Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:08 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2022-11-24 17:11 UTC · Community Announcements · Kataiser
Slap City 1.1.1 is live! This update includes: General +Fixed a bug where spectating an online match could softlock the game for one of the players +Fixed the options menu not saving your options correctly +Added more sounds when selecting things in the options menu +Being shieldpushed off a ledge during Grab now puts you into Tumble, just like for most attacks and other states +Fixed some missing victory quotes between specific characters +Switch version: After fighting in a regular VS match, going into the replay menu, and then going back to the VS character select screen, the characters' na
2022-10-04 12:00 UTC · Community Announcements · Kataiser
Slap City 1.1 23 September 2022 The day has come! Slap City has hit the Nintendo Switch eShop, featuring online crossplay with Steam. Two new characters - Cruiser Tetron and Orka - have also been added! Steam owners have received 1.1 as a free update as usual. This update also comes with two new stages, and a hefty community balance patch for the existing characters and stages. Please see the details further below. Changelog General +Performance optimizations for stages, materials, shaders, particle effects, Story mode platform stages, menues, etc. +New replay format; stage, characters, online
2021-08-23 17:18 UTC · Community Announcements · Professorn
Welcome to the Slap City discount week! 50% off 23-30 August! Get in on the deal now: https://store.steampowered.com/app/725480/Slap_City/ {STEAM_CLAN_IMAGE}/32083060/34d7414643fd74c59529daa19e8ab8e88ff09cfc.png
2020-09-17 15:01 UTC · Community Announcements · Professorn
{STEAM_CLAN_IMAGE}/32083060/939ad93e12c7d1362c17c3a4e0ddfdd3a481c107.png Slap City 1.0.0 17 September 2020 We here at Ludosity are excited to cut the velvet ropes and open up Slap City Version 1.0.0 to the public! Slap City has been in Steam Early Access since 2018, and we're very happy to be able to declare that with this update the game has reached all of the Early Access goals we had planned. We would like to take this opportunity to deeply and sincerely thank everyone of you wonderful people who have supported us through it up to this full release! The game would not have been what it is i
2020-09-14 15:47 UTC · Community Announcements · Professorn
{STEAM_CLAN_IMAGE}/32083060/fe76ca64de6443e033d79dac67d6ec7f5d4b1822.png Citizens of Slap City! Ludosity is proud to announce that on this Thursday the 17th September, Slap City will update to version 1.0. That means leaving Early Access as it's the full version! This also means that it will go to full priced 20$, though you can still get it for the current 9,99$ in the days leading up to the full release. Beside Asha's story mode and 3 new versus stages, there's a bonus in there; check out the trailer and find out for yourself... TRAILER Twitter https://twitter.com/Ludosity/status/1305523410
2020-06-12 16:09 UTC · Community Announcements · Professorn
Slap City 0.9.11p1 is live! This update includes: General -Major CPU performance optimizations implemented for the whole game -Shields now have "powershield" behaviour again (instead of parry), but to get powershield frames shield input must be unbuffered -Shield graphics now always face the camera -Grab pummels input with the grab button are now buffered Online -Switched to new matchmaking backend Ittle Dew -Jabs 1 and 2 now can only cancel into tilts on hit -Neutral special can no longer turn around with the control stick -Up tilt range slightly reduced Masked Ruby -Floorbrake during crouch
2020-04-30 15:09 UTC · Community Announcements · Professorn
Slap City version 0.9.11 is live! This update includes: {STEAM_CLAN_IMAGE}/32083060/c37ef38a3dc626952056e4542c312ec8b2a9a4ff.png General -Added Goddess of Explosions' story timeline -Switched story mode pausing to "menu" style -Added VS stage: The Whiteboard -Sector 5 now switches its moving platforms on and off in a safer manner -Grounded up tilt, up strong and up special can no longer be done out of shield (unless successfully parrying) -Keyboard numpad now has all buttons and secondary stick Goddess of Explosions -Volley bomb now only needs knockback to redirect (only affects story stages)
2020-03-19 16:21 UTC · Community Announcements · Professorn
