Awe of Despair is a survival horror game which puts you in the shoes of a man who decides to ignore the stigma of the number 13. The goal of this game is to provide the player with a deeply immersive horror experience. You will run into disturbing creatures, discover new weapons, and solve puzzles as you battle your way out of this parallel world.
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Regional prices
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
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Price history, US store (USD)
Date
Price
Regular
Discount
2026-09-11 22:10 UTC
$7.99
$7.99
DLC
AppID
Release
Price
No DLC known for this app.
Branches
Branch
Build ID
Description
Updated
Password
public
2539535
2018-02-19 23:45 UTC
Depots
Depot
Name
OS
Size
Download
Public manifest
Notes
228985
windows
from app 228980 · shared install
228986
windows
from app 228980 · shared install
228990
windows
from app 228980 · shared install
739731
windows · 64
10.46 GB
3.29 GB
891595762997020745
739732
windows · 32
10.42 GB
3.27 GB
941677043176731512
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
Build ID
Branch
Updated
First seen
2539535
public
2018-02-19 23:45 UTC
1 hour ago
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:10 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2018-01-29 07:33 UTC · Community Announcements · Reliant
-All lights in the Apartment level can now be turned on and off with switches located in the Apartment rooms and hallways. -All lighting in the Apartment has been reworked on this level. -The walls and the ceiling of the Apartment level have been retextured. -Faceless movement speed has been dramatically increased. -Faceless now randomly spawn when the lights are off in the Apartment. Keep the lights on for safety. -Brightness of the lighting in the level after the hospital and in Hell level. -Fixed footstep audio in Hell level. -The phone model has been replaced with a different one. -The gam
2018-01-29 07:33 UTC · Community Announcements · Reliant
-All lights in the Apartment level can now be turned on and off with switches located in the Apartment rooms and hallways. -All lighting in the Apartment has been reworked on this level. -The walls and the ceiling of the Apartment level have been retextured. -Faceless movement speed has been dramatically increased. -Faceless now randomly spawn when the lights are off in the Apartment. Keep the lights on for safety. -Brightness of the lighting in the level after the hospital and in Hell level. -Fixed footstep audio in Hell level. -The phone model has been replaced with a different one. -The gam
2017-12-18 21:33 UTC · Community Announcements · Reliant
-The elevator section of the first level does not get skipped anymore. -Enemies now follow you onto the elevator. -Henry AI is now more aggressive. -Henry's attack animations are sped up by 30%. -Removed the duplicate input settings in the options menu. If you find any bugs, please let me know in the discussions section on Steam.
2017-12-18 21:33 UTC · Community Announcements · Reliant
-The elevator section of the first level does not get skipped anymore. -Enemies now follow you onto the elevator. -Henry AI is now more aggressive. -Henry's attack animations are sped up by 30%. -Removed the duplicate input settings in the options menu. If you find any bugs, please let me know in the discussions section on Steam.
2017-12-15 22:21 UTC · Community Announcements · Reliant
-Fixed issue where your gun would not raise after sprinting. -Improved controller support. -The Y-axis no longer inverts on it's own when changing other settings. Last patch I implemented my own way of preventing piracy. Here's what happens when you run a pirated version of the game. https://www.youtube.com/watch?v=OR_Q6cLFSnE
2017-12-15 22:21 UTC · Community Announcements · Reliant
-Fixed issue where your gun would not raise after sprinting. -Improved controller support. -The Y-axis no longer inverts on it's own when changing other settings. Last patch I implemented my own way of preventing piracy. Here's what happens when you run a pirated version of the game. https://www.youtube.com/watch?v=OR_Q6cLFSnE
2017-12-11 16:44 UTC · Community Announcements · Reliant
- Improved controller support. - Fixed bug with Faceless AI. - Replaced "Weapon Drawn" text with weapon icons. - Increased max pistol ammo held from 100 to 125.
2017-12-11 16:44 UTC · Community Announcements · Reliant
- Improved controller support. - Fixed bug with Faceless AI. - Replaced "Weapon Drawn" text with weapon icons. - Increased max pistol ammo held from 100 to 125.
2017-11-27 15:31 UTC · Community Announcements · Reliant
I made an update in the last patch that broke the game. I was completely unaware of the effect it had on the gaming experience until I watched videos of people having bad experiences. That is NOT the experience I want people to have with my game. If you play the game and you aren't pleased, something is most likely not working as intended. Best way to contact me is by email at adrian.swearengin@gmail.com .
2017-11-27 15:31 UTC · Community Announcements · Reliant
I made an update in the last patch that broke the game. I was completely unaware of the effect it had on the gaming experience until I watched videos of people having bad experiences. That is NOT the experience I want people to have with my game. If you play the game and you aren't pleased, something is most likely not working as intended. Best way to contact me is by email at adrian.swearengin@gmail.com .
2017-11-26 06:04 UTC · Community Announcements · Reliant
Added a hidden condition for Henry to spawn on the first level. Added "Brightness" setting in the options menu. Fixed collision issue with spiders. Fixed minor issue with the main menu sequence.
2017-11-26 06:04 UTC · Community Announcements · Reliant
Added a hidden condition for Henry to spawn on the first level. Added "Brightness" setting in the options menu. Fixed collision issue with spiders. Fixed minor issue with the main menu sequence.