Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:02 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2024-12-30 20:11 UTC · Community Announcements · Dice
Hey everyone, I want to share an important update about Aimtastic. There will no longer be updates for the game, but it will remain playable in its current state for anyone who enjoys it. Aimtastic helped me through a time where I was deep in depression, where I could hardly even work an hour a day. Which was also the reason this game fell behind the other aim trainers. Aimtastic has served as a helpful tool for so many players. While other aim trainers now dominate the market, I’m happy with the game, and glad it could help many people improve their aim. (and hopefully not giving you carpal t
2020-10-15 14:23 UTC · Community Announcements · Dice
{STEAM_CLAN_IMAGE}/31727798/027e745bf6ca5daf2f25c10244d054b5645a67e1.png Aimtastic has been selected as the Official Training Tool of The Esports Combine, a Virtual Convention happening this weekend which is helping players get esports scholarships and semi-pro team invites. While it is short notice, it is completely free to join, so if you have time this weekend - check it out. We hope to do more with them in future events! https://gyo.gg/combine/indy/register/
2020-07-22 18:48 UTC · Community Announcements · Dice
This is the most advanced modding support of any aim trainer. You can basically do anything. The updates will be gradually pushed in four parts. In the current state, the implementation is primarily for modders, at least until it's polished up a bit more. Part 1: Gamemode and general modding Part 2: Player movement modding Part 3: Weapon modding Part 4: Map editor Go here to get started: https://github.com/MollerVictor/Aimtastic-Modding/wiki/Getting-Started I will also be hanging out in discord to help with any problems you might get. https://discord.gg/j6qhUUH This is the start of the next ge
2020-05-11 17:53 UTC · Community Announcements · Dice
Full Patch Notes (DLC) Two new gamemodes Limited FPS in menu to 30FPS Added crit sound Fixed particles effect on targets Fixed bug where it still spawned particle effects when you have turned it off in settings Fixed bug where older workshop items didn't work Fixed a points exploit Fixed where you couldn't set hit sound
2020-02-09 12:38 UTC · Community Announcements · Dice
Hi, One thing I been hearing a lot of people want, is a way of being able to track their progress, and now you can. This patch adds stats charts that tracks your score over time. So for example you can see how much you have improved since last year. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/31727798/1c6043a3c1a3ac5830af0dff911a880d9d9fe812.png Full Patch Notes (DLC) Added stats charts Fixed bug where your leaderboard failed to update sometimes Fixed relative zoom sens not updating Fixed bug where changing horizontal FOV, didn't do anything Fixed bug where changing cros
2020-01-31 19:37 UTC · Community Announcements · Dice
Hey All, We finally have a third person mode, it works on all gamemodes just go to settings and turn it on. It's still on alpha and gonna be continued to be work and improved on. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/31727798/39ffb0435d8f8d0b67426f01e2cc8f23246f1776.png Full Patch Notes Added third person mode (Alpha) Improved preset settings UI Fixed bug where your score didn't save to the global leaderboard. Fixed bug where sometimes the game sensitivitys didn't save or update your in game sensitivity Added light dark, wall texture Lowered difficulty on sphere tr
2020-01-24 20:11 UTC · Community Announcements · Dice
Heyo In the last patch I introduced huge graphics improvements. But it turned out they lowered peoples FPS way to much. Also people with older GPUs couldn't play the game anymore. So I decided to revert and redo the graphics. So the graphics gets downgraded a bit, but you avg around double the fps now. Also if the game didn't work for you in the last patch, it will work now. Update: The game is not working for dx9 users yet, but I working on it, to get it out as fast as possible. Added grades on the different game modes. You will get a grade (E, D, C, B, A, S), depending on how much score you
2020-01-16 14:07 UTC · Community Announcements · Dice
Hello everyone! This is the largest update for the game so far, doubling the amount of playable game modes from 11 to 22, I won’t go into detail on every mode here, but you can get a brief overview in this trailer. And to celebrate the DLC is on sale now, so get it while it's cheap. This update also contains a full graphics rework, and visual customization is in the works, allowing you greater freedom in how your game looks. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/31727798/86228560a39267b3f436b4d91497b83716dc274c.png When selecting a mode, you can now hover your mous
2019-07-27 19:26 UTC · Community Announcements · Dice
Fixed lightning on Sphere Targets Fixed Sphere targets spawning under ground. Made Sphere targets easier to see. (This is just a quick band aid fix, a better texture is coming in a later patch.)
