Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:08 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2024-12-19 20:37 UTC · Community Announcements · sennin
Hello mercenaries! The Winter sale is here and The Iron Oath is now 30% off for the next 2 weeks. We're also happy to announce a new tactics bundle we've created with our friends from Abalon and Fell Seal. If you haven't played either game, we encourage you to pick it up and take advantage of an extra 15% off! https://store.steampowered.com/bundle/48627/TurnBased_Tactics_Trifecta/ Update Status As mentioned in our previous update, we would have ideally liked to release our next big update (featuring a new class, new enemies, controller support) before the end of the year, but unfortunately it'
2024-09-26 17:06 UTC · Community Announcements · sennin
Hey everyone! We've just pushed an update to the game that has some new content and bug fixes. We're also going to share some new things that we're working on right now that will be coming with future updates. Patch Notes 1.0.020 New Added a new unique quest called Prison Break which can appear during a Noble Banquet event in a city (It's one of the more complex dungeons we've done so far and has some new mechanics which we'll be able to make further use of with future quests) 2 additional unique quests (A Dagger for Dridge & Crypt Delivery) that are part of a longer chain Changes Most city ev
2024-05-13 18:10 UTC · Community Announcements · sennin
{STEAM_CLAN_IMAGE}/30563465/e3116e6cc085a549f8ffaebf41091bf54f0d5f61.jpg Hey everyone, the Humble Publisher Sale has started and The Iron Oath is now 25% off for the next week! We've just put out a small content patch that adds 8 new 'Unknown' dungeon events to the pool, and we're currently working on another update that you can expect by next week. Patch Notes 1.0.019 New Added 8 new 'Unknown' type dungeon events to the pool Changes Added more clarity to some choices available across a few quests and events (for example, the Witch Doctor event where you sacrifice party Health to clear their i
2024-04-04 17:10 UTC · Community Announcements · sennin
{STEAM_CLAN_IMAGE}/30563465/c095d33b7ca9c70325706fe816e531a00767fcaf.png We're happy to announce that The Iron Oath is participating in #TurnBasedThursdayFest and will be 25% off from now until April 8th. The event features over 300 awesome turn-based games here on Steam, so head over to the sale page to check them all out! We've also pushed a small update to the game, adding a new unique quest titled A House on a Hill (3 Skull difficulty), which triggers from an overworld event. We hope you enjoy it, and there's more content to come in the next few patches! Patch Notes 1.0.018 New Added a new
2024-03-17 19:08 UTC · Community Announcements · sennin
Hey everyone, We've just pushed an update to the main branch that adds 4 new unique quests to the game. Today's update is the first in a series of smaller content patches that we'll be adding over the next few weeks (consisting of unique quests, quest chains, dungeon events and overworld encounters). Patch Notes 1.0.017 New Added 4 unique quests Changes Tweaked the flavor text of some resource items to give a better indication of their use Fixes Fixed an issue where unique quests that have been completed would show up again under certain circumstances Fixed an issue preventing quests related t
2024-01-06 22:09 UTC · Community Announcements · sennin
Happy New Year, everyone! We hope you all had a great Holiday season! After a couple weeks off to rest and recharge, we're back to share our continued plans for the game in 2024: {STEAM_CLAN_IMAGE}/30563465/66451c7ed5f41a54a5e874182636153da1986755.png Our main focus going forward will be improving replayability by adding more quest content, more enemies, and new objectives for both combat and dungeons that will shake things up a bit more. We'd like to remain fairly fluid with delivering updates, so we didn't break down everything with exact dates like we have in the past. The items listed will
2023-12-20 21:34 UTC · Community Announcements · sennin
Hey all, we've just pushed a small update to fix a few things. Patch Notes 1.0.015 Changes Locked you out of traveling to Fort Vanguard until you visit the first city for the 'Path of Vengeance' quest (to prevent a potential bug) Trimmed some unnecessary dialogue from the tutorial dungeon Fixes Fixed an issue where fire from a character's attack could destroy an ice or plank pitfall during an attack of opportunity against an enemy which could lead to a softlock Fixed an issue during the scourge where if you viewed the city info of the city under siege it would trigger an event as if you had ar
2023-12-18 18:29 UTC · Community Announcements · sennin
