2024-12-04 20:00 UTC · Community Announcements · ificouldwrite
Exciting news, Knights and Survivors! Both Knight vs Giant: The Broken Excalibur and When the Light Dies will be part of this year's Bullet Heaven Fest. This means you can get the bullet spraying, monster slaying Legends Never Die bundle for a fantastic 50% off 🥳 Already own one of the titles? No problem! As this is a 'complete the set' bundle you can pick up whichever game you are missing and still receive a great discount. Interested? Check out the launch trailers for both games below: When the Light Dies Enter a world of shadow and obscurity as a lone survivor fighting to keep the darkness
2024-05-13 18:30 UTC · Community Announcements · ificouldwrite
Long time no see, Knights! We come bearing fantastic news: We're celebrating Steam’s Endless Replayability Fest by launching the Legends Never Die bundle. https://store.steampowered.com/bundle/41429/Legends_Never_Die/ By purchasing this epic complete-the-set bundle, you will receive both Knight vs Giant: The Broken Excalibur and our brand-new gothic horror survivors-like When the Light Dies with a 20% discount. Already own Knight vs Giant: The Broken Excalibur or When the Light Dies? No need to worry, you will still receive the missing title at the discounted price! Check out the launch traile
2024-03-01 16:30 UTC · Community Announcements · ificouldwrite
Welcome back, brave knights! Since our release in October 2023 we have continued to update Knight vs Giant: The Broken Excalibur adding new updates and quality of life improvements. With that in mind, we have prepared a post-release updates round-up video to share with you all the changes that have been made and features which were added to the game in the past few months. Most importantly, we'd like to thank you for your support and for playing our game since its release last year. We hope you have enjoyed these updates! You can find a breakdown of all the recently added updates below: Unlock
2024-02-13 10:46 UTC · Community Announcements · Luc
Bug fixes & Improvement Increased Bedivere's secondary skill damage to 130 Fixed enemies not receiving the damage from Bedivere's last hit in a combo if Arthur has Afterburn or Scorching Assault blessing Fixed controller vibration not triggering when Arthur is attacking the enemy Fixed warning message translation error in German and French
2024-02-02 15:25 UTC · Community Announcements · Luc
Bug fixes: - Fix audio glitch when using "Overgrowth" skill - Fix icon missing in Japanese language
2024-01-26 17:00 UTC · Community Announcements · ificouldwrite
Good news everyone! We are back with another exciting content update for Knight vs Giant: The Broken Excalibur! In this update, we have implemented gameplay modifiers that allow you to deeply customize the level of challenge you'll experience during runs. This new feature will unlock after you have recruited the Jester to your kingdom and will trigger either when you head into a dungeon, or when you talk to the Jester in the kingdom. The modifier settings will remain unchanged unless altered, meaning they will not reset once you return from your run. {STEAM_CLAN_IMAGE}/38537648/f7e14ca91aa9cbf
2023-12-22 17:00 UTC · Community Announcements · ificouldwrite
Welcome back, fellow knights, We come bearing exciting news! Today we released yet another update for Knight vs Giant: The Broken Excalibur, including powerful new Knight Blessings and items in Assam’s Shop, as well as general balancing changes and bug fixes! New Knight Blessings Discover twelve knightly blessings that introduce some fun new mechanics to your runs! Experiment with active skills such as Watchful Wisp which summons an ethereal companion to auto-attack enemies in sight for a short period of time, and Thunderous Cannon which calls forth a blazing ball of lightning that stuns enemi
2023-12-21 11:39 UTC · Community Announcements · Luc
Improvements & balancing: Added 12 new Knight blessings Added 10 new merchant items Added MARKED, a new status effect that increases the critical chance when attacking marked enemies Reduced Sword of Camlann's sword stagger damage Optimized game resolution when playing on monitors with 4:3 or 5:4 resolution Increased invincibility duration after dodging and taking damage Rebalanced the values of tarot card blessings and curses Rebalanced rune values Increase Blood Clover and Heartpiercer instant kill Chance Bug Fixes: Fixed the collider size and position of the forest giant and desert giant Fi
