Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:19 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2018-10-28 18:22 UTC · Community Announcements · Baldrick
Following on from our last few updates, 1.2 is now available (900mb) just in time for Halloween! We have lots of treats in store with the new update. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/30921236/bf0015cf812b6607f6633a61853584996c3c8dd4.jpg Changes from our Release build in May All new arcade mode with no weapon handling and is much more fun New arcade game - Demon Hunter New arcade Game - Reficul - No realistic weapons, flashlights etc. Added new options and overhauled the main menu All new dark spirits Improved Demons Options for no locomotion and locomotion wit
2018-10-04 20:34 UTC · Community Announcements · Baldrick
Hey everyone, a new patch (240mb) is now available. The new patch addresses the snap turn on WMR headsets and now works with Steam VR (right trackpad) Another huge change is that we have turned enemies into physical enemies which a lot of you have asked for since release. You can now see the dark spirit, and sometimes you can see the entity themselves. With the gospel of Eden you can see the entities all of the time. Enjoy the new update and our huge Halloween content update will be releasing on the 25th of October! https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/30921236/07
2018-10-01 14:04 UTC · Community Announcements · Baldrick
Reficul changelog (v1.10) - 2gb update https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/30921236/07649abc0a51a19702a5beb92fde3d1664e1c6fe.jpg Whats new / changed? New and improved Dark Spirits Changed dark spirit and ghost visibility. Added snap turn or Teleport option (oculus) Full Windows Mixed Reality support Improved Zombie bonus game Improved the headshot effect on Zombies Better Visibility on Zombie Game Improved performance Prerequisites for the Halloween Update (October 25th, 2018) Improved AI Stas and achievement fixes Misc Bug fixes and improvements, With the new up
2018-09-25 10:08 UTC · Community Announcements · Baldrick
Hey everyone, we will be releasing our first new update which has some features that some of you have asked for such as snap/smooth turning option instead of teleport, new creepier enemies, improved AI and some awesome new content! https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/30921236/1761d271096118002887867ee39fdce793a897fa.jpg The new update will be available from the 29th September 2018
2018-05-07 19:52 UTC · Community Announcements · Baldrick
Hi everyone, version 1 - release version is now available. This build is our planned release version for the 10th of May. The new build has a few bug fixes and is 44mb. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/30921236/bf0015cf812b6607f6633a61853584996c3c8dd4.jpg What has changed since beta 1.99? Fixed wrong info for relic on random start - Rod of Light Fixed up Dark Spirit movement bugs Fixed Demons appearing on the Zombie bonus game Slight performance increase Thanks to everyone who has given feedback and suggestions through 6 months of Early Access. We will be goin
2018-04-23 13:09 UTC · Community Announcements · Baldrick
Hi everyone. The final beta build is now available (1.99) This new build (493mb) fixes up some issues and has many more improvements and new content. What has changed since Beta 1.95? Improved Lighting Made the game much easier in General Enemies do less damage Fixed collision issues on Demons Player has more stamina ( teleport ) for sprinting Fixed issues where some Dark spirits get stuck near Danny`s House Added locked sound for locked doors Improved Hand Textures/materials Improved Performance Vulkan Desktop Support Improved the Tutorial - Which is crucial for new players Improved the They
2018-04-20 18:25 UTC · Community Announcements · Baldrick
Hey everyone, this is our last sale before we go full release next month. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/30921236/8eaa704ccf5e150a1881e3f61d16da464961fc90.jpg We will be updating the current beta with the first release build this weekend (Sunday) which has many more improvements and we have made the main game much easier all round. Thanks for playing everyone, and feedback on our release build after the weekend will be crucial to the final release build we launch with next month. Please let us know about difficulty, bugs and any other things you come across.
