Know Void Mine
Hello. Did you enjoy our science-fiction adventure? If so, maybe you'd like to see our latest game. It's an action adventure with a lot of mystery and a little bit of horror. https://store.steampowered.com/app/952400/Void_Mine
Hostil is a short emotional interactive tale about a young astronaut who has crashed on a extremely dangerous planet. No one will come to rescue him and his only hope is to move forward.
| App ID | 726200 |
|---|---|
| App type | Game |
| Developer | Eteru Studio |
| Publisher | Eteru Studio |
| Release date | 2017-12-01 15:05 UTC |
| Release state | released |
| Store page | store.steampowered.com/app/726200 |
| Last store refresh | 5 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | Hostil.app | macos | ||
| 1 | Hostil.exe | windows | ||
| 2 | Hostil.x86 | linux |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:21 UTC | $2.99 | $2.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 2861868 | 2018-06-14 15:18 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 726201 | macos | 206.65 MB | 112.77 MB | 863718785630130248 | ||
| 726202 | windows | 186.25 MB | 108.08 MB | 6133462782829723260 | ||
| 726203 | linux | 201.19 MB | 111.92 MB | 2078407407627211262 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 2861868 | public | 2018-06-14 15:18 UTC | 5 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:21 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
Hello. Did you enjoy our science-fiction adventure? If so, maybe you'd like to see our latest game. It's an action adventure with a lot of mystery and a little bit of horror. https://store.steampowered.com/app/952400/Void_Mine
Hello! Our second game is now live! We hope you like it. https://store.steampowered.com/app/952400/Void_Mine
Hello! Many thanks to everyone who bought our little Hostil, because that has helped us a lot to make our second project. We hope you like this new game: https://store.steampowered.com/app/952400/Void_Mine
- Steam achievements! - Graphics improvements. - German, Russian and French translation. Some players asked us for achievements for Steam, so we created 12 achievements synchronized with the secrets within the game. You have a hidden achievement on every screen. We have improved the color and resolution of the images to make them look more vibrant and contrasted. Thanks to the entire translation team for their good work. We look forward to working with them further. - German translation by Marcel Weyers. - Russian translation by Tolma4 Team. - French translation by Simon Larguier. If you want
Hostil is now also available for Android. The game was designed primarily for the PC, where the experience is more immersive, but we believe that tablets can offer a very enjoyable gaming experience. PC enhancements: - We improve the quality of the images. - We improve the texts. Features for tablets: - We enlarge the touch zones, items and buttons. - We include a hint that tells you where you can click to avoid pixel hunting. - We compressed the images for less memory load. You can search Hostil on Google Play and within a few days on the App Store for iPad. You can play on any Android device
Hostil is now also available for Android. The game was designed primarily for the PC, where the experience is more immersive, but we believe that tablets can offer a very enjoyable gaming experience. PC enhancements: - We improve the quality of the images. - We improve the texts. Features for tablets: - We enlarge the touch zones, items and buttons. - We include a hint that tells you where you can click to avoid pixel hunting. - We compressed the images for less memory load. You can search Hostil on Google Play and within a few days on the App Store for iPad. You can play on any Android device
Since we launched Hostil, we've changed a lot of things thanks to our players' comments. We now release version 1.04, which brings together all these changes since version 1.0. - Elimination of deaths for a more narrative and less "trial and error" experience. - Elimination of excessive conditions for a more fluid interaction. - Added clues in the most complicated puzzles. - Added secrets for greater rejugability. - Improvements of texts in English and Spanish. - Fixing of bugs. We're not finished yet. We continue to work to improve Hostil and make this little adventure a better game and exper
Since we launched Hostil, we've changed a lot of things thanks to our players' comments. We now release version 1.04, which brings together all these changes since version 1.0. - Elimination of deaths for a more narrative and less "trial and error" experience. - Elimination of excessive conditions for a more fluid interaction. - Added clues in the most complicated puzzles. - Added secrets for greater rejugability. - Improvements of texts in English and Spanish. - Fixing of bugs. We're not finished yet. We continue to work to improve Hostil and make this little adventure a better game and exper
· Secrets. We've added different secrets throughout the game that reward exploration. In total there are 12 narrative secrets, one on each stage. · Text improvement. We continue to improve the quality of texts and interactions. If you see something that could be improved, please let us know on the community forum. Thank you for all your comments. We hope you continue to enjoy this little space adventure.
· Secrets. We've added different secrets throughout the game that reward exploration. In total there are 12 narrative secrets, one on each stage. · Text improvement. We continue to improve the quality of texts and interactions. If you see something that could be improved, please let us know on the community forum. Thank you for all your comments. We hope you continue to enjoy this little space adventure.
· Improved interactions. We have removed a lot of required conditions in order to achieve a freer and smoother playing experience. For example, you no longer need the protagonist to see broken glass to be able to take a tube and break them, now you can take the tube directly. · Removal of deaths. We have also decided to completely removed the deaths, as they could be too frustrating for not being common in this type of genre and not being clear on what conditions they occurred.
· Improved interactions. We have removed a lot of required conditions in order to achieve a freer and smoother playing experience. For example, you no longer need the protagonist to see broken glass to be able to take a tube and break them, now you can take the tube directly. · Removal of deaths. We have also decided to completely removed the deaths, as they could be too frustrating for not being common in this type of genre and not being clear on what conditions they occurred.
· Added a "Story Mode" without deaths. · Original game renamed to "Survival Mode". · Added hints at the first musical puzzle. · Volume control. · Linux support. About the mechanics of death: This idea was intended to add some danger to the exploration and to be consistent with the hostile theme. It was also to add tragic endings that would make the true end more satisfying. To reduce frustration, we add a small penalty for each death, just restart the screen. We also marked each death experienced with an indicator to avoid falling into the same trap twice. Due to the type of game, it is diffic
· Added a "Story Mode" without deaths. · Original game renamed to "Survival Mode". · Added hints at the first musical puzzle. · Volume control. · Linux support. About the mechanics of death: This idea was intended to add some danger to the exploration and to be consistent with the hostile theme. It was also to add tragic endings that would make the true end more satisfying. To reduce frustration, we add a small penalty for each death, just restart the screen. We also marked each death experienced with an indicator to avoid falling into the same trap twice. Due to the type of game, it is diffic
Full appinfo as delivered by Steam PICS, changenumber 34837476. Also at /api/app/726200/raw.
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