Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:36 UTC.
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2025-04-23 13:23 UTC · Community Announcements · DarthMagnolia
Hello. I have bad news for all. As you have seen, there's been a lack of updates for a while. I have been going through a lot of personal issues for a long time that don't let me work on this game. I wish I had better news. I don't know when I will be able to continue development. I am sorry because I reopened the purchases thinking I would deliver, but I have just failed again. I think I will have to disable purchases again, because it is not fair to be selling a game I can't develop right now.
2025-01-10 17:22 UTC · Community Announcements · DarthMagnolia
Hello there. Well, first of all, merry late Christmas and happy late new year. I wanted to share a few things about the status of the game. I recently purchased a few furniture props that I plan to use to populate the castle, and I am looking into stuff I can use to populate the basements. {STEAM_CLAN_IMAGE}/30294270/92aee48acaab34e5de84c2e114e36e97b21e948a.png {STEAM_CLAN_IMAGE}/30294270/ad4ff7cc2a7aeef0bfa6ba299e190af3cb9058d5.png {STEAM_CLAN_IMAGE}/30294270/445e48531cf6b1a98d1a82a196b72584f423d7b6.png The idea is that Lavinia's family is just moving into the castle (and I'm going to come up
2024-08-27 17:24 UTC · Community Announcements · DarthMagnolia
Hello all. I have been figuring out what to work on next for this game. I need to expand the first basement (the one with the brown walls, which was actually the second basement to be added), and also add another underground area, and also add stuff to the castle. I have been doing that, including adding more stuff to the light puzzle, but there's nothing "put together" to make the build "flow" better (have a start and an end). For those that have played, the idea behind the light puzzle is that Lavinia uses this light puzzle to slowly open the way to the lower underground levels, so there's s
2024-07-22 13:24 UTC · Community Announcements · DarthMagnolia
{STEAM_CLAN_IMAGE}/30294270/270f8f61c05c32db8178ca4ba4019c60aba42f8d.png Hello there. I just wanted to say sorry for the lack of updates. I have had a lot of complications for the past several months so I haven't been able to devote the time this project needs. I hope I can solve my situations soon so I can come back to this and give you a new build of the game soon.
2024-03-23 23:30 UTC · Community Announcements · DarthMagnolia
Hello all. I am sorry this took so long, but finally I have a new update. {STEAM_CLAN_IMAGE}/30294270/a11cbe85fa15b3cf863eb7972d1f01ca5b19d284.png In this update I added more stuff for the basement 1, including a few puzzles. One of the puzzles connects with a puzzle in the basement 2 (the light puzzle), and my idea is to have that light puzzle connected through different areas (the castle and the two basements, and maybe an additional area). I also added a few more things to the basement 2, including what will eventually become the entrance to basement 3. Following the idea in The Rats in The
2024-01-20 20:02 UTC · Community Announcements · DarthMagnolia
{STEAM_CLAN_IMAGE}/30294270/39bac3042a05bf80e4be5aa5585aae3772a14cbf.png Hello everybody. It's been a while since the last post. I had been busy with a lot of different things (many not related to games), but I have been slowly working on this. {STEAM_CLAN_IMAGE}/30294270/c597f8e17cd3a61608ca03513b868a51cdf28510.png I have been extending the "first basement" area with more areas, and adding some puzzles {STEAM_CLAN_IMAGE}/30294270/35d436c7d73b3a97c97292f03520f71347f446fe.png And also some crushing stones. I also plan to add another enemy in this area, but I think this is not going to be a chas
2023-10-08 13:31 UTC · Community Announcements · DarthMagnolia
Hello all! Just a quick update. Version 0.3 (second release for October) is out. This is a quick update that fixes some of the bugs and other issues. You can read about the issues here This release doesn't have new content. Right now I am working on new content for the game, and it will be included in the next update. As always, thanks everybody for the support.
