, as promised. Features Tweaked a few puzzles’ ideals and tick limits, the latter upward. Colored disconnected modules red on the minimap, to help finding isolated ones. Clarified ‘Cows’… so to speak. OS X uses shift-(cmd-)-z for redo, instead of (cmd-)y. SFX for opening/hiding the puzzle description & minimap. Bugfixes The steam leaderboards’ x-axes should be much clearer. Non-US keyboards should have working/reasonable hotkeys. The ‘Faux-Reg’ achievements will now trigger immediately after beating the puzzle, ins
2017-10-16 19:46 UTC · Community Announcements · PleasingFungus
This week is a smaller update; mostly catching up on bugfixes and smaller tweaks, as promised. Features Tweaked a few puzzles’ ideals and tick limits, the latter upward. Colored disconnected modules red on the minimap, to help finding isolated ones. Clarified ‘Cows’… so to speak. OS X uses shift-(cmd-)-z for redo, instead of (cmd-)y. SFX for opening/hiding the puzzle description & minimap. Bugfixes The steam leaderboards’ x-axes should be much clearer. Non-US keyboards should have working/reasonable hotkeys. The ‘Faux-Reg’ achievements will now trigger immediately after beating the puzzle, ins
2017-10-09 18:48 UTC · Community Announcements · PleasıngFungus
This was supposed to be a small release revising areas where people were getting stuck. Instead, I ended up gutting and reworking most of a board. Oops! Highlights: Board 3 (’High Speed’) revised and reworked. Four new puzzles (’Clock’, ’Maze’, ‘Back’, and ‘Splitcount’) added; some uninteresting (’Delay Write’, ‘Stages’) removed; various other fixes and reorderings. If you were stuck here, now’s a good chance to give the board another shot! New ‘Hard’ puzzle: ‘Cows’, on board 1. Those who want to get going fast can skip the entire rest of the board, just by beating this puzzle. Everyone likes
2017-10-09 18:48 UTC · Community Announcements · PleasingFungus
This was supposed to be a small release revising areas where people were getting stuck. Instead, I ended up gutting and reworking most of a board. Oops! Highlights: Board 3 (’High Speed’) revised and reworked. Four new puzzles (’Clock’, ’Maze’, ‘Back’, and ‘Splitcount’) added; some uninteresting (’Delay Write’, ‘Stages’) removed; various other fixes and reorderings. If you were stuck here, now’s a good chance to give the board another shot! New ‘Hard’ puzzle: ‘Cows’, on board 1. Those who want to get going fast can skip the entire rest of the board, just by beating this puzzle. Everyone likes
2017-10-02 22:49 UTC · Community Announcements · PleasıngFungus
Fixes a crash when creating Selectors of size 7, and a few smaller issues. Very sorry for the trouble!
2017-10-02 22:49 UTC · Community Announcements · PleasingFungus
Fixes a crash when creating Selectors of size 7, and a few smaller issues. Very sorry for the trouble!
2017-10-02 19:57 UTC · Community Announcements · PleasıngFungus
Our second weekly update is now live on almost* all platforms! Highlights: Linux support is now live! Check it out and let me know what problems you encounter :) Revised puzzles: Collisions (returning to the mainline progression) and Parallac (now an optional puzzle). The tests are much more consistent now - if you’ve already beaten them, try out the new versions! Revised puzzles: Delay CPU, Reg Hazard, and Finale. The timing for input/output selectors has been changed to make these levels more interesting - again, please try out the new versions! New puzzle: Backup, a ‘nightmare’-difficulty o
2017-10-02 19:57 UTC · Community Announcements · PleasingFungus
Our second weekly update is now live on almost* all platforms! Highlights: Linux support is now live! Check it out and let me know what problems you encounter :) Revised puzzles: Collisions (returning to the mainline progression) and Parallac (now an optional puzzle). The tests are much more consistent now - if you’ve already beaten them, try out the new versions! Revised puzzles: Delay CPU, Reg Hazard, and Finale. The timing for input/output selectors has been changed to make these levels more interesting - again, please try out the new versions! New puzzle: Backup, a ‘nightmare’-difficulty o
Full appinfo as delivered by Steam PICS, changenumber 34836642. Also at /api/app/684270/raw.
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