Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:10 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2020-11-05 05:45 UTC · Community Announcements · drcrack
Zeal hasn't been available on Steam for about a year, and you might be wondering, what was going on? We were running private playtesting through Discord, and if you've missed them, here are the latest changes: {STEAM_CLAN_IMAGE}/33188525/2b11a9189c4e5409a08341b8da82ca75afccba8f.png — Zeal is now a tab targeted game with controls and combat similar to WoW. — Mastery/Prime customization system replaced with Talent Trees Play Zeal for Free on Steam! Currently 6 classes are available, 2 more coming soon, and another 2 later this year.
2020-10-03 17:14 UTC · Community Announcements · drcrack
It has been a while since the last announcement and you might be wondering what's going on. While there's no ETA for the planned MMORPG features, we'd like to outline an important change to the combat system: Zeal is now a tab targeted game with controls and combat similar to WoW. {STEAM_CLAN_IMAGE}/33188525/0293f885ca1cf10519d03619c09b101f9b6ec029.png How to play: join our Discord and install Zeal from the #zeal-install channel. https://discord.gg/txFRc94
2020-07-11 00:00 UTC · Community Announcements · drcrack
{STEAM_CLAN_IMAGE}/33188525/81786896918c77b545d817d2ca89a6cc1290c689.png This week is exactly 3 years since we started working on Zeal. Though this project was never supposed to be a standalone arena simulator, the constant lack of resources we were facing didn't let us do anything else. And even now, when the game is more polished than ever, it's not appealing enough for new players, while old players simply get tired of playing against each other. The game needs drastic changes, and we're going to make them. Servers are closing today, and we're starting a big rework. Zeal will be a PvP-focus
2020-06-10 15:37 UTC · Community Announcements · drcrack
{STEAM_CLAN_IMAGE}/33188525/3b08032ff9d9151d5c4087760ed7eec3e66953c5.png We've started a new playtesting season with 10 classes and Arena mode available. Download Zeal via Discord and play for free! https://discord.gg/txFRc94 Note: Zeal is currently not available on Steam, but it will return closer to the release.
2019-08-21 21:06 UTC · Community Announcements · drcrack
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33188525/f4d8750d9cad1983e4c9cbe20285547fa155c997.png Due to the challenges we have faced and other obstacles approaching such as the release of Classic WoW, we have decided to postpone Zeal Alpha Phase to late September. The exact date will be announced later, but currently we are looking at the 25th of September. The Zeal Alpha itself will be available on Steam and Discord for a fixed price of $10. More information about this will be posted closer to the release. Meanwhile, our planned Patreon campaign is nerfed and won’t be
2019-08-02 16:05 UTC · Community Announcements · drcrack
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33188525/ec178b13eed8c2469ce56e0a256c31041c2d0fd6.png Come ask your questions about the game! https://www.reddit.com/r/IAmA/comments/cl60m5/my_name_is_mert_dinçer_aka_ashstorm_game_designer/
2019-08-01 14:14 UTC · Community Announcements · drcrack
We’re going to organize an AMA event this Friday on r/IAMA at UTC 16.00 regarding the story with Drakore Studios and the future of Lycanic Studios and Zeal. You can see our reddit post here: https://www.reddit.com/r/zealrpg/comments/ckeuzu/upcoming_ama/ If you have any questions, we'll try to answer them there and then. Thank you for reading!
2019-05-17 09:17 UTC · Community Announcements · drcrack
Zeal’s Pre-Alpha Phase is officially concluded. We have gathered a lot of valuable feedback during the past months and we are now confident about the future of Zeal. First of all, we're going to improve the combat — make it more dynamic, more about avoiding damage and landing skillshots, less about cooldowns and crowd control. Though the amount of active abilities will be decreased, they will become more impactful and their cooldowns will be reduced. Harder to land abilities will be more rewarding, and you won't need your CC cooldowns (like Flash Freeze) to deal some damage. Our main goal is t
2019-05-05 18:08 UTC · Community Announcements · drcrack
General — Casters and Ranger now have 13000 Health. — All casts that were 1.1 or 1.2 seconds are now 1.0 second. — GCD reduced from 0.75 to 0.70 seconds. Conquest — Conquest is now played as 10 teams of 2. — Conquest is now always available and starts automatically after maximum 10 minutes of waiting. Empty slots are filled with bots. — If you queue solo, you’ll get a bot who will follow and assist you — Bot teammates will pick up items only if they think you don’t need them. To force them to get an item, loot it and drop back to the ground. — Experience is now shared to all team members withi
2019-05-03 18:49 UTC · Community Announcements · drcrack
General — Interrupts now interrupt all types of casts with lock duration depending on the type — regular and channeled casts: 3s, holdable and chargeable casts: 1.5s — Getting interrupted now also locks primary weapon ability — Client now correctly updates tooltips when data is changed on the server. — Swiftness removed from Stat Allocation. — GCD reduced from 0.8 to 0.75 seconds. Conquest — Experience orbs now restore 10% health over 5 seconds, not stacking (was 5% instantly). Warrior — Steelwake stamina cost reduced from 20 to 15 per tick. New symbols added. Wizard — Energy Lash now has a co
2019-05-01 21:24 UTC · Community Announcements · drcrack
Warrior — War Fervor no longer heals and requires the enemy to be killed by you to get the Stamina bonus. Outlaw — Quick Shot damage bonus removed. — Slice and Dice damage reduced from 500 to 300. — Poison Bomb now slows by 30%, damage reduced by 20%. Judicator — Now has a 1H weapon style and a new offhand: Seeker's Book of Divine Law. Witch Dark Binding — Now deals indirect damage and doesn’t dismount or break stealth. — Cast time changed from instant to 1 second. — Now duplicates 50% of the damage taken. — The target and its team now can interract with the doll as a friendly unit, but it can
2019-04-30 19:08 UTC · Community Announcements · drcrack
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33188525/8ff9fdf2cecfe691becea2d67bed8ee4f002b5c2.png General After some testing we decided to return the initially planned Symbol system, where you can improve every active spell with different symbols. Since this system alone already provides pretty deep customization, we’re reverting the number of baselines to 4 and reducing the mastery and prime limits by 1. Note that’s a development build and the work is still in progress, some spells are placeholders, others might be too strong or too weak, and, generally, the system is n
2019-04-28 17:49 UTC · Community Announcements · drcrack
General — Tooltips now correctly display the resource amount consumed per second of casting. Conquest — Arrows and other projectiles are now affected by wind. — Experience is now longer given automatically, but dropped on the ground near the killed npc/player. Picking it up also restores you 5% Health. — NPCs now use various defensive abilities on low health. — NPCs no longer benefit from body blocking (so explosions and cleaves will always deal full damage) Warrior — 2H weapon split to 2 styles: Assault and Defense. — Steelwake stamina cost reduced from 25 to 20 per tick. — Bashing Momentum i
2019-04-27 17:01 UTC · Community Announcements · drcrack
Conquest Mode https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33188525/882b1493db4e146a3b74762efd05339b136fe5df.png 10 people Conquest is available for playtesting! Note it's an early version and some things might not work well, other things might not work at all. Patch Notes 0.4.8 Conquest — Passive health regen removed — Raw Meat and Cloth Scraps removed. — Animals now drop Meat Steaks that can be eaten without cooking. — Humanoids and Undeads drop Bandages and Healing Potions. — Elite health reduced by 20%. Items — New magic item: Amulet of Acceleration. Killing an enemy
2019-04-25 19:54 UTC · Community Announcements · drcrack
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33188525/77053f9eb4e6e9e79cb822cb52dcfb49647cd63c.png While we’re still working on a new talent system and other cool things, we’d like to start testing some of the new features. The today’s patch includes 2 new weapon styles for Ranger and Outlaw (more will come later) and some new spells. Also, we’re going to test a 10 people version of Conquest Mode this weekend, don’t miss it! Time will be announced later on Discord: https://discord.gg/WH8xuh3 General — Spell queue improved. Cast+instant combos (like Ice Blast + Drain Bolt)
Full appinfo as delivered by Steam PICS, changenumber 36709671. Also at /api/app/703280/raw.
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