2023-10-01 20:44 UTC · Community Announcements · DarthMagnolia
{STEAM_CLAN_IMAGE}/30294270/270f8f61c05c32db8178ca4ba4019c60aba42f8d.png Hello all. First of all, sorry for the delay and for taking longer than I wanted to make this update. I had some real-life complications, but it's finally here. So what's available in this update. First of all, I made some bug fixes to the platforming, and hopefully everything works fine. If you find bugs, please let me know. I added a first, preliminary version of the first basement. The basement is empty at the moment, because I want to get the sense of the scale, and also because I don't want to put too many "spoilers"
2023-09-02 15:26 UTC · Community Announcements · DarthMagnolia
In the previous announcement I showed I was working on moving platforms. Well, it turns out they were not quite working, lol. The thing is now it was personal and I really wanted to add moving platforms because that can add an extra layer of dynamism to the game to make interesting puzzles, so I had to make it work. After lots of days of fixing and testing, I finally got it to work. I have been working on other things too. I am making a first version of the "first basement" (what you have in the demo is part of the "second basement" of the castle). I am checking the story of The Rats in The Wa
2023-08-20 17:32 UTC · Community Announcements · DarthMagnolia
Hello! Well, I have been working on another basement area of Exham Priory, and at some point I thought it would be cool to have moving objects to hang from. The thing is I didn't add that to the programming at first, so I had to look into how to do it. After some work, I was able to do it. Here's a video showing off that thing. Right now, I will leave this new basement area completely open, like the castle. I want to have everything more or less finished (although without the fine details, ornaments and stuff) so I can get a full sense of the world, and also because I want to have everything i
2023-07-15 15:25 UTC · Community Announcements · DarthMagnolia
I have been making some changes and additions to the Exham Priory castle, to improve the architecture and navigation. If you have played the first "comeback" release either because you purchased the game or you already had it, you surely noticed the stairs didn't have railings. That's the first thing I've added. I will use the railings for platforming stuff too, like making you use the railings to drop into areas or reach other side of an area. {STEAM_CLAN_IMAGE}/30294270/b96f6bb46a08620b3388a19a3c331a03655b701b.png {STEAM_CLAN_IMAGE}/30294270/cf21ebf6b939f89f4b9f2ec2006dce5fbd167d54.png I hav
2023-06-15 04:56 UTC · Community Announcements · DarthMagnolia
“Information about the current Early Access build (updated June 2023): The current build includes an introduction level where you can learn Lavinia's move set. In this version you are taken through Lavinia's move set and other mechanics in a non-lethal environment, so you can learn the moves and fail without any punishment. In the final game, this section will be used as part of the story. Version 1 of the Exham Priory castle. The castle is currently empty because my main goal right now is go define the size and scale of the castle, as well as the atmosphere. You can't platform in the castle y
2023-06-14 19:23 UTC · Community Announcements · DarthMagnolia
{STEAM_CLAN_IMAGE}/30294270/5193254e27c09070faeb4aaf5d6d7995e4287f88.png Hello all. I just wanted to let you know that the purchase button for this game is now available again, so you should be able to purchase the game now. As a note before you decide to purchase, remember this game is still in Early Access so you won't get a finished game yet, but if you still decide to purchase it and support its development, I'm very thankful. While the game is still in EA, it won't suffer drastic changes. The rest of the game will be built on what you see here, and any change (besides adding more content,
2023-06-07 21:10 UTC · Community Announcements · DarthMagnolia
{STEAM_CLAN_IMAGE}/30294270/060aa277db656b928952e8392b717d3727588aee.png Hello all. Well, for the last few days I've been slowly building the Exham Priory castle. In previous updates I said I would make this game roughly following "The Rats in The Walls" but with some changes, the biggest one being that the protagonist is Lavinia de la Poer instead of the tale's Delapore/de la Poer. The other changes mostly consist on making the story more "gamey" (like adding puzzles, platforming, chases, etc.). Anyway, following the idea of the story, Lavinia (and her family) move to the castle, still being
2023-05-29 15:12 UTC · Community Announcements · DarthMagnolia
Hello all. I have uploaded an updated demo. This demo fixes a couple of more issues, and I also added a new section so you can learn the moves in an environment that doesn't kill you. This section also has some instructions so you learn how to do stuff. {STEAM_CLAN_IMAGE}/30294270/5fa3b9c59613367c9f7e9ec41897eed5935bae8a.jpg I also am working on a "first release" so I can ask Steam to re-enable the Purchase button. This first version will include what you have in the demo (with some changes) and also a first version of the entire castle. The castle will be some sort of "sandbox" first, where y
Full appinfo as delivered by Steam PICS, changenumber 34351876. Also at /api/app/684340/raw.
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