Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:50 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-05-22 14:00 UTC · Community Announcements · [Polygon Art]
The next chapter of the Beyond Enemy Lines series has officially launched.Beyond Enemy Lines - Vietnam brings the series into the jungles of Vietnam with larger combat areas, tactical sandbox gameplay, dynamic AI systems and a stronger focus on player freedom during combat.The current Early Access version already includes:Current Features:First 4 campaign missions + 1 Operation MissionTactical sandbox combatDynamic AI encountersWeapon progressionVehicles & helicoptersPlanned During Early Access:Remaining campaign missionsCoop support for the entire CampaignPvP modesIngame mission editorGamepla
2025-05-23 14:29 UTC · Community Announcements · [Polygon Art]
We're kicking off our technical playtest today, May 23 – a bit differently than planned. Due to a pending approval for the dedicated Playtest App, we've decided to launch the Steam Demo version early instead. This version will be updated continuously based on your feedback and will remain available for about one month, including during Steam Next Fest. What's in the demo? You'll experience a slice of a campaign mission with multiple replayable routes. Each run takes between 30 and 60 minutes. Weapons can be ranked up, and attachments unlocked. What we're looking for: How well does it run on yo
2024-02-09 17:42 UTC · Community Announcements · [Polygon Art]
Polygon Art is thrilled to announce an exciting special event for Beyond Enemy Lines 2 - Enhanced Edition on Steam. In an effort to engage with the gaming community and gather valuable player feedback, the game will be offered at a significant 80% discount starting from February 15, 2024, at 07:00 PM CET, lasting for a duration of 4 days. During this promotional period, players are encouraged to dive into the action-packed world of Beyond Enemy Lines 2 - Enhanced Edition and share their experiences by submitting reviews on Steam. To make the event more enticing, only reviews that reflect a gam
2023-05-26 11:17 UTC · Community Announcements · [Polygon Art]
Beyond Enemy Lines - Vietnam is set to launch on Steam Early Access this year. Before diving into the details of this exciting new addition to the Beyond Enemy Lines franchise, let's explore the progression of weapon animations throughout the series. From the early days of using animations from Asset Packs in Beyond Enemy Lines 1 and 2, the franchise has come a long way in terms of visual fidelity. The first significant leap in animation quality was witnessed in Beyond Enemy Lines Remastered Edition, where the development team introduced their own custom animations, marking a notable improveme
2022-09-08 10:04 UTC · Community Announcements · [Polygon Art]
Agents, the Beyond Enemy Lines 2 Enhanced Edition is now available on Steam, Playstation 4, Xbox One and Xbos Series Consoles. Adding 8 new missions for free, reworked gun- and gameplay as well as improvements to to all existing missions. The PC version now contains all previous DLC Missions without any additional costs. Now 50% off - Price increase after the sale! If you havn't gotten Beyond Enemy Lines 2 so far, now is the time! It's 50% off for a week from today on. After this the price will increase to $29,99 to match the console versions. This is just the beginning! The release of the Enh
2022-03-11 12:31 UTC · Community Announcements · [Polygon Art]
Agents, the Beyond Enemy Lines 2 Enhanced Edition is now in preview mode! Here are some of the changes: New, entirly free 8 mission long campaign "Origins" which is the reimagination of the Beyond Enemy Lines 1 story All mission DLC's are open for everyone * reworked the entire gunplay reworked all missions with improved scripts, enhanced visuals and other improvements additional achievements for the new campaign reworked and improved main menu over 1000 other bug fixes, improvements and changes {STEAM_CLAN_IMAGE}/34829296/d3bc02176bfdd5b859cc6d76c1917232dcb22445.jpg The reimagined version of
2021-12-10 11:33 UTC · Community Announcements · [Polygon Art]
Hello everyone! Today is the day we look into the future of United Assault, Beyond Enemy Lines and evaluate the latest 'Next Game' survey. There is a lot of new stuff coming in 2022 to play. Lets get started! {STEAM_CLAN_IMAGE}/40088640/cba9debad65ec4df9b051aa8fc02b778a66f5dd1.png {STEAM_CLAN_IMAGE}/40088640/c5101b517df9d38ab2768fdeb42f05a1d48b1c11.png United Assault - Normandy'44 is a massive success for Polygon Art and the quickest selling game we ever build! I have big planes for United assault and here is what's coming next: I'm very Happy to announce: {STEAM_CLAN_IMAGE}/40088640/2f3fc03bb
2021-10-29 16:40 UTC · Community Announcements · [Polygon Art]
