2.0 Hotfix 3?
I add new controls to check the achievement system. Also, you can now see collected local achievements in-game menu. I'm tired of having achievement problems in every game i create...
Simple racing game. Our goal is to reach the exit by coming from the top of simple obstacles in 10 different maps.
| App ID | 758920 |
|---|---|
| App type | Game |
| Developer | ThroneLab |
| Publisher | ThroneLab |
| Release date | 2017-12-15 08:29 UTC |
| Release state | released |
| Store page | store.steampowered.com/app/758920 |
| Last store refresh | 5 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | ActionRush.exe | windows |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
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| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:35 UTC | $2.99 | $2.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 5250649 | 2020-07-04 07:16 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 228988 | windows | from app 228980 · shared install | ||||
| 228990 | windows | from app 228980 · shared install | ||||
| 229005 | windows | from app 228980 · shared install | ||||
| 758921 | windows · 64 | 311.65 MB | 154.91 MB | 3933182007144575148 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 5250649 | public | 2020-07-04 07:16 UTC | 6 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:29 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
I add new controls to check the achievement system. Also, you can now see collected local achievements in-game menu. I'm tired of having achievement problems in every game i create...
Fixes: - I changed achievement logic for World achievements. - I wrote local achievement controllers. It controls your achievement in-game and adds your Steam account. And reversed version of this. (I hope so) - Also i changed all levels a bit. (Really, a bit)
Fixed: - Achievements could not be obtained. - There were achievements that I forgot to add.
Since it was my first game on Steam, it was important to me, although it failed. It was a game I thought was fun, but I couldn't develop it in an interesting way. After two years of Steam adventure, I try to do something again. Although there are not big differences between older versions, I will do my best to attract attention. Now, let's see what's in the new version. - A completely new game. Yes, I wrote it all over again. I included many of my previous achievements in this version. - 10 maps. There were 6 in the previous game, this time there are 10. Maybe I will increase their numbers ove
-Steam Achieves are succesfully Added. -Interface Visuals are Changed. -An error is solved about time keeping -An Error is solved about option menu and Reorganized. -Now, All players finishing times are recording for each map. -Now, You are earning star by duration of the maps finish. -Simple fixes were made for lightning system. -Effect amount is decreased, so disturbing effects are no longer see on the screen. Apart from that fog amount is inscreased for far distances. