Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:15 UTC.
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2021-03-30 15:17 UTC · Community Announcements · [Masterbrain Bytes] Rolli
Today's performance update includes a completely new method of rendering the plants. This allows much higher visibility of the vegetation. In addition, the French translation has been reworked completely. {STEAM_CLAN_IMAGE}/31923312/068153edae6db053054f8d7cc0632f05171045cd.jpg The visibility is now allowed up to 300 meters when using “Ultra” and up to 500 meters when using the Photo mode. Basically, the problem with the previous CPU bottleneck has been fixed. In the options, the “Vegetation fading start distance” setting has been removed as it’s no longer needed. Because the new default values
2021-03-22 18:27 UTC · Community Announcements · [Masterbrain Bytes] Rolli
{STEAM_CLAN_IMAGE}/31923312/7b3c5fb9fa63d610f5250fcf1d1a48bf3a17c0b6.jpg With today's update, we are introducing a new soil system. Roughly summarized, fields now have different soil types that have different effects and must be worked with the appropriate machines (disc harrow, plow, subsoil loosener, power harrow, etc.) for optimal yield. This new function can also be deactivated in the options if required, and the same now applies to fertilization (NPK). To make it easier to get started, we have also created new tutorials concerning the soil. Soil elements and soil types: There are up to 31
2021-02-12 14:38 UTC · Community Announcements · [Masterbrain Bytes] Rolli
{STEAM_CLAN_IMAGE}/31923312/fa6b789911356e6aa183b6b65a6ace2fbb175bf4.jpg As you have already noticed, our bugfix update has been delayed a bit. We've added a few new features to the game that didn't make it into last year's Christmas update. We have now added hose connections to just about all vehicles and implements that automatically connect when attached. There is a distinction between hydraulics (plus and minus), electrics and other circuits. Instructions for modders will be made available in the next few days. Additionally, the three-point and four-point hitch upper links are now put into
2021-01-29 13:20 UTC · Community Announcements · [Masterbrain Bytes] Rolli
{STEAM_CLAN_IMAGE}/31923312/b083f61600f39429df98308c74d2edf52cdd86bf.jpg We hope you had a good start into the new year. Our team has used the holidays to recover and recharge our batteries. Today we’re giving you a little preview of what we are planning for the next few weeks. First off, there is going to be an update that we will release at the beginning of February. This will mainly fix bugs that were introduced or included in the last update, as well as some older AI bugs and improvements. The test department will receive the first patch this week. A game update is planned for early March,
2020-12-17 16:55 UTC · Community Announcements · [Masterbrain Bytes] Rolli
{STEAM_CLAN_IMAGE}/31923312/5780aa3facc84740516b091d2300bd6637613399.jpg Is it Christmas already? Well, almost. Christmas isn't until next week, but we’re not going to wait that long. In addition to a smaller Claas Vario 560, the large Claas Vario 1230 has also found its way into the game, along with a matching large cutterbar trailer. In addition, we have brought two larger Joskin Wagos (TR10 and TR12) into the game, so that you can transport more bales at once. With new silage pushing plades from Bressel und Lade, you can now also distribute silage in bunker silos. We’re releasing a complete
2020-11-19 14:17 UTC · Community Announcements · [Masterbrain Bytes] Rolli
We’re releasing a small hotfix update today that mainly fixes three crashes, as well as fixing a few errors. Changelog BUG FIX Game crash fixed when the AI collided with two implements that are attached to each other, but not to a vehicle Game crash fixed when a rental period of a deactivated mod ends Game crash fixed when deleting task templates Claas Tucano now folds in the pipe when going into transport mode Claas Jaguar: position of the non-suspension camera fixed Claas FL 100: inverted geometries fixed CHANGE Over-fertilization by the AI is now dependent on two options: general unlocking
2020-11-13 16:08 UTC · Community Announcements · [Masterbrain Bytes] Rolli
{STEAM_CLAN_IMAGE}/31923312/554950f0867ccfa9573b6af7d56ff48bdbdc79df.jpg In addition to numerous bug fixes, this update introduces a handful of new features to the game, which will especially improve your gaming experience inside the vehicle. As you know, you or your employees can get stuck in very wet fields. Especially during harvesting when full loader wagons are moved. To make it more authentic, all tractors and harvesters have received differential lock options, which, in case your wheels start spinning, can be activated in the radial menu. Please note that with this change all-wheel driv
2020-10-30 18:42 UTC · Community Announcements · [Masterbrain Bytes] Rolli