Hey everyone! We're excited to announce that The Iron Oath is today's Daily Deal here on Steam and is now 25% off from now through to the end of the upcoming Winter Sale. It's a great time to grab the game for the Holidays :) https://store.steampowered.com/app/699330/The_Iron_Oath/ We've also just pushed out another patch enable the rest of the Vanguard/Wealden questline and to fix a few other bugs that have been recently reported. Here are today's notes: Patch Notes 1.0.014 Content The remainder of the Vanguard/Wealden questline has been enabled, and we tweaked the final fight from what it wa
2023-12-13 21:21 UTC · Community Announcements · sennin
Hello mercenaries! We've just updated the game with a large patch that we've been working on for the past few weeks. A big thanks to everyone who helped us test it on the public test branch and gave feedback on the changes. Before diving into the change log, we'd really appreciate you taking a moment to leave a review for the game if you're enjoying it. They help a lot with visibility here on Steam (especially with the Winter sale right around the corner), and we value your feedback! Thank you! :) In case you missed our last update, here are the main things we aimed to address with this patch:
2023-12-02 20:15 UTC · Community Announcements · sennin
Hey everyone! We've just pushed a big update onto the public test branch. We're still playtesting and tweaking a few things regarding balance, but it's nearly ready and we wanted to give you a chance to test it out and give feedback if you'd like! To opt in to the test branch: Go to your Steam Library, right click The Iron Oath and select Properties. From there, go to the Betas tab and select "Public test branch" from the drop down menu. You can use your current save on the test branch, but you will need to first copy over the file. Navigate to: "C:\Users\Your Name\AppData\LocalLow\Curious Pan
2023-11-14 21:01 UTC · Community Announcements · sennin
Hey everyone! Today's patch is a much larger one that required some more thorough testing on our side (due to a few "under the hood" changes), so we apologize for taking a few extra days with it. Now that we're able to take a moment, we wanted to give a big thank you to everyone for your support during our 1.0 launch! We're so glad that many of you are enjoying the game and its story. We've been reading all the feedback we receive (though we can't respond to it all), so we appreciate everyone taking the time to leave their thoughts on the forums, Discord, or in a review (and if you haven't lef
2023-11-08 21:21 UTC · Community Announcements · sennin
Hey all, we've just pushed out a small patch. This one should hopefully take care of any issues surrounding the quest 'The Last Stand'. In the next few days we'll be looking to add in an option for players to save in between the different phases as that sequence of events can be lengthy. Patch Notes 1.0.008 Updates Increased the expiry timer for the campaign from 25 -> 30 years Updated Named gear loot drops to be tied directly to the Skull difficulty of the dungeon/encounter (eg. 5 Skull bosses should now always drop Masterwork Named gear) Made the reset ability points button more prominent on
2023-11-08 03:18 UTC · Community Announcements · sennin
Hey everyone! A bit of a bigger list of fixes today, and a new feature to display the presence of enemy damage shields above their sprite and health bar. Patch Notes 1.0.007 New Added a blue meter above enemy health bars to represent the value of their damage shield (if present) Changes Tweaked Charion stats so they have less Health but a bit more Defense (overall their effective Health has been nerfed as they were a bit too tanky before, especially as Elites) The Mortal Reminder dungeon modifier now reduces starting Bleedout points to 2 instead of 1 Put a warning in the journal entries of cer
2023-11-05 18:55 UTC · Community Announcements · sennin
Hey all, we've pushed another patch to fix a few things! Thanks for your patience :) Patch Notes 1.0.004 Updates The Shrine effect that modifies the Health of non-boss enemies to 75% has been modified so their max Health stays the same but their current Health is now reduced to 75% (previously it would reduce their max health, so it wasn't clear to the player if the effect worked or not) Updated a few trait conflicts when generating new characters (if you see any more traits that shouldn't go together, please let us know!) Dungeon Maps no longer stack, fixing an issue where maps from various d
2023-11-04 18:11 UTC · Community Announcements · sennin
Hey everyone, we've just pushed another patch to address a few issues. There's a few more we're looking into and will try to get them patched in tomorrow. Thanks for your reports! Patch Notes 1.0.003 Added an option to toggle off the Campaign expiration timer (which by default is 25 years). This can be done when starting a new game, or during an existing game (in the difficulty menu). If you choose to disable the expiry timer, it cannot be undone. If you're playing on a save from before 1.0 that has a lot of hours played, you may need to disable the timer (be sure to check your journal and see
Full appinfo as delivered by Steam PICS, changenumber 38023564. Also at /api/app/699330/raw.
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