2026-02-13 08:58 UTC · Community Announcements · smirkstick
Improved Night of the Wendigo ending (music, vfx, animation)Added player blood particles when taking damage.Fixed broken materials in Bloodfang contract hunt.WIP controller support.New cursors for mouse & keyboard, and gamepad.Fixed vanity items not displaying correctly on clients, for example the supporters pack skull.Added detailing and set dressing to various POI's in Night of the Wendigo.Added detailing and set dressing to various POI's in Operation: BLACKWING.Added map markers to notes in Night of the Wendigo.Crates now give relevant ammo based on the weapons you have.Some notes in Night
2026-02-05 09:29 UTC · Community Announcements · smirkstick
Fixed not being able to close the settings window from the main menu with the close button.Fixed getting soft locked when opening tutorial popups in the main menu.Fixed bolt not showing when switching to a loaded crossbow from the hot bar.Optimized Mothman damage particles.Added new sound effects for using bandages and batteries.Fixed voice logs getting cutoff in the Operation Blackwing hunt.Improved player onboarding tutorial popups in the lobby.Added a button in settings to reset seen tutorials.General level optimization pass on all story hunts and contract maps.Hand-radio now displays "rece
2026-02-02 09:23 UTC · Community Announcements · smirkstick
General:Fixed cases where nametags would not be shown for other players.Fixed FPS cap setting not saving.MM Contract:Added POI icons.All radio towers are now climbable, with proper guards to stop falling, and props/loot at the top of each.Security cameras now exist around the map.Increased creature aggression.There are now more bolt cutter locations, and more fences.Altered Mothman death effects.Mothman now triggers the "Cryptid Defeated" screen animation upon death.Night of the Wendigo:Visual improvements to lighting and post.Added extra detailing to various POI's.Improved performance.Metagam
2026-01-31 11:17 UTC · Community Announcements · smirkstick
Fixed Wendigo being able to teleport out of ritual circle.Fixed bug causing players to survive falling into the river.Fixed bug stopping Mothman from flying to the ruins island.Improvements to ladder handling.Removed 1.0 Beta Preview watermark that was accidentally left in.Improved biolab detailing and flow.
2026-01-30 15:04 UTC · Community Announcements · smirkstick
Hey everyone!It has been a long time coming but I'm pleased to announce that Folklore Hunter 1.0 is finally here! Lemon and I have worked extremely hard to bring you the best possible experience, adding new content, bug fixes and of course an all new hunt Operation: BLACKWING.Early access has been quite a journey and I want to thank each and every one of you for supporting our small team and the game over the years, we wouldn’t be where we are today without the amazing suggestions, bug reports, and feedback from the community. I hope you like what Folklore Hunter has to offer, and am incredibl
2026-01-14 20:02 UTC · Community Announcements · smirkstick
Hey everyone! Today I'm excited to announce the release of the Folklore Hunter demo. If you have been waiting to sink your teeth into Folklore Hunter, now is a great time to check it out and see if its for you! In the demo you will find the first story hunt, Night of the Wendigo available to play in its entirety, free of charge. While we feel the demo is generous in its amount of content, please check out the full game if you are wanting more. A few features that are exclusive to the full version are as follows:Full online co-op multiplayerStory hunt: Blood fang ForestContract jobs (randomized
2025-10-23 17:41 UTC · Community Announcements · Smirk Stick
Folklore Hunter Tracks Down Urban Legends, Graduates from Steam Early Access Jan. 30, 2026Prepare to hunt the Mothman in new trailer at DreadXP Indie Horror ShowcaseNEW ZEALAND — Oct. 23, 2025 — Folklore Hunter, the co-op urban legend hunting survivalgame developed by Liquid Donkey Games, takes aim at the Mothman when it graduates fromSteam Early Access on Friday, Jan. 30, 2026, as revealed at DreadXP’s Indie Horror Showcasetoday with a brand new trailer.Liquid Donkey Games has also revealed a new update available today, with full SteamWorkshop support now implemented for the community to crea
2025-09-22 04:45 UTC · Community Announcements · Smirk Stick