2019-07-26 17:46 UTC · Community Announcements · Dice
https://i.imgur.com/OPHE3T2.png Reworked lightning. New Textures. Improved the looks of all maps. Made targets easier to see I wanted to improve the look of the game, and make the targets easier to see. Also wanted to get more consistent brightness across the maps, to avoid hurting peoples eyes. Lowered the muzzle flare and flash when shooting. Added so you can change X and Y sensitivity. Fixed bug where you couldn't write "." in sensitivity. Fixed bug where skeetshooting could spawn 1 more or less targets depending if you got lucky or not. Fixed bug where you could lower contrast to 0. Remove
2018-11-17 18:33 UTC · Community Announcements · Dice
Added Fornite and Overwatch sensitivity. Added horizontal FOV to options. Allow zoom FOV to be lowered down to 10. Fixed so use relative zoom sensitivity updates the UI, and only show the right setting. Fixed so you can change Brightness, Saturation, and Constrast in intervals of 0.1. Fixed bug where Inverted Vertical wasn't applied on startup. Added "Reset" keybinding to options. Fixed bug where "quake hit" had 54ms of silence before it played the sound. Fixed so player is centered correctly in 360 tracking room. Fixed reaction room leaderboard was sorted in the wrong order.
2018-11-04 16:04 UTC · Community Announcements · Dice
Added back accuracy % to the leaderboards. Your rank now updates directly after playing. Made the menu background darker. Fixed bug where your score didn't update if you got a lower score then your old one, in a gamemode where lower score is better. Fixed bug where your rank was ordered in the wrong order. Fixed bug where you couldn't start tracking room after playing it once.
2018-11-02 10:06 UTC · Community Announcements · Dice
Quick update to fix some game breaking bugs. Fixed bugs affecting Left To Right gamemode Fixed bug where Popup Targets gamemode didn't work. Gun model is no longer on by default. Fixed grey screen bug.
2018-11-01 23:56 UTC · Community Announcements · Dice
Most people would probably have wanted something bigger from this patch, but sadly I can't give it to you. I been focusing on getting the UI to a good state, so I can start focusing more on game play related things. Completely new UI, more streamlined and easier to use. Moddable UI. If you know html/css then feel free to edit the UI to however you want it to look like. The files for the UI is located at "GameDir/BrowserAssets" Rewrote the global leaderboard completely. This sadly means all scores got wiped, but is gonna allow better features in the future. Steams leaderboard didn't give me eno
2018-05-28 16:52 UTC · Community Announcements · Dice
Changeable Movement This was a requested feature from many. You can now edit all the movement values, and save them as presets. So you can quickly swap between movement from different games. Map changes I have made everything look a bit better, and added different heights you can shot from. UI Rework Whole new UI design, to make everything look better, and smoother. Big thanks to JOÃOZIN45 for making the UI. Patchnotes You can now delete room settings presets. Added two new gun sounds. Added background music. Added seprate volume controls for music, ui, gameplay, ambient. Added Fortnite sensis
Full appinfo as delivered by Steam PICS, changenumber 37437721. Also at /api/app/757240/raw.
{
"appid": "757240",
"common": {
"name": "Aimtastic",
"type": "Game",
"oslist": "windows",
"osarch": "64",
"clienticon": "781706904a612452217fee891295166fe983b085",
"clienttga": "033580795285f670440805b2b7c4958ff0f29fcc",
"icon": "caaa23272b66f95b1c8e77ce645c0d39d34ba465",
"logo": "94c48f794d502cd6252bc1aab698fc568e5c8f61",
"logo_small": "94c48f794d502cd6252bc1aab698fc568e5c8f61_thumb",
"releasestate": "released",
"steam_deck_compatibility": {
"category": "1",
"steamos_compatibility": "1",
"steam_machine_compatibility": "1",
"test_timestamp": "1775692800",
"tested_build_id": "5013076",
"tests": {
"0": {
"display": "2",
"token": "#SteamDeckVerified_TestResult_SteamOSDoesNotSupport"
}
},
"steam_machine_tests": {
"0": {
"display": "2",
"token": "#SteamMachine_TestResult_SteamOSDoesNotSupport"
}
},
"steamos_tests": {
"0": {
"display": "2",
"token": "#SteamOS_TestResult_SteamOSDoesNotSupport"
}
},
"configuration": {
"supported_input": "other",
"requires_manual_keyboard_invoke": "0",
"requires_non_controller_launcher_nav": "0",
"primary_player_is_controller_slot_0": "0",
"non_deck_display_glyphs": "0",
"small_text": "0",
"requires_internet_for_setup": "0",
"requires_internet_for_singleplayer": "0",
"recommended_runtime": "proton-stable",
"requires_h264": "0",
"requires_voice_files": "0",
"gamescope_frame_limiter_not_supported": "0",
"hdr_support": "0",
"requires_proton_soundfonts": "0"
}
},
"metacritic_name": "Aimtastic",
"small_capsule": {
"english": "capsule_231x87.jpg"
},
"header_image": {
"english": "header.jpg"
},
"library_assets": {
"library_capsule": "en",
"library_hero": "en",
"library_logo": "en",
"logo_position": {
"pinned_position": "BottomLeft",
"width_pct": "30.96902108385993",
"height_pct": "87.61372655206188"
}
},
"library_assets_full": {
"library_capsule": {
"image": {
"english": "library_600x900.jpg"
},
"image2x": {
"english": "library_600x900_2x.jpg"
}
},
"library_hero": {
"image": {
"english": "library_hero.jpg"
},
"image2x": {
"english": "library_hero_2x.jpg"
}
},
"library_logo": {
"image": {
"english": "logo.png"
},
"logo_position": {
"pinned_position": "BottomLeft",
"width_pct": "30.96902108385993",
"height_pct": "87.61372655206188"
}
}
},
"store_asset_mtime": "1749031784",
"associations": {
"0": {
"type": "developer",
"name": "Pixel Pointer Studios"
}
},
"primary_genre": "1",
"genres": {
"0": "1",
"1": "23",
"2": "37"
},
"category": {
"category_2": "1",
"category_15": "1",
"category_25": "1",
"category_30": "1"
},
"supported_languages": {
"english": {
"supported": "true"
}
},
"steam_release_date": "1517171340",
"community_visible_stats": "1",
"workshop_visible": "1",
"community_hub_visible": "1",
"gameid": "757240",
"store_tags": {
"0": "113",
"1": "19",
"2": "1663",
"3": "492",
"4": "493",
"5": "5055",
"6": "1774",
"7": "3839"
},
"review_score": "8",
"review_percentage": "93"
},
"extended": {
"developer": "Pixel Pointer Studios",
"isfreeapp": "1",
"listofdlc": "825470,950150",
"dlcavailableonstore": "1"
},
"config": {
"installdir": "Aimtastic",
"launch": {
"0": {
"executable": "Aimtastic.exe",
"type": "default",
"config": {
"oslist": "windows",
"osarch": "64"
}
}
}
},
"depots": {
"228985": {
"config": {
"oslist": "windows"
},
"depotfromapp": "228980",
"sharedinstall": "1"
},
"757241": {
"manifests": {
"public": {
"gid": "2786095023858572094",
"size": "1270620722",
"download": "425227536"
},
"(outdated)build_137": {
"gid": "6229259278672309532",
"size": "698616249",
"download": "106170864"
},
"(outdated)build_138": {
"gid": "5703022586444090149",
"size": "1392384174",
"download": "244685728"
},
"(outdated)build_139d": {
"gid": "8851465860160106341",
"size": "1601689479",
"download": "333065024"
},
"(outdated)build_141": {
"gid": "3909017150307770890",
"size": "1496588434",
"download": "526392272"
},
"(outdated)build_142": {
"gid": "6883427036964956073",
"size": "1166903851",
"download": "388625008"
},
"(outdated)build_144": {
"gid": "8855712512651899795",
"size": "1234437260",
"download": "401510704"
},
"aimtastic_modding_preview": {
"gid": "5609321514740720008",
"size": "1309381906",
"download": "446047808"
}
}
},
"workshopdepot": "757240",
"baselanguages": "english",
"hasdepotsindlc": "1",
"branches": {
"public": {
"buildid": "5013076",
"timeupdated": "1589244127",
"timebuildupdated": "1589244104"
},
"(outdated)build_137": {
"buildid": "2611823",
"timeupdated": "1537349434",
"timebuildupdated": "1521256998"
},
"(outdated)build_138": {
"buildid": "2811449",
"timeupdated": "1541116522",
"timebuildupdated": "1527482688"
},
"(outdated)build_139d": {
"buildid": "3316958",
"timeupdated": "1564163187",
"timebuildupdated": "1542479091"
},
"(outdated)build_141": {
"buildid": "4576908",
"timeupdated": "1579896643",
"timebuildupdated": "1579185242"
},
"(outdated)build_142": {
"buildid": "4606209",
"timeupdated": "1580498707",
"timebuildupdated": "1579903627"
},
"(outdated)build_144": {
"buildid": "4657188",
"timeupdated": "1589488586",
"timebuildupdated": "1581252054"
},
"aimtastic_modding_preview": {
"buildid": "5319912",
"timeupdated": "1595443497",
"timebuildupdated": "1595443422"
}
},
"privatebranches": "1"
},
"ufs": {
"quota": "1000000000",
"maxnumfiles": "1000",
"savefiles": {
"0": {
"root": "WinMyDocuments",
"path": "My Games/Aimtastic",
"pattern": "*.cfg",
"platforms": {
"1": "Windows"
}
},
"1": {
"root": "WinMyDocuments",
"path": "My Games/Aimtastic",
"pattern": "*.xml",
"platforms": {
"1": "Windows"
}
},
"2": {
"root": "WinMyDocuments",
"path": "My Games/Aimtastic",
"pattern": "*.bin",
"platforms": {
"1": "Windows"
}
}
}
}
}