2019-08-27 19:07 UTC · Community Announcements · Question_505
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/30367253/dedb8c8ac1d9a8261c6c63c01e024f393962d578.jpg Hotfix Notes 4.3 - Fixed the brightness slider. On new and old saves, you may need to go to the Options menu and readjust your brightness slider. - Fixed the color vibrancy issue related to the brightness slider. Known Issue: - For the Upper Erebus side quest "Expel the Undead," the Animus may spawn outside of the area indicated on the map.
2019-08-19 19:30 UTC · Community Announcements · Question_505
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/30367253/dedb8c8ac1d9a8261c6c63c01e024f393962d578.jpg Hotfix Notes 4.2 * Underworld Ascendant is finally available on Mac and Linux! * Fixed rare braindead AI issue and improved enemy awareness. * The map can be freely accessed using the assigned hotkey. * Includes if the player changed the Map hotkey to a non-default setting. * Fixed a hitch when selecting water arrows for the first time in a session. * VSync is now default to ON for new installs. * Various LOD popping issues fixed. * The sound effect associated with targeting
2019-07-02 19:08 UTC · Community Announcements · Question_505
Update 4 Hotfix Build Notes https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/30367253/dedb8c8ac1d9a8261c6c63c01e024f393962d578.jpg Hi all, We've just released a 1.5GB hotfix for Update 4 on PC! Here's what changed: Reduced the force used to move carried objects against obstructions in some cases that were causing the player to be pushed in the opposite direction (for example, you might have been lifted off the ground while stacking crates). Some wooden platforms that were floating are once again grounded. Improved reliability of dragging mechanics for dead bodies. Helmeted en
2019-06-18 19:06 UTC · Community Announcements · Question_505
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/30367253/b20c2da56810b42e2d988fedfa494cdb97a88f9b.jpg Update 4 includes more new content, tuning improvements, and fixes. We hope you enjoy! What's New: This update is about 1.1GB in size. Added friendly NPC interactions with a number of new characters, many of whom are locked away behind insidious challenges that can only be accessed by powering a Materia Modus to lower the local water level. New main quest to find and free the Outcast Fane, who will provide a hunting guide for the Eidolon and Animus. (He then sets up as a ven
2019-05-02 15:35 UTC · Community Announcements · Question_505
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/30367253/dedb8c8ac1d9a8261c6c63c01e024f393962d578.jpg Greetings all! We have a small (~30mb) hotfix that addresses crash bugs that a few players have been experiencing. We are still working to reproduce additional crash reports and will address them as soon as we are able. If you are still experiencing crashes in an area, quicksave often and let us know the details so we can investigate.
2019-04-10 18:00 UTC · Community Announcements · Question_505
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/30367253/b20c2da56810b42e2d988fedfa494cdb97a88f9b.jpg Hi everyone, we’re happy to release Update 3 for Underworld Ascendant. We’ve been listening to your feedback and focused this Update on improving performance, fixing bugs and polishing various aspects of the game. We also added a bunch of fun new things as noted below. Performance Improvements and New or Updated Features Major improvements to frame rate and load times. Lighting pass across the game to help players see deeper into the darkest corners of the Abyss. Added Sauri
2019-02-26 16:32 UTC · Community Announcements · Question_505
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/30367253/dedb8c8ac1d9a8261c6c63c01e024f393962d578.jpg A small update today to address the following items: Crash fixes Fixed issue where the quest “Repel Typhon’s Army” sometimes didn’t spawn enough enemies to complete the quest. Fixed issue where the day would advance every time the player returned to Marcaul. Fix for loading screen sometimes saying “Input:Interact Next Tip” The doors on Hap’s cart now work properly on low quality mode If your current version of the game is up to date, the download will be 380mb. Thank you for
2019-02-14 20:04 UTC · Community Announcements · Question_505
Underworld Ascendant Update 2 Build Notes Video Message From The Dev Team: https://youtu.be/VSv9dP7JvJg Thank you for your continued support of Underworld Ascendant! We have been hard at work on Update 2 and have focused our efforts on the overall structure of the Abyss, the player journey, AI and other gameplay improvements. We believe these changes will significantly improve the overall player experience, especially when starting a new game. We hope you enjoy this update and please continue to provide your feedback. The Stygian Abyss renovated The world is now a series of interconnected leve
2019-01-22 19:46 UTC · Community Announcements · Flare
Hi everyone! This week, we continue to work on improvements to the game for Update 2, coming early February. Some of these improvements include: Making the Abyss one cohesive dungeon Streamlining the first level of the game to include runic spell-casting and adding more narrative context to Marcaul Continued improvements to AI Improved main quest system Improved Doom Counter and faction favor system Adding in quicksave key bindings & more that we're still working on. We look forward to sharing Update 2 with you all! Cheers, The OtherSide Team
2019-01-08 17:44 UTC · Community Announcements · Question_505
2019-01-02 20:25 UTC · Community Announcements · Flare
Afternoon, everyone! Here's our quick weekly update while we continue our work on Update 2 while monitoring bug reports that have come in after Update 1 launched. More info to follow on KS rewards, playtest updates, and our plans for Update 2 as we work those out. #ICYMI, we also have a post-Update 1 Survey available here. We'd love to hear from players who have picked up UA again after Update 1, and what else you would like to see improved.
2018-12-20 19:00 UTC · Community Announcements · Question_505
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/30367253/b20c2da56810b42e2d988fedfa494cdb97a88f9b.jpg Greetings, Ascendants! Update 1 is here! It includes the new save system and more. Save Game System We've completely overhauled Underworld Ascendant’s save game system based on player feedback. This new system saves the following: World State Enemies, chests, doors, levers, chandeliers, torches, sconces, braziers, and water level will save their states and location All spawned items (e.g., weapons, food, etc.) including location and position Silver Sapling location and statu
2018-12-14 22:29 UTC · Community Announcements · Question_505
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/30367253/6a549546f22741bff2616cd3e756345231c6ed2f.jpg Greetings, Ascendants! Today we are sharing our post-launch development roadmap beginning with Update 1, which will plan to go live next week. Our goal is to address the biggest issues brought up by the community and to improve the overall quality of the game. We have also included our plans for Update 2, which will go live early next year. Further details and timing are outlined below. We have a discussion thread for the update here: https://steamcommunity.com/app/692840/di
2018-12-03 21:39 UTC · Community Announcements · Flare
Hey guys! It's the weekend after we pushed Hotfix 1.03, and I spent the majority of today combing through community-submitted reports and queueing them up for our QA team, as well as coordinating Kickstarter goods. (We got a new pass at Resherak in the office, but he's a little too big... sneak peek at the 4" figurines anyways, unpainted, for those curious!) Our priority for this week and the next is tackling bugs and larger issues that have been brought up since launch. This includes working on a save system (more details on this next week, since we're still testing a couple of potential syst
2018-11-30 21:16 UTC · Community Announcements · Question_505
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/30367253/9945e0c461233e20bf2122197ae1511c457ed7c2.png Click To See Video On YouTube NOTE: Video has been updated! Here are the fixes included in the most recent hotfix 1.03. Added "Swimming" (Crouch while in water to sink) Walking through shallow water has been improved Arrows now function as expected after Underswamp EDIT: Arrows are reported as inconsistent in Underswamp. This is logged. More magic runes are now in Aelita's rotation for sale Fullscreen exclusive graphics option is now preserved between gameplay sessions When
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