2023-12-07 17:30 UTC · Community Announcements · ificouldwrite
Happy Wednesday everyone! We’ve got some exciting news to share with you: Knight vs Giant: The Broken Excalibur is officially Steam Deck verified! 🎉 You can now slay giants on the go and even enjoy our latest v.1.0.5 update and its brand-new rune mechanics on the deck. {STEAM_CLAN_IMAGE}/38537648/e6a1739f8ed69827f9f0c128e6082688f08dbd6b.png And that’s not all, you might also want to keep an eye on our Steam posts for another update announcement in the upcoming weeks. Again, thank you so much for playing Knight vs Giant: The Broken Excalibur and until next time! Gambir Studio & PQube
2023-11-28 13:32 UTC · Community Announcements · Luc
Improvements & Balancing: Collected runes are now shown on the stat window "God Mode" is now displayed on the HUD when active Secondary skill cooldown will now show above Arthur Polished the enemy stagger bar Increased text size on several UIs to improve visibility (Camelot weapon selection, Round Table blessing selection, game over, victory, and play stats screens) Increased invulnerable duration after taking damage Increased dodge iFrame length Added additional iFrames after a successful dodge Minor performance improvements Bug fixes : Fixed a bug where Arthur could get damaged after minions
2023-11-20 17:00 UTC · Community Announcements · BT
Welcome back, knights! We hope you have enjoyed playing Knight vs Giant: The Broken Excalibur so far. Have you slain its many giants yet, or did you get slain? Whichever way your quest went, we come bearing some good news! Today, we're releasing the new content update 1.0.5 that adds another feature to help you triumph in your adventures: Runes! Runic powers Runes come in the form of small stones that drop after you slay powerful enemies, such as mini bosses and giants. You may also come across them while clearing a crystal room, or when taking down the elite enemies added in the previous patc
2023-11-10 17:13 UTC · Community Announcements · ificouldwrite
Welcome back, knights! It’s been almost a month since the release of Knight vs Giant: The Broken Excalibur and we hope you’ve been enjoying your adventures with King Arthur, Merlin, and the Knights of the Round Table in our legendary action roguelite! Over the past few weeks, we’ve been working hard on improving the game and we’d like to thank you all for your feedback and support so far, it really means a lot! We did however notice a lot of your comments relating to Morgana and her associated blessings and curses, so today, we’re excited to be releasing the new content update 1.0.4 that rewor
2023-10-20 10:52 UTC · Community Announcements · Luc
Bug Fixes: Fixed the attack speed value shown on the knight's statue menu to accurately reflect in-game speed Fixed an invisible blocker that appeared if the Forest Giant was defeated while casting root attack Fixed rock enemies (Rocknoid, Rocklett, Rockling) sometimes attacking too quickly after spawning Fixed rock enemies (Rocknoid, Rocklett, Rockling) getting stuck after attacking Fixed Laser Totem and Hellhound attack telegraphs disappearing too quickly Fixed Percival's sword animation sometimes getting stuck if the player had attack speed blessing Fixed Pincoid's attack area differing fro
2023-10-13 18:14 UTC · Community Announcements · Luc
Bug Fix : Giant soul from merchant now saved when player back to kingdom or defeated by the enemies.
2023-10-13 11:56 UTC · Community Announcements · Luc
Quality of life improvements: • The mason now can be recruited in Brochalant Forest • Sword level and skill level are now displayed on the player stats menu • The merchant now sells giant souls • Fixing the studio name at credits ( Masshive Studio -> Masshive Media ) • Fixing the size of the merchant window Balancing : • Removed the attack speed bonus from blacksmith upgrades • Reduced the Mushroom mini boss ring attack damage • Reduced attack damage and duration of Gawain's skills • Fixed enemy difficulty scaling • Blacksmith upgrades will now increase sword secondary skill damage • Blacksmit
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