Mesozoica - A full featured dinosaur theme park tycoon simulator in which you focus on the construction and management of your dinosaur wonderland. From choosing your starting company to your prime attraction, everything lies in your hands.
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Price history, US store (USD)
Date
Price
Regular
Discount
2026-09-11 21:18 UTC
$0.99
$0.99
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Branch
Build ID
Description
Updated
Password
public
2417318
2018-01-06 15:35 UTC
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Name
OS
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Download
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Notes
719591
4.24 GB
1.30 GB
3373913014629113789
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
Build ID
Branch
Updated
First seen
2417318
public
2018-01-06 15:35 UTC
6 hours ago
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:18 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2018-04-02 00:00 UTC · Community Announcements · mwdossantos
Hey all! Our Lead Designer found the time in between development to elaborate on our progression and management features that are coming to Mesozoica! Have a read and let us know what you think. We greatly appreciate your feedback as we want Mesozoica to be as fun as possible for everyone. First of all, our game has had a rough launch in which we stumbled upon tons of problems with the game. A major issue that was widely agreed upon was the lack of park management and the urge to actually keep playing. Back when we first started developing our core systems we focused entirely on making somethi
2018-04-02 00:00 UTC · Community Announcements · mwdossantos
Hey all! Our Lead Designer found the time in between development to elaborate on our progression and management features that are coming to Mesozoica! Have a read and let us know what you think. We greatly appreciate your feedback as we want Mesozoica to be as fun as possible for everyone. First of all, our game has had a rough launch in which we stumbled upon tons of problems with the game. A major issue that was widely agreed upon was the lack of park management and the urge to actually keep playing. Back when we first started developing our core systems we focused entirely on making somethi
2018-03-25 14:13 UTC · Community Announcements · mwdossantos
The purpose of this small blurb is to quickly and effectively explain the updates and the exciting news ahead for Mesozoica. The big topics that we are sure you want to see are TERRAFORMING, BETTER OPTIMIZATION, MORE AND BETTER SOUNDS and finally the news that were investing a great deal of the profits from the game into getting us help that we could have never received without your purchase/support. We are well aware of the impending release of several Jurassic related franchises and we have invested into creating something that Universal wouldn’t touch. A risky endeavor in which focus on cre
2018-03-25 14:13 UTC · Community Announcements · mwdossantos
The purpose of this small blurb is to quickly and effectively explain the updates and the exciting news ahead for Mesozoica. The big topics that we are sure you want to see are TERRAFORMING, BETTER OPTIMIZATION, MORE AND BETTER SOUNDS and finally the news that were investing a great deal of the profits from the game into getting us help that we could have never received without your purchase/support. We are well aware of the impending release of several Jurassic related franchises and we have invested into creating something that Universal wouldn’t touch. A risky endeavor in which focus on cre
2018-02-11 20:05 UTC · Community Announcements · I dont develop games
http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/31506912/c209a797876140c7efd3caeeeec6088e11a4035f.jpg We want to apologize for the lack of recent updates/hotfixes, in our quest to fix the major issues we have found the solutions we have been seeking to more than one problem. It's these new solutions we are now working on implementing! First and Foremost we are pleased to announce that terraforming is making a comeback. We fixed the issue causing terraforming to be lag centric and have included fun items such as FOILAGE BRUSHES and RIVER CREATIONS! We feel that the massiv
2018-02-11 20:05 UTC · Community Announcements · Hornee Fuk
http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/31506912/c209a797876140c7efd3caeeeec6088e11a4035f.jpg We want to apologize for the lack of recent updates/hotfixes, in our quest to fix the major issues we have found the solutions we have been seeking to more than one problem. It's these new solutions we are now working on implementing! First and Foremost we are pleased to announce that terraforming is making a comeback. We fixed the issue causing terraforming to be lag centric and have included fun items such as FOILAGE BRUSHES and RIVER CREATIONS! We feel that the massiv
2018-02-05 16:49 UTC · Community Announcements · I dont develop games
Hello everyone! http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/31506912/26caa41afdd48412961ea51b645c10d8e92af329.jpg Apologies for the silence, We have been working primarily on making sure progression is stable and consistent! Adding companies brings variety and player choice. Adding employees generates players quests that they must choose from. Morality over money? New GUI bring more info to the player. More info harder tasks. However all of these new items dont bring progression which is why we have been taking so long on fixing PROGRESSION above all else. Your compa
