Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:36 UTC.
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2024-10-03 04:44 UTC · Community Announcements · MuddyPixel
Re-fixed a couple of previous fixes lost when going to Unreal v4.22. -Added back the option to invert helicopter throttle. -Fixed the Zoomed FOV slider so it works as intended, setting it to 1.0 means no zoom when shooting or looking around.
2024-09-27 06:14 UTC · Community Announcements · MuddyPixel
The Unreal Engine 4.27 with leaderboard patch caused the game to crash on nVidia 3xxx and 4xxx cards. I have reverted to the July 2023 patch, which was the last to use Unreal 4.22. I will try to bring over fixes other than the leaderboard, which only works with 4.27. I am not happy to loose the leaderboard, but the silver-lining is that the clouds and lighting actually looked better on 4.22, and the game ran a bit faster.
2024-04-11 18:39 UTC · Community Announcements · MuddyPixel
As requested and promised, this patch has a fix for the broken Zoom-multiplier for vehicles. Now it works to disable or reduce zoom-factor when firing or free-looking by setting zoom-multiplier to 1.0 or a number close to 1, depending on preference. Also added a checkbox for inverting the collective on helicopters as requested. Enjoy! {STEAM_CLAN_IMAGE}/31975802/a45325c180a59e765dd64ea1bff3ddf6e0335904.jpg
2023-11-03 04:17 UTC · Community Announcements · MuddyPixel
-You can now choose between controlling the aircraft stick with your VR-controller rotation or -position under SETTINGS->ADVANCED. -You now have to Grip the controller to use the VR-controller. This removes problems where players would put the controller on the table and use a gamepad or joystick, and wonder why the aircraft kept pitching, rolling and crashing while the VR-controllers were sending input to the game. -Raised sensitivity to work better with VR hand-controllers.
2023-11-01 08:41 UTC · Community Announcements · MuddyPixel
{STEAM_CLAN_IMAGE}/31975802/e7ee8baa0c772de0e2a66db9867b68845c7f7247.jpg The controls in the helicopter cockpit animate with user input. Close and re-open Steam if your game is not updated to 0.99f or later version. Enjoy!
2023-10-24 03:59 UTC · Community Announcements · MuddyPixel
The game now has a leaderboard! There will most likely be some kinks to iron out, but I am looking forward to seeing what scores you guys are getting, and who are the Top Guns. Unfortunately I had to update to Unreal 4.27 to get the leaderboard in. In doing that I lost Depth of Field feature on flat-screen, and the lighting at night was not looking good so I disabled the day-night cycle (at least for now) and only randomized the starting-time and cloud-layout.
2023-07-08 03:53 UTC · Community Announcements · MuddyPixel
After a long hiatus, I was inspired to fix a few bugs: -Fixed a bug that prevented the boat from exploding from burning damage. -Removed Slow-Motion power-up, as it was more annoying than helpful. -Fixed the red edges around the screen in monitor-mode -Added spawns of the plane and helicopter: if there is no plane or helicopter on the spawn-point, a new one will spawn even if the player has not picked up extra planes or helicopters. First one after 30 seconds, spawn-time is increased 50% every time you use the "automatic reinforcement". I have at least one more patch in the works, it will take
2020-02-01 05:08 UTC · Community Announcements · MuddyPixel
{STEAM_CLAN_IMAGE}/31975802/416da0fa58a6e2c3c462b96e7b267c1bcbb4c265.jpg Smaller but oh so sweet fixes & improvements! -Fixed bug that prevented turrets from firing, you will see ALOT more friendly- and enemy-fire -Turrets look around when not firing (benefits mechs in particular) -Increased carrier HP -Fixed bug that could cause planes to be one-shot-killed Enjoy! /MuddyPIxel
2020-01-23 09:33 UTC · Community Announcements · MuddyPixel
{STEAM_CLAN_IMAGE}/31975802/a7017377cf3864b1b944675e3b53999a2193275e.jpg The update improves level-visuals, tunes planes, addresses some player-feedback and shrinks the install. -Winter-themed levels with new mountains -More agile planes (and a bit more arcade) by tweaking wing-locations, attack-angles and lift -Fighter-jet now has Thrust Vectoring! Its possible to make some cool acrobatics -Fighter-jet Horizon gyroscope (per request) -Automatic elevator trim based on speed makes it easier to fly level and aim -Improved plane AI -Lowered FOV in zoom on monitor (per request) -Less clouds in the
