Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:48 UTC.
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2022-11-07 11:25 UTC · Community Announcements · FossilGames
{STEAM_CLAN_IMAGE}/37930203/2e7513ad1cb965bf73a1a685d3379b5b5fba01c3.png We are absolutely over the moon to let you all know that Sunshine Manor has now finished the translation phase of the porting and is now live on Steam for everyone as a free update. We have language options available for English, French, German, Spanish, Russian and Japanese too! Thank you all again for your support, your suggestions, your lovely emails and fan art. We are so happy we continue to tell this story of the Sunshine Universe ... and maybe one day we'll tell a little more!
2022-06-06 08:54 UTC · Community Announcements · FossilGames
It's been a little while coming we know, but thank you to everyone that has contributed their ideas and suggestions and bugs. We've updated and hope you'll have an even nicer time (hang on that isn't right) in Sunshine Manor! Here's what's changed ... Spinning things now spin more consistently when you're using super fancy monitors with high refresh rates Added a windowed mode to the game (Press Alt+Enter) Menu controls have been changed slightly to allow for the Steam Deck, but you probably won't notice them. Fixed small bug in the Gluttons realm where the chicken knicker would run through a
2022-01-06 01:16 UTC · Community Announcements · FossilGames
{STEAM_CLAN_IMAGE}/37930203/fa09cb452c0645de982f827fd604c95c7d20088f.jpg It's almost as if the screams of two bedraggled game developers were silenced in one fell motion! We're over the moon to finally be able to publish version 1.1 of Sunshine Manor which includes the following... Achievements! We've spent the best part of the holiday break squashing the bugs inherant within NWJS and thanks to our wonderful testers version 1.1 of Sunshine Manor includes the Achievements! Best of luck with some of them ... we're a little evil! We've changed up how achievements activate, so if you've already pl
2021-11-04 10:17 UTC · GamingOnLinux
Sunshine Manor is a new release from Fossil Games and publisher Hound Picked Games, acting as the prequel to cult smash hit scare-fest Camp Sunshine. Read the full article here: https://www.gamingonlinux.com/2021/11/dont-let-the-visuals-fool-you-sunshine-manor-is-pretty-darn-spooky
2021-11-01 21:53 UTC · Community Announcements · MichaelScarnFBI
Thank you to everyone that has submitted any issues over the past few days, this patch comprises 1.01 and 1.02 which fixes the following issues. Gnarlie no longer steals your Rocks as you're about to throw them Rocks no longer re-appear when they shouldn't on specific processors. Screamers now do as they're told and sit back down again. Fixed an instance of Double Diaog (tm) appearing during the 2nd Dungeon Multiple pylons were created in one spot on certain processors. Added text to the main menu showing input controls Adjusted timing of first boss fight. If you do experience any issues with
2021-10-28 09:11 UTC · Community Announcements · MichaelScarnFBI
{STEAM_CLAN_IMAGE}/37930203/dc655e423f67b6bf4c1fdef3974c7cb509d72d63.png We can't quite believe that six years ago today we released Camp Sunshine and now we're back with a whole new story, brand new engine and even more! Thank you to all of our wonderful Kickstarter Backers who supported this project a year ago, without you we wouldn't be doing this! Thank you! {STEAM_CLAN_IMAGE}/37930203/2e78c84a4558dfdcea0a405a3eafa997ad4b1625.png What Happens Next? Well first, it's a few beers and a short break away from coding and pixel art and then we'll be back with Sunshine Manor 1.1 which will include
2021-04-06 14:09 UTC · GamingOnLinux
Bringing on some 8-bit inspired horror, Sunshine Manor from Fossil Games is confirmed to be releasing this Fall and the developer put out a new trailer. Read the full article here: https://www.gamingonlinux.com/2021/04/8-bit-inspired-horror-sunshine-manor-to-release-this-fall-and-has-a-new-trailer-up
2020-11-07 15:50 UTC · Community Announcements · FossilGames
What a Kickstarter campaign that was, and it really has shown us that the love for pixel horror is definitely there! The support we have received for Sunshine Manor was beyond our wildest expectations and we've already received a lot of messages from people asking if we could accept Paypal for our pre-orders. The good news ... is now you can! Head on over to fossilgames.com/preorder and you'll be taken to our pre-order store in association with the wonderful team at Backerkit where you can find Sunshine Manor and Camp Sunshine at discounted prices for Steam, Xbox, Playstation and physically fo
2020-10-08 10:49 UTC · Community Announcements · FossilGames
Lordy lordy! Sunshine Manor launched on Kickstarter last night is already (close to) 40% funded in under 12 hours! We're offering the game digitally (for all consoles too) and physically for the Nintendo Switch too (with a whole host of special edition items too!) https://www.kickstarter.com/projects/fossilgames/sunshine-manor-camp-sunshine-prequel-switch-ps4-xbo-pc/
2020-09-19 23:18 UTC · Community Announcements · FossilGames
Hello everyone! It's been a crazy month (and a half) this time around with most of the work going into the forthcoming Kickstarter that launches very soon! We've been working with some wonderful people and I'm delighted that Sunshine Manor is going to be available for the Nintendo Switch, Xbox and Playstation too! Madness! If you'd like to register for the Kickstarter, the link is ... https://www.kickstarter.com/projects/fossilgames/sunshine-manor-camp-sunshine-prequel-switch-ps4-xbo-pc We're launching really soon and there's going to be a whole heap of digital and physical rewards on offer th
2020-08-11 11:38 UTC · Community Announcements · FossilGames
This month has been a hectic one to say the least, we've been working all the hours we possibly can on getting the closed beta ready ahead of the Kickstarter launch in late September / early October. The game now stands at around 40% completed, with the main engine finished and the first two missions locked down we're really happy with how the game looks, feels and sounds too! The music we're writing for this game is utterly amazing and we can't wait for you to hear it ... in fact ... take a listen now ... https://soundcloud.com/academic80s/enter-the-manor We also held our first Horror Quiz on
2020-07-08 07:50 UTC · Community Announcements · FossilGames
A month has flown by already, madness! We're still pretty much on lockdown here in the UK so we're spending the time being as productive as possible. This month we've been working on the introduction and tutorial that happens at the beginning of the game in this update we want to talk about the newest mechanic.... Psychic Powers. See, Ada is a special one! She has the ability to muster a circle of psychic energy when she stands still that's enough to stop The Shadow Man and any Demons she might happen across. It works pretty simply (we think) ... you hold down the button, and let it go when wh
2020-06-01 14:19 UTC · Community Announcements · FossilGames
The one benefit to self-isolation is that we have been working ridiculous amounts on Sunshine Manor and so far have almost completed the first of five missions you will have to complete in order to escape the Mansion. Here's a sneaky peek ... {STEAM_CLAN_IMAGE}/37930203/43662727367a711e3ae88c40448b50f52a72a31d.png Sunshine Manor is a little different to Camp Sunshine as our star, Ada, can travel between the human and demon realm in order to solve the puzzles and free the spirits trapped inside!
Full appinfo as delivered by Steam PICS, changenumber 36432267. Also at /api/app/745730/raw.
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