2018-02-05 16:49 UTC · Community Announcements · Hornee Fuk
Hello everyone! http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/31506912/26caa41afdd48412961ea51b645c10d8e92af329.jpg Apologies for the silence, We have been working primarily on making sure progression is stable and consistent! Adding companies brings variety and player choice. Adding employees generates players quests that they must choose from. Morality over money? New GUI bring more info to the player. More info harder tasks. However all of these new items dont bring progression which is why we have been taking so long on fixing PROGRESSION above all else. Your compa
2018-01-24 22:36 UTC · Community Announcements · I dont develop games
We wanted to share a little update with the status of the game. We have been working not just on adding new content in the form of new animals/gui and new features but ALSO fixing the current bugs as they are numerous! One item the community has highlighted very boldly is the issues with the AI! Not only have we taken a hard look at the AI and fixed several issues but we have gone a step further and highlighted serious performance issues! We have begun to uncover serious Ram using bugs that kill performance for even great computers. It's safe to say were still a couple weeks out for the update
2018-01-24 22:36 UTC · Community Announcements · Hornee Fuk
We wanted to share a little update with the status of the game. We have been working not just on adding new content in the form of new animals/gui and new features but ALSO fixing the current bugs as they are numerous! One item the community has highlighted very boldly is the issues with the AI! Not only have we taken a hard look at the AI and fixed several issues but we have gone a step further and highlighted serious performance issues! We have begun to uncover serious Ram using bugs that kill performance for even great computers. It's safe to say were still a couple weeks out for the update
2018-01-19 01:13 UTC · Community Announcements · I dont develop games
We are currently fixing several large RAM related bugs with the blueprints and editing the GUI to finalize it eventually. We wanted to be transparent and showcase the lengths that have been made by the team to respond to the community regarding improving the game correctly! Again the images attached are WIP and can change however it's essential for us to show everyone that work is being done daily to improve the game! Also, we have a live vote going on via facebook (https://www.facebook.com/mesozoica/posts/1419545974823502). Four new animals and a lot of changes are coming, and we appreciate t
2018-01-19 01:13 UTC · Community Announcements · Hornee Fuk
We are currently fixing several large RAM related bugs with the blueprints and editing the GUI to finalize it eventually. We wanted to be transparent and showcase the lengths that have been made by the team to respond to the community regarding improving the game correctly! Again the images attached are WIP and can change however it's essential for us to show everyone that work is being done daily to improve the game! Also, we have a live vote going on via facebook (https://www.facebook.com/mesozoica/posts/1419545974823502). Four new animals and a lot of changes are coming, and we appreciate t
2018-01-16 19:32 UTC · Community Announcements · I dont develop games
We cannot stress enough how grateful we are for the patience shown by the community and the continued support post our rough launch! We wanted to post a progress WIP update to show that we are not only listening to community feedback, but we're taking action on it. To Start GUI: Gui arguably was the most significant turn off for players and ex-players. To fix this, we stripped our old GUI down and remastered it to be more friendly and to decrease the number of clicks it took to get to what you want. We also increased the amount of visible information given to the player. A great deal of this i
2018-01-16 19:32 UTC · Community Announcements · Hornee Fuk
We cannot stress enough how grateful we are for the patience shown by the community and the continued support post our rough launch! We wanted to post a progress WIP update to show that we are not only listening to community feedback, but we're taking action on it. To Start GUI: Gui arguably was the most significant turn off for players and ex-players. To fix this, we stripped our old GUI down and remastered it to be more friendly and to decrease the number of clicks it took to get to what you want. We also increased the amount of visible information given to the player. A great deal of this i
2018-01-13 01:43 UTC · Community Announcements · I dont develop games
I wanted to make everyone aware that our Operation T update is more or less our Re-Launch. The Game is really rough right now and as developers we are MORE than aware. That being said we have applied 4 big solutions in Operation T that seek to fix the big issues. Edit: The update is planned for next week! That depends on a good amount of different factors. Expect next week but please don't be surprised if we delay 3-4 days to add in companies and employees!! 1) New GUI based around new tycoon management features 2) New visitors/animations 3) Mesozoica created blueprints that cover all basic fu
Full appinfo as delivered by Steam PICS, changenumber 34351876. Also at /api/app/719590/raw.