Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:29 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-09-01 07:54 UTC · Community Announcements · Lapioware
Gameplay patch 9 is now live with the following changes: Achievements Halved Flying Shoebox achievement minimum time to five minutes in order to make it easier to unlock Fixed missed stop penalty and unlocking of the Amnesia achievement Made it possible to unlock other achievements at the same time with the perfection achievement Physics Fixed possible incorrect buffer position when two trains are coupled together Improved accuracy of physics calculations Optimised CPU and memory usage of physics simulation Miscellanous Fixed a crash when restarting a rescue scenario Fixed signaller to not tur
2026-08-12 16:43 UTC · Community Announcements · Lapioware
Gameplay patch 8 is now live with the following changes: Timetable editor Fixed timetable editor to always write decimal values using dot instead of the current culture setting of the operating system. If loading a timetable crashes the game, it may be because the timetable data was previously saved using decimal comma (and can be fixed manually using a text editor). Train editor Changed train editor to save vehicle data in text instead of binary format Audio Fixed packed .wav files possibly becoming corrupted when loaded Optimised loading of custom .wav files to reduce freezing Optimised CPU
2026-08-06 15:21 UTC · Community Announcements · Lapioware
Gameplay patch 7 is now live with the following changes: Graphics Adjusted sky colour, tint, depth-of-field and grain Fixed some scenery objects appearing in the wrong place for one frame when they're loaded for the first time Physics Fixed a bug causing unbraked wagons to push brake vans and locomotives downhill even with the brake fully applied Fixed a bug causing Class 03 brakes to be stuck even when they're shown as fully released Traffic Fixed six pathfinding bugs Fixed some stations in rescue scenarios having passing times greater than the arrival to the next stop Added missing Class 126
2026-07-17 05:56 UTC · Community Announcements · Lapioware
Gameplay patch 6 adds diesel brake tenders to the Mountain Pass freight runs in the Shift Experiment timetable, modelled by Radical Mesh. {STEAM_CLAN_IMAGE}/32116909/85a8f7dd520205f5ee0522443bb43982bfe5e042.jpg British Railways used diesel brake tenders to improve the braking capabilities of goods trains with unbraked wagons. They are essentially unmanned brake vans controlled from the locomotive. The low profile allows them to be coupled on either side of the locomotive without obstructing view. The darker shade of green is more accurate than the lighter one currently used on the Class 37 mod
2026-06-24 17:25 UTC · Community Announcements · Lapioware
The fifth gameplay patch is now live with the following changes: Visuals Fixed a problem with train cars sometimes briefly appearing in the wrong position Fixed LOD building for train cars to happen behind the scenes instead of overlapping the base model Fixed discontinuities in normals and texture coordinates for some models generated from cross sections like road surfaces Fixed material colour loading from .mtl files (fixes Class 205 cable colours) Fixed custom materials to use smoothness slider value when also using a metallic/smoothness map (was previously always 100% causing a shiny surfa
2026-06-02 16:02 UTC · Community Announcements · Lapioware
Inspired by the cutting edge graphics of Running Train, the fourth gameplay patch brings several enhancements to the visuals of Diesel Railcar Simulator, among other improvements. Sky and clouds Sunsets have darker clouds with more realistic sky colour and lighting. Clouds have more volume and variance in size. {STEAM_CLAN_IMAGE}/32116909/15fed4d75c606dfafd7908505dc2d99f69fc4b9e.jpg Trees Some tree models, like this London plane, have been upgraded. Adjustments to the screen-space ambient occlusion parameters make the dark insides of the trees less exaggerated. {STEAM_CLAN_IMAGE}/32116909/8809
2026-05-25 12:26 UTC · Community Announcements · Lapioware
The third gameplay patch is now live with the following changes: Penalties, scoring and achievements Adjusted collision penalty to make it less sensitive Prevented "changing gears with power on" penalty from triggering if engines are not running GUI Attempted to fix HUD gradient sign again Fixed content management list for trains to show unnamed entries (ones with no vehicles) Fixed driving settings menu to not show roles other than leading driver for rescue scenarios Changed returning back to previous menu to highlight the previously selected item automatically Added missing back actions to "
2026-05-18 11:09 UTC · Community Announcements · Lapioware