Hello, I would like you to invite to complete this Survey. I want to develop the next game very colse with the community and so I want to know, which game would you like to se developed? This does not mean we are dropping any existing title support. There are still a lot of patches, bug fixes and content updates planned for various titles! Beyond Enemy Lines 2 is currently in active development for the big remaster update! Thanks for your time! Make sure to follow Polygon Art on Facebook Twitter Discord
2021-04-14 14:51 UTC · Community Announcements · [Polygon Art]
Agents, a new Beta update is now available. Optin the development_preview beta branch to download the newest version. What is new? removed several AI related CPU Bottlenecks removed the agressive AI culling (disappearing and reappearing AI) added new, more performant and less obviouse optimizations What does this mean? This update does not adress the behaviour of the AI, it should function the same way as befor but with slightly better performance and and less visible optimization errors. Please report back if the new optimization works, the AI still functioning as before and if the pop-in was
2021-03-31 13:54 UTC · Community Announcements · [Polygon Art]
Agents, a new Beta update is now available. Optin the development_preview beta branch to download the newest version. What is new? added reworked console maps to the PC version reworked the entire weapon code attachements have now more impact on the handling of the weapon added a crosshair and hitmarkers changed projectile handling to a more traditional methode What does this mean? The game is changing a lot and all those changes are still subject to change. We did not do a full QA run on all those changes so expect bugs or broken features. But this is what we are here for. Tell me your tought
2021-03-26 07:26 UTC · Community Announcements · [Polygon Art]
Agents, a new update for Beyond Enemy Lines 2 is available. This 'small' update enabled Nvidia DLSS 2.0 features for users of Nvidia Cards. You can find the options in the Video Settings. While this update is around 1,9gb in size for just DLSS, I want to give you a short glimps of whats going on and why it's nearly 2GB in size. I'm currently reorganizing the entire Asset pool. I will today start and try to merge Maps with it's improvements of the Xbox One version into the PC. This step needes some rearangement of assets. Why I'm doing this? Due to the porting process to consoles last year, eac
2021-02-10 12:39 UTC · Community Announcements · [Polygon Art]
update to Unreal Engine 4.26 added early alpha version of RTX support (requires game to start in DX12 mode)* cleaned and streamlined asset pool, reduzed file size from 38gb to 20gb added more localization options added volumetric clouds reworked post processing, sky and lights across all missions massivly improved driving physics various smaller bug fixes
2021-02-10 12:38 UTC · Community Announcements · [Polygon Art]
Agents, a new Update for Beyond Enemy Lines 2 PC is now available! This new update is the first of many upcoming updates with the goal to revamp and improve the game. In this ongoing progress, we will try to fix remaining bugs, improve the gameplay and maybe even add new content. This is the very first update to lay the fundation of those changes. We upgraded from Unreal Engine 4.22 to 4.26 and with this needed to rework several parts of the game. {STEAM_CLAN_IMAGE}/34829296/f7eb6bbf0b6147d96d915aa76fa5b2138c94d8bf.jpg Changelog v31100 update to Unreal Engine 4.26 added early alpha version of
2020-07-10 13:59 UTC · Community Announcements · [Polygon Art]
Agents, since the work on the Console version of Beyond Enemy Lines 2 has been finished, I started to port back some of the new features and improvements brought to the game by the console version. In addition to this, what would you like to see added as PC specific features? _______________________________________________________________ Official Site: http://www.beyond-enemy-lines.com/ Developer: http://www.polygon-art.com/ Discord: https://discord.gg/QARpGes Facebook: www.facebook.com/BeyondEnemyLines Twitter: https://twitter.com/PolygonArt
2020-01-21 14:06 UTC · Community Announcements · [Polygon Art]
Beyond Enemy Lines 2 Online is a free-to-play military first-person-shooter focused around tactical gameplay and weapon modifications. Players can quickly modifiy their weapons on the fly and master their skill in a wide range of game maps, modes and weapons on Dedicatded Servers. Entirely for free! Play now: https://store.steampowered.com/app/1165720/Beyond_Enemy_Lines_2_Online/ _______________________________________________________________ Official Site: http://www.beyond-enemy-lines.com/ Developer: http://www.polygon-art.com/ Discord: https://discord.gg/QARpGes Facebook: www.facebook.com/B
Full appinfo as delivered by Steam PICS, changenumber 37436921. Also at /api/app/697250/raw.
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