Hey huntersThis update is a small hotfix for some of the notable issues discovered in the latest 0.9.1 update.Your feedback matters. Please join the Discord and the Steam discussions;— ❤️ Smirk ChangesAdded AMD FidelityFX™ Super Resolution 4 (FSR 4) support.Added dynamic news feed to Main Menu via steam RSS feed.Added more Resolution Scale options to video settings.Adjusted lighting & visuals in various story hunt maps.BugfixesFixed crash on launch on Steamdeck.Fixed various crashes in Bloodfang Forest caused during the upgrade to Unreal Engine 5.Fixed Strigoi hunt contracts sometimes not load
2025-09-06 22:09 UTC · Community Announcements · Smirk Stick
Hey hunters Thank you for sticking with Folklore Hunter and this community over the years. I know it’s been quieter than either of us would like. As a solo developer on a large 3D multiplayer project, shipping Folklore Hunter has demanded more than I ever imagined—code, design, environments, animation, networking—nearly everything you see in the game has been meticulously created by me and the team.That scope became overwhelming at times, and I chose to go heads-down to push the game toward a healthy, finished 1.0 rather than ship small patches and constant updates. I’ve been too quiet for too
2023-12-23 12:29 UTC · Community Announcements · Lemon
Hey everybody! Today we have a slightly larger hotfix, which is focussed on Quality of life changes (such as the ability to sell items and an improved "multiplayer" menu) and many much-needed bugfixes. This update came much later than we planned as we also hoped to include a massive overhaul to how the game handles latency and packet-loss, however that system has taken much longer than anticipated and will most likely be released in January when we come back after Christmas. Happy Holidays, Hunters! Changes Added the ability to sell items in the shop Strigoi and Wendigo now consistently scream
2023-10-24 10:11 UTC · Community Announcements · Lemon
Changes: Added spooky decorations to the Fortress for Halloween Fixed issue causing connection loss upon opening inventory Weapon fire registration improved Video settings no longer reset upon game restart Crossbow bolts no longer get stuck in the Wendigo ritual field Fixed bug causing loaded ammo to be shared between weapons with identical data Removed inescapable pits from contract maps Holding a U.V. Lamp when beginning a contract no longer launches the player into space Fixed various issues causing the Wendigo to get stuck inside the cabin Patched infinite ammo glitch when ammo is removed
2023-10-03 10:27 UTC · Community Announcements · Lemon
Changes Fixed bug causing level and equipment to be reset with poor connection Bloodfang Forest story hunt will now give rewards upon first completion Hotbar shortcut bindings now select the correct hotbar slots The results menu will now be displayed upon completing a story hunt Input delay reduced for the flashlight Exit results vote timer increased from 60 seconds to 120 seconds Fixed players failing to highlight when dead Wendigo now consistently screams when fleeing In-game timer fixed Wolf death animation is now more consistent Fixed bug causing dynamite crates to disappear Strigoi no lon
2023-09-18 15:15 UTC · Community Announcements · Lemon
Hey everybody! The day is finally here! After almost a year of work, update 0.9 is out and ready to play! This is the largest update we've ever released and we're so proud of how it has turned out. Included in the update is a progression system, new unlockable weapons and equipment, randomized contract hunts, optional objectives, an in-game currency used to buy items, and more... Many of you might have been expecting the anticipated Mothman hunt to be included in this update, however we believe that progression and replayability will significantly improve the experience of players in the Mothm
2023-04-18 10:45 UTC · Community Announcements · Lemon
Changelog Fixed bug that disabled the "Game over" sequence Item sockets are now properly highlighted in Hunter Senses Improved Strigoi navigation in the Snow-cave
2023-04-13 09:52 UTC · Community Announcements · Lemon
Hey everybody! We've got another small update for you guys today. This one is focused on fixing bugs to do with the totems, as they were causing significant issues with AI navigation. However, we've also added a new feature that should make exploring and looting much easier. Your Hunter Sense has been almost completely overhauled. On top of using it to find animal/cryptid tracks, you can now also use it to find interactable objects! Now it should be significantly easier to distinguish between environment props and items you can pick up. In order to balance this change, we've given Hunter Sense
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