Gameplay patch 2 The second gameplay patch is now live with the following changes: Penalties, scoring and achievements Fixed "moved at booked stop" penalty to not trigger too early when coupling onto another train Changed "driving from wrong cab" penalty to only trigger at 5+ mph Changed "powering against brakes" penalty to only apply if power and brake are both at least 50% Added a penalty for running with the handbrake on Added a penalty for changing gears without shutting power first Reduced the effect of economy on overall score Fixed perfection achievement to trigger for runs shorter than
2026-05-11 08:24 UTC · Community Announcements · Lapioware
The first gameplay patch is now released with the following changes: Penalties Changed "power against brakes" penalty to only apply at 5+ mph Increased headroom for over-rev penalties Disabled gear shifting and missed horn penalties for now because they were not working correctly (might re-enable them later) Added small delays to some penalties that triggered too early Controls Fixed gamepad right stick to work for handbrake and starters Fixed pressing engine starter buttons with mouse to work properly Fixed gamepad menu navigation d-pad presses to not pass through to the shifter GUI Fixed gua
2026-05-04 08:17 UTC · Community Announcements · Lapioware
The gameplay update is finally here! This update brings more goal-oriented gameplay mechanisms and several quality-of-life improvements. Let's look at all the new features in this update: Career mode The new career mode offers an alternative to the individual runs, providing more continuity and balance between player choice and randomisation. Pick any route and start with the easiest runs, working your way up to the more prestigious ones as you gain experience points from successfully completed runs. Steam achievements A total of 21 achievements wait for unlocking. Some of them are meant to ex
2026-03-13 17:56 UTC · Community Announcements · Lapioware
The new user interface for the gameplay update could use a fresh set of background images so let's have a screenshot contest! This one has no specific theme so feel free to use any routes and trains, even unpublished ones. You can use either the current release version or the beta version as they have little or no graphical differences. Post your screenshot here or on the Discord screenshot channel. Please label your picture as "contest entry" in the description. The winner (as chosen by Lapioware) gets a Constracktion key and some of the best entries will be used as background images for the
2025-12-09 08:35 UTC · Community Announcements · Lapioware
Scenery patch 24 is now live with the following changes: Graphics Fixed missing triangles on some platforms and water zones Fixed shadow quality and vegetation shadows to work again (broken by the Unity update in the previous patch) Fixed flickering when entering and exiting tunnels Fixed possible incorrect textures at the edges of some terrain tiles Editors Fixed a possible scenery related crash when editing track in the route editor Fixed train models getting rotated by 180deg when packed Added chain link length and heading to node info text in route editor Updated steam_api64.dll and Steamw
2025-10-12 16:36 UTC · Community Announcements · Lapioware
Scenery patch 23 is now live with the following changes: Custom models, textures and materials Fixed a possible crash in custom model loading Fixed a possible crash when loading an .obj file Fixed custom models not being loaded correctly if there are multiple copies of the same route or train with the same id Fixed custom textures to load properly in some cases (like normal maps) Fixed custom normal maps to look right Fixed material handling to clear and reload materials properly (fixes custom materials becoming pink when restarting sim or editor) Fixed asset packing to not pack some textures
2025-10-06 08:43 UTC · Community Announcements · Lapioware
Scenery patch 22 is now released. This patch fixes the recently announced security vulnerability found in most games made with Unity.
2025-08-13 16:26 UTC · Community Announcements · Lapioware
{STEAM_CLAN_IMAGE}/32116909/52ab2eb89ecd466b36153f66cd9dd1e9288c9234.png Constracktion is a new track building and traffic optimization game based on the Diesel Railcar Simulator (DRS) codebase. The gameplay is very different, focusing more on building and less on realism. The theme is vaguely North American with a total of six desert and mountain maps. If you already own DRS, you'll get a -30% discount by purchasing a "complete the set" bundle containing both games. The bundle will be released at the same time with the game, on 1st of September. Wishlist Constracktion so you won't miss it! Wa
Full appinfo as delivered by Steam PICS, changenumber 38530198. Also at /api/app/750170/raw.
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