Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:02 UTC.
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2025-10-17 21:11 UTC · Community Announcements · andreasp79
This major update focuses on new content and changes requested by the community. To suggest new features and vote on features other players have suggested, join our Discord server: https://discord.gg/hadesstar Detailed changelog: New module: CERBERUS DRONE (Red Star Level 9)New One Time Event: Hades' Star Completist, starts November 27, 2025. Complete a series of special objectives by participating in all of Hades' Star game modes, and collect Crystals. Players who complete all objectives before the event ends will be awarded an exclusive Distinction.Added additional rewards and incentives for
2025-04-07 17:38 UTC · Community Announcements · andreasp79
This major update focuses on changes requested by the community. To vote on future update features, join our Discord server: https://discord.gg/hadesstar Detailed changelog: Named Ship Loadouts allow saving module configurations and quickly refitting other ships, or constructing new identical ships. Access from the Module Installation page. (https://discord.com/channels/255083954036670464/1206751668344197191/threads/1274969769434419201) Leap and Dispatch now show visual indicator for the AOE damage radius at the landing site (https://discord.com/channels/255083954036670464/1206751668344197191/
2023-11-07 13:56 UTC · Community Announcements · andreasp79
Additional Crystals awarded to all existing accounts, to help with the Dark Nebula transition. Check your Inbox message. Long time players will be awarded more Crystals. We recommend spending the Crystals towards economy upgrades described in the upgrade guide: http://blog.hadesstar.com/2023/10/dark-nebula-upgrade-guide.html Added additional free planet upgrades for certain accounts that were created pre-Dark Nebula Reduce build price for Battleship level 4 and over Shipment drone: Maximum capacity increased Shipment relay: Hydrogen prices decreased for Relay level 6 and lower Starter pack 2 s
2023-10-30 17:02 UTC · Community Announcements · andreasp79
This is the biggest update to the game since it first released, more than 6 years ago. Thank you to everyone in this community for supporting the game over all these years! Changelog: http://blog.hadesstar.com/2023/10/hades-star-dark-nebula-changelog.html Upgrade guide: http://blog.hadesstar.com/2023/10/dark-nebula-upgrade-guide.html
2023-10-18 21:09 UTC · Community Announcements · andreasp79
Over the past 2 years, we've been hard at work strengthening the foundation of Hades' Star, so that the game can remain popular and viable for many more years in the future. The result of this effort is called Hades' Star: DARK NEBULA, a massive update to the game that is coming soon to Steam. There are multiple posts at blog.hadesstar.com, describing the motivations, design goals and development process that went on during these years to give the update its final shape. You can review those if you want to dig deeper. However, most players will want to see how their daily gameplay will change,
2021-06-07 15:57 UTC · Community Announcements · andreasp79
Hades' Star latest update is live! For a full list of changes, see this post: http://blog.hadesstar.com/2021/06/20211-release-notes.html
2020-12-01 20:52 UTC · Community Announcements · andreasp79
{STEAM_CLAN_IMAGE}/33944744/03d5b079d5f63ec26bf475f500908b787386af61.jpg A major update has been deployed to the game. Summary of changes: • Blue Star and White Star changes, and new reworked Blue Star Leaderboards • New module: RELIC DRONE • New Flagship modules: DART TURRET and FLOATING SHIELD • Module balancing • User interface improvements For a detailed list of changes, see the blog post: http://blog.hadesstar.com/2020/10/20203-release-notes.html
2020-05-19 00:38 UTC · Community Announcements · andreasp79
{STEAM_CLAN_IMAGE}/33944744/dfecdfe64afa0a8e06b659c2eb55bb5fbee045b3.jpg A major update has been deployed to the game. Summary of changes: • Red Star Level 11, comes with a new Cerberus enemy and support module. • Credit Asteroids permanently increase daily Credit income - find them once per day on every Red Star level 2 and higher. • Other bug fixes, improvements and module balancing. For a detailed list of changes, see the blog post: http://blog.hadesstar.com/2020/05/20202-release-notes.html
2020-01-08 04:51 UTC · Community Announcements · andreasp79
{STEAM_CLAN_IMAGE}/33944744/4a295489e34dc8e6fa8c449d000f6478a905a4b5.jpg A major update has been deployed to the game. Summary of changes: • Build and upgrade your Corporation Flagship, and strategically pick what White Star battles to take it to. • Time Machine improvements. • Ability to instantly re-link all Warp Lane hubs to their previous connections. • Transports can now be ordered to start moving only after all their Artifacts are done loading. • Bug fixes and improvements. For a detailed list of changes, see the blog post: http://blog.hadesstar.com/2019/12/20201-release-notes.html
2019-11-11 03:24 UTC · Community Announcements · andreasp79
Private Red Stars are a great way to get fellow Corporation members to help you out and maximize your Artifact collection. Now is a great time to start looking for a good Corporation whose members work well together and play Red Stars cooperatively. On November 25, the 5th private Red Star season event begins. During the event, all private Red Stars will award event points to your Corporation, according to the star level, number of artifacts retrieved and Cerberus ships destroyed. The event lasts a week. At the end, the top 200 Corporations (over 5,000 players) will receive Crystal rewards. To
2019-08-07 13:28 UTC · Eurogamer
Supergiant Games' early access roguelike Hades has had its next major update, which includes a final battle at the Gateway to the Underworld. The BIG BAD update went live yesterday, and the patch notes show there's loads of new content to keep fans busy, as well as a bunch of bug fixes, of course. Some of the update's highlights include a brand new biome - the Temple of Styx at the very edge of the Underworld, a Final Battle that may let Zagreus escape at last, and some brand new enemy types to face on your journey. Read more
2019-05-10 07:09 UTC · Eurogamer
Hades is the latest game from Supergiant, a studio that sometimes seems to rival Klei Games in terms of classiness and poise and sheer polish. Hades is all about ancient gods smashing things up in the underworld. It's a Roguelite in which you fight your way through a shifting maze of classical horrors again and again and again. There is so much that's good about it I'm aiming to write something more comprehensive next week. For now, though, I wanted to talk about something I probably don't think about enough in games: the texture of the in-game world. This is mythology, right, so it's all anci
2019-05-06 19:19 UTC · Community Announcements · andreasp79
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33944744/d8916b8fb3d1cf600a53b097ca3eb7d8460f0c01.png We just released a major update to the game, with new content, changes to White and Red stars, module tweak and general polish. For the detailed list of changes, see here: http://blog.hadesstar.com/2019/05/20192-release-notes.html
2019-03-01 18:00 UTC · Community Announcements · andreasp79
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33944744/edcc251f7df283786f39f29753aa35e671d55bf9.jpg Private Red Stars are a great way to get fellow Corporation members to help you out and maximize your Artifact collection. Now is a great time to start looking for a good Corporation whose members work well together and play Red Stars cooperatively. On March 18, our 3rd private Red Star season event begins. During the event, all private Red Stars will award event points to your Corporation, according to the star level, number of artifacts retrieved and Cerberus ships destroy
2019-02-27 08:00 UTC · Eurogamer
Supergiant's Hades is in many ways a departure from the studio's earlier work. Unlike Bastion, Transistor, or Pyre, it's a roguelike dungeon crawler, and it's also the first of the team's games to be put out in early access. One thing that ties all of Supergiant's work together, though, is a strong narrative. Hades' protagonist is Zagreus, a blurry member of the Greek pantheon who is seen only through fragmentary texts that identify him as the son of Hades, lord of the underworld. (He may have later been merged with the myth of the god of wine, Dionysus, further obscuring his original tales.)
Full appinfo as delivered by Steam PICS, changenumber 37437721. Also at /api/app/755800/raw.
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