2021-07-23 06:55 UTC · Community Announcements · 465719536
Update details: 1. Update the game engine. 2. Fix the bug of reconnecting after losing network connection. 3. Fix the bug of astronaut skills penetrating the wall. 4. Fixed a bug where local players in the treasure chest room could not pass through together. Thank you for your support, and we will try our best to make the game better!
2020-10-26 09:51 UTC · Community Announcements · 葵
Hello everyone~ I am very happy to share the good news with you that the Japanese version of Metaverse Keeper will be released on Nintendo Switch on October 29th! Versions in other regions will be online in 1-2 weeks. The NS version will be fully synchronized with the content of the current PC version, providing online co-op and local co-op modes. As long as there are enough controllers, you can have an exciting adventure with 3 friends anytime, anywhere. It is your best choice when traveling together and partying! In addition, the PS4 version is nearing completion too, and it is expected that
2020-06-19 01:50 UTC · Community Announcements · 葵
Random turret updates. Preview of the final level (in developing): {STEAM_CLAN_IMAGE}/33904503/437e91cd9d8765ebfb1ff8f3010cffe0da7b7ead.png {STEAM_CLAN_IMAGE}/33904503/d2864edd36e7ede24cadda1bae209be2b3720c3b.png {STEAM_CLAN_IMAGE}/33904503/3d8e0b20eae4c5c72533171e3a8c7d1cd440e994.png
2020-04-23 15:44 UTC · Community Announcements · 葵
Hello friends! We will make a server maintenance on April 24th from 7: 00-7: 30. During the maintenance, players will not be able to use the online function. We are sorry for the inconvenience caused to our friends. The server updates are as follows: 1. Add advertising recognition function 2. Add the function of blocking the player's networking function (after the ban, the player will not be able to access the online server) 3. Add player ID display function in the room and in the game 4. Added the judgment of starting the space-time archive of the game. If the archive is empty, it will prompt
2020-04-23 01:53 UTC · Community Announcements · 葵
First of all, thank you very much for the positive feedback. We have urgently fixed some problems that affect the game experience. The handling mechanism for on-hook players is also in production, we have also recorded other issues, and are optimizing and adjusting it. Thank you again for your support ~ The specific updates are as follows: Optimize the display of the game's cross-hair and improve the recognition of the cross-hair Fix the problem that the volume sliding of the setting interface is invalid Fix the problem that some weapons have no sound effect Fixed an issue where items would fa
2020-04-21 15:28 UTC · Community Announcements · 葵
First of all, thank you very much for the positive feedback from the friends. We have urgently fixed some major problems that affect the experience of the friends. The games that cannot be played due to these problems can be played after the update! We have also recorded other issues, and are in the process of optimization and adjustment. Thank you again for your support ~ The specific updates are as follows: Add mouse support to minimap Network optimization of online game lobby Fix the bug that getting online room list may cause anomalies Optimize the archive creation mechanism to solve the p
2020-04-21 01:56 UTC · Community Announcements · 葵
Hello everyone! First of all, thank you very much for your constant support and suggestions! In the past year of Early Access, we have gradually optimized and added a lot of content: from four-direction attacks to the current move-attack mode, from a "Dark Soul" difficulty to the current "ordinary-difficult-out of control" ... The help of you has been indispensable all the way. After continuous testing and improvement since the recent period, we finally updated the content completed during this period to the official branch today! The specific updates are as follows: Game system -Cross-platfor
2020-04-20 13:01 UTC · Community Announcements · 葵
Hello friends ~ We plan to perform a service upgrade on Chinese servers from 23:59 on April 20 to 0:30 on April 21 . Players who are online at that time will be disconnected and will not be able to connect to China Telecom / Unicom servers during this period. The online friends can switch to the Asian service for game roar ~ I'm sorry for the inconvenience.
2020-04-15 08:43 UTC · Community Announcements · 葵
Some updates for Chinese Telecom server.
2020-03-11 10:39 UTC · Community Announcements · 葵
2019-10-15 09:29 UTC · Community Announcements · zhuhuizero
{STEAM_CLAN_IMAGE}/33904503/77d55315c48aece9f49d3a84652d2f8216f3ca17.jpg New Chips Gravity Generating Device: Surroundings damage +100%. Gravitational Expansion Module: Surroundings radius increases by 50%. Expansion: The volume of the surroundings increases by 50%. Meteor Propulsion System: Surroundings speed +50%. Star Group Plan: Surroundings number +1. Electromagnetic Fuze: When a Shock or discharge effect hits an enemy with a blasting effect, a bomb is generated at the foot of the enemy. Adjustment Fireball surround deals 50% of player damage. Iceball surround deals 50% of player damage.
2019-09-24 01:43 UTC · Community Announcements · 葵
{STEAM_CLAN_IMAGE}/33904503/38475144a8b2851d7225b2e166a1c394becb669b.png Add Hero Star Trek: Annie Background: Annie is the leader of the famous interstellar pirate "Summer Wind". She once towed a star with the spacecraft "Golden Wind" to save her crew. Annie talent: Unexpectedly Every time Annie carries a chip, the attack power of the first hit after sneak increases by 3%. Blessed with the same, there is difficulty Any effect Annie gets will be shared with other players around (the effect won't be shared again). Alcohol paralysis When Annie gets a debuff, she restores 1 life every second for
2019-09-12 08:52 UTC · Community Announcements · 葵
New BossAdd New Boss - The Mad ObserverNew ChipsElectric field enhancement:Max Shield+10, increase the AOE of Shock and Discharge.Electromagnetic damage enhancement:Shield +10, the damage coefficient of Shock and Discharge increases.Strong energy:The maximum chains of Shock and Discharge +3.Electric energy feedback:Restore 2 shields when the Discharge effect hits enemies .Arc strengthening:The arc of Shock and Discharge will additionally hit a target.Arc infection:Enemy gets a Shock debuff when attacked by the arc of Shock or Discharge .High energy diffuse:When an enemy with Shock debuff gets
2019-09-10 09:19 UTC · Community Announcements · zhuhuizero
{STEAM_CLAN_IMAGE}/33904503/4bcc7d23be80018d9941bafdeee36a439a228ad4.png New Boss Add New Boss - The Mad Observer Adjustment Strengthen heavy weapons such as hammers/gloves to hit the enemy hard, and heavy weapon attacks can cause the enemy to enter the injured state in most cases. Adjustments to the enemy distribution and gameplay in some rooms. BUG Fix Fixed a bug that other Buffs could not be obtained in an invincible state. Fixed a display error in the blueprint upgrade UI. Fixed a display error in some rooms. Fixed an error that some agencies could not be shut down by EMP(item).
2019-08-26 01:45 UTC · Community Announcements · zhuhuizero
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33904503/61307245019d604ed1d23d37695b46c2898892fd.jpg New Chips Electric field enhancement: Max Shield+10, increase the AOE of Shock and Discharge. Electromagnetic damage enhancement: Shield +10, the damage coefficient of Shock and Discharge increases. Strong energy:The maximum chains of Shock and Discharge +3. Electric energy feedback: Restore 2 shields when the Discharge effect hits enemies. Arc strengthening: The arc of Shock and Discharge will additionally hit a target. Arc infection: Enemy gets a Shock debuff when attacked
Full appinfo as delivered by Steam PICS, changenumber 37436921. Also at /api/app/698870/raw.
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