2019-11-17 01:03 UTC · Community Announcements · MuddyPixel
{STEAM_CLAN_IMAGE}/31975802/7a07e6dda5424278b0cf9a663d884e53242b6acd.jpg The Update changes how DEFEND mode is played; to create more tense moments, the carrier health is reduced, but carrier-repair powerups are more abundant. This means you will need to keep a closer eye on the carrier and powerups to reach a high-score - but if you do, you can reach higher scores than before. Also added light- and muzzle-flashes from firing guns which look particularly cool at night, and a defaults-controls change which is relevant if you are a new player or restore controls to default. -Lowered carrier-heal
2019-11-01 23:11 UTC · Community Announcements · MuddyPixel
{STEAM_CLAN_IMAGE}/31975802/2bb594aef5dbebb1fcbf4072e6681dbfb13b8536.jpg Smaller update, for old-timers the visibility at night is the big improvement, other changes mainly improve impression for first-timers and a crash-bug for xx60 cards. IMake sure your post-process, resolution, sensitivity and mappings are where you want them to be. -Improved visibility at night -Add mappable look-left/up/right/down for joystick hats -Lowered default PostProcessing 1 step for xx60 cards to not crash -Bouncy Vehicle-counters to better draw attention to drivable vehicles -Fixed so powerups can be aquired by
2019-06-20 20:46 UTC · Community Announcements · MuddyPixel
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/31975802/a150bb9c0f9fd31c69950a3f654a96b09d7c8321.jpg POWER-UPS: -Per request: Added Carrier Missile Barrage powerup -Added Slow-motion powerup. If you have it and zoom or fire, time will slow down to make it easier to aim. BUG-FIXES: -Per request:Added option to reset your score in case some levels wouldnt load -Per request: Fix-attempt of CAP levels that dont trigger timer-finish GENERAL GAMEPLAY: -Added new level where you intercept alien transmissions -Added that Mechs drops at intervals from the sky on Defend Mode -Lasers
2019-05-11 02:15 UTC · Community Announcements · MuddyPixel
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/31975802/5537702fa551d915c64fde2a364b83c004a8015c.jpg It's been a while, and I'm afraid you long-timers will not find too much exciting here expect improved performance. I should be able to get some content-updates for next update, but looking at my reviews, almost all negative reviews are due to people not being able to play the game in the first place due to issues with controls. Please do let me know if you are still having problems (and if you do enjoy the game, the best way to support development is to write a short review
2019-04-12 02:12 UTC · Community Announcements · MuddyPixel
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/31975802/7d0c20dc20aecb555a9f56489686b3d6456733a1.jpg While getting the game running with Unreal 4.22, which should bring some noticable performance-improvements, I thought it would be fun to look back over the year in Early Access, and sum up improvements made with Your awesome help and feedback. Thank You for your support! -Improved 12:9 to 32:9 monitor-support -Tweaked Menu-looks -Added unlocks and medals for missions -Added intro-screen (make sure you have Music on if you turned it off) -Improved Scavenge Mission in Arctic
2019-03-07 07:19 UTC · Community Announcements · MuddyPixel
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/31975802/af4d84c464d0f270d1785663874267e8daa239ae.jpg -Improved 12:9 to 32:9 monitor-support -Tweaked Menu-looks -Added unlocks and medals for missions -Added intro-screen (make sure you have Music on if you turned it off) -Improved Scavenge Mission in Arctic with a giant deserted oil-rig -Added scavenge missions on CrashSite and BeachCities -Added CAP missions on CrashSite and BeachCities -Enemy fighter drones fly much lower over mothership in the WeakPoints mission -Update to UE4.21 (please let me know if this causes any new
Full appinfo as delivered by Steam PICS, changenumber 35161755. Also at /api/app/744670/raw.
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