{STEAM_CLAN_IMAGE}/31923312/4961846316fe17e7447e6426d03d6783f61cee52.jpg This update brings – besides many smaller fixes and improvements – a further reworking of the sales prices and revenues. First, after your feedback, a fourth sales difficulty level was added: realistic. In this level all sales prices and proceeds have, well, completely realistic values. In addition, the bale prices have been significantly reduced and have been given their own difficulty multipliers (easy: 3 / medium: 2.25 / difficult: 1.5 / real: 1). Field grass and field grass silage bales (hay not included) are now wort
2020-10-23 14:14 UTC · Community Announcements · [Masterbrain Bytes] Rolli
{STEAM_CLAN_IMAGE}/31923312/fa343e55f448125bebd2f690bb0851e1ebf5932a.png The first week after the release is behind us. Thanks to all of you who’ve supported us and thanks to everyone who enjoys playing Cattle and Crops. We hope that you like what we have done and have collected your feedback. So today we're releasing a hotfix update that fixes some bugs and crashes as well as includes a few optimizations. Regarding the selling prices: we have increased the selling prices of grain using the difficulty level price factors, and at the same time we have lowered the animal selling prices a bit (fo
2020-10-15 10:00 UTC · Community Announcements · [Masterbrain Bytes] Rolli
{STEAM_CLAN_IMAGE}/31923312/a8213ecb825e0606d8ac09cc12325ef1ef92bd29.png Today we’re proud to announce that Professional Farmer: Cattle and Crops Version 1.0 has been released. This is the seed for the new generation of agricultural simulation. But as befits a good farmer, the field will continue to be tended and cared for so that the game grows and develops well. Because we still have big plans for our "field" - this is just the beginning! Here is the extensive changelog that will make your screen burst: Changelog: NEW Become a farmer: Over 50 comprehensive tutorials explaining the entire gam
2020-09-28 15:34 UTC · Community Announcements · [Masterbrain Bytes] Rolli
{STEAM_CLAN_IMAGE}/31923312/b3031141f1cdfd9649ae8459bae6c845d2ba5c3e.jpg Dear CNC friends, players and supporters, We are on the home stretch to a huge milestone in the development of Cattle and Crops. On Oct 15 2020, version 1.0, which we all have been waiting for, will be released. This is an exciting moment for all those who have supported the game, some of them for years, because it will turn the crazy idea of creating a professional simulation as close to reality as possible — from the community of fans of agricultural games — into a tangible reality. We now also have a clear picture of w
2020-09-02 13:14 UTC · Community Announcements · [Masterbrain Bytes] Rolli
{STEAM_CLAN_IMAGE}/31923312/87cbb8640e02009537d6914a230aebe6d8b7df8e.jpg In the holistic development of Cattle and Crops, we are working in parallel on many different levels - both "in" and "around" the game. Not all of this is immediately visible or tangible. Certain things can only be released in a package after completion and thus made visible to you. In the last few months we have paid special attention to how we can offer you a great gaming experience. As announced in the last status update, we have implemented an extensive tutorial system, which should answer any open questions you may h
2020-08-07 09:27 UTC · Community Announcements · [Masterbrain Bytes] Rolli
{STEAM_CLAN_IMAGE}/31923312/1bc0bf64cadb2b7ca0aa9133a34dcbfa7ea9e8f4.jpg With the status update of 28 Feb 2020 we mentioned tutorials as a topic and today we would like to go into it again. We have integrated an extensive tutorial system into the game that explains in detail the individual steps and possibilities in Cattle and Crops. We have separated the tutorials into various sections, all of them can be expanded later as needed. This is e.g. the operation of the player, vehicles operations and the interface; and extends further to soil cultivation, sowing, fertilization, harvesting, transpo
2020-07-10 10:04 UTC · Community Announcements · [Masterbrain Bytes] Rolli
{STEAM_CLAN_IMAGE}/31923312/46ae396ef42cf547309b68b5df7251c9886d0705.png With these tutorials we explain how to create the basics of a map (landscape) for Cattle and Crops using a 3D program and the engine editor. Basically it is about the terrain, roads, fields and vegetation. The first part explains all necessary steps in the 3D program Blender, the second part shows how to get the created landscape template from Blender into the engine. In the video description you can find the link to the sample files and the needed Blender addons. The tutorials are in German language, an English subtitle
2020-07-02 12:45 UTC · Community Announcements · [Masterbrain Bytes] Rolli
{STEAM_CLAN_IMAGE}/31923312/d5dd1c926d938e1ff27c84bcb4db25864ab02ee6.png Today we publish a language update with which most of you can set your national language. In Cattle and Crops we not only support German and English, but now also French, Italian, Spanish, Russian and Polish. Some translations may contain even smaller errors. Furthermore, some translations are sometimes too long for mission and message windows. You can select the new languages in Steam under the Cattle and Crops properties: {STEAM_CLAN_IMAGE}/31923312/f56fcea90bd6af028b02d0245b1dcdc423f1d66c.png Changelog 0.9.8.5 NEW New
Full appinfo as delivered by Steam PICS, changenumber 34351876. Also at /api/app/704030/raw.
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