2018-03-30 00:44 UTC · Community Announcements · MAG
Beta 1.9 is here! https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/30921236/a09b966fc434d881cec9e550eb6e2b4f13c0f8b8.jpg A huge update is now available here on steam, thanks to our Early Access VR community who has helped shape and build on the potential of our Vr Open world Rogue-like survival horror game for Oculus and HTC-Vive. We have fixed up many issues and a huge teleportation bug which was apparent in relevant builds. We now have all content in place and are looking for final QA and bug testing before we add the Chinese version and go full release late April. Have fun
2018-03-30 00:44 UTC · Community Announcements · Baldrick
Beta 1.9 is here! https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/30921236/a09b966fc434d881cec9e550eb6e2b4f13c0f8b8.jpg A huge update is now available here on steam, thanks to our Early Access VR community who has helped shape and build on the potential of our Vr Open world Rogue-like survival horror game for Oculus and HTC-Vive. We have fixed up many issues and a huge teleportation bug which was apparent in relevant builds. We now have all content in place and are looking for final QA and bug testing before we add the Chinese version and go full release late April. Have fun
2018-03-16 13:32 UTC · Community Announcements · MAG
A new update is now available - Beta 1.3 (341 mb) Which fixes up a few more issues and has a few more improvements. http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/30921236/4d50232cf29459600aa4514653d787c633feb803.jpg What has changed since 1.2 ? ----------------------------------------- Improved AI pathfinding Demon improvements Misc Optimisations Vulkan Desktop Support Improved teleport/sprint More random enemies Improved Base Invaders (bonus game) In our next update we will be looking at an engine upgrade which will have more fixes and better performance as well as fu
2018-03-16 13:32 UTC · Community Announcements · Baldrick
A new update is now available - Beta 1.3 (341 mb) Which fixes up a few more issues and has a few more improvements. http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/30921236/4d50232cf29459600aa4514653d787c633feb803.jpg What has changed since 1.2 ? ----------------------------------------- Improved AI pathfinding Demon improvements Misc Optimisations Vulkan Desktop Support Improved teleport/sprint More random enemies Improved Base Invaders (bonus game) In our next update we will be looking at an engine upgrade which will have more fixes and better performance as well as fu
2018-03-03 18:00 UTC · Community Announcements · MAG
We have released a major new update, beta 1.2 is now available! The update is 1.1gb and has a host of fixes, improvements and new content. With our last build getting rid of some of the problems you guys where having, the new build is focused on fixes and content as we now have the final build we will be releasing with. We have added the final content and improved the game in many areas. We need the community to give us as much feedback as possible and report any bugs you find over the coming weeks. http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/30921236/02a3a7592400449b5
2018-03-03 18:00 UTC · Community Announcements · Baldrick
We have released a major new update, beta 1.2 is now available! The update is 1.1gb and has a host of fixes, improvements and new content. With our last build getting rid of some of the problems you guys where having, the new build is focused on fixes and content as we now have the final build we will be releasing with. We have added the final content and improved the game in many areas. We need the community to give us as much feedback as possible and report any bugs you find over the coming weeks. http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/30921236/02a3a7592400449b5
2018-02-17 00:30 UTC · Community Announcements · MAG
Building on our last patch, the new 1.11 patch (343mb) has more fixes and improvements. http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/30921236/5cda14d99dd740bba5cee8aa22348f2617210e50.jpg What has changed since 1.10? Improved dark spirits make the game more challenging All new demons Fixed up demon spawn issue Fixed up relic spawn issue Fixed inventory pouches visible in menu Fixed shotghun shell box not holstering in 2 of the slots Fixed misc AI pathfinding issues Fixed Vive issues with left weapon/flashlight holster Misc Improvements and bug fixes We have most of the
2018-02-17 00:30 UTC · Community Announcements · Baldrick
Building on our last patch, the new 1.11 patch (343mb) has more fixes and improvements. http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/30921236/5cda14d99dd740bba5cee8aa22348f2617210e50.jpg What has changed since 1.10? Improved dark spirits make the game more challenging All new demons Fixed up demon spawn issue Fixed up relic spawn issue Fixed inventory pouches visible in menu Fixed shotghun shell box not holstering in 2 of the slots Fixed misc AI pathfinding issues Fixed Vive issues with left weapon/flashlight holster Misc Improvements and bug fixes We have most of the
Full appinfo as delivered by Steam PICS, changenumber 35480305. Also at /api/app/698110/raw.
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