Slap City version 0.9.10 is live! This update includes: {STEAM_CLAN_IMAGE}/32083060/f605d21cf60d97aa992fb7e1ca4e789f8ea6aaf2.png General -Added Business Casual Man's story timeline -Option to count menu time added for story ingame timer -Added VS stage: Space Nörd Sanctuary -You can now set favorites on stage select and view them on a special page (look for buttons on the stage select screen) -You can now strike stages on stage select. These stages are not picked from when picking random (unless you struck everything) -You can now set walljump input type in control config -Fancy Ruins top blas
2020-02-13 16:45 UTC · Community Announcements · Professorn
Slap City version 0.9.9 is live! This update includes: {STEAM_CLAN_IMAGE}/32083060/f098e687d1d7df61ddfc96fd0784013ff1a38793.png General -Added Princess Remedy's story timeline -Added speedometer to story mode UI -Double jump wings UI now displayed in story mode stages -Fixed issue where particle effects in story mode VS stages did not play -Added new VS stage: Open-Air Gymnasium -Slightly widened Fluffy Fields -Reworked Sector 5 to be symmetrical, and made platform movements more easily predictable -Tweaked camera to have consistent tilt, zoom and distances to blastzone between: Fancy Ruins, F
2019-12-19 16:39 UTC · Community Announcements · Professorn
Slap City 0.9.8 19 December 2019 The last update for this year! Ultra Fishbunjin 3000's story mode is here! From the bottom of our hearts we here at Ludosity would like to thank you all for 2019! See you 2020! {STEAM_CLAN_IMAGE}/32083060/bd601e79380503e111635b5cb62dc98ef5be3fe2.png General -Landing on a moving non-special platform can now only change x speed towards zero -Fixed issue where run speed bonus did not apply properly (this only affects a certain CPU strength) -Removed projectile immunity from story mode enemies (Bees and Large Skullnips) -Lowered Red Bee HP 30->25 Online -Selecting
2019-11-28 16:12 UTC · Community Announcements · Professorn
Slap City version 0.9.7 is live! This update includes: {STEAM_CLAN_IMAGE}/32083060/fcdcdbb09552715264e52e83c9933d08cae05faf.png General -Added Jenny Fox's timeline to story mode -You can now hold down menu option buttons (X, Y, L, R) to re-watch dialogue in stoy mode -Story mode arena robot now takes damage when weakpoint is hit during robo-idle and robo-stretch -Story mode file time is now slightly more accurate -Added option menu on story mode savefile select; options for ingame timer, option to auto-skip dialogue -Changed all horizontally moving platforms and conveyors in Story Mode to how
2019-11-07 16:29 UTC · Community Announcements · Professorn
{STEAM_CLAN_IMAGE}/32083060/be0512135cadee4a784915bfbe5701cca97e0fd8.png Slap City version 0.9.6 is live! This update includes: General -Masked Ruby's timeline is now available in story mode -The stage "New Caves" added to versus stages -Landing on a moving platform now adds its negative movement to character velocity (for consistency, since we add positive movement when leaving a platform; a few select platforms are exempt from this) -Fixed issue where story mode dialogue window would sometimes stay up -Fixed issue where P1 internal cpu level was not reset in story mode Online -Invite join pr
2019-10-10 16:43 UTC · Community Announcements · reallyjoel
Adventure awaits! We are excited to announce that you can play Ittle Dew's campaign in Slap City's story mode right now! {STEAM_CLAN_IMAGE}/32083060/64df05e9d32a65423a1b07588730501129c5e9c2.png We have also changed, fixed and re-broken a whole slew of things, full change list below: General -Story mode is now available on the single player menu -Ittle Dew's timeline is now available in story mode -Added save icon when saving -Added page with various links to social media -Player and CPU buttons on the character select screen now toggle each other -Added music selection style toggler button on
2019-06-16 17:06 UTC · Announcement · Valve
Today's Deal: Save 40% on Slap City!* Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are! *Offer ends Tuesday at 10AM Pacific Time
2019-05-24 15:23 UTC · Community Announcements · Professorn
24 May 2019 General -Fastfalls now activate when moving stick down past configured tilt value, with x held within tilt or 0.5, whichever is largest -Fastfalls now set a secret large speed downwards and smoothly tweens up speed from a smaller start speed to the real speed in a handful of frames (unless character is already falling fast enough). The real speed accelerates with gravity up to a maximum fastfall speed, as was previously the case. -Fastfalls documented per character below in the format: Fastfall(start:#/secret:#/frames:#/max:#) -Airdodge, KOs, grabbing edge and getting launched now
Full appinfo as delivered by Steam PICS, changenumber 37436921. Also at /api/app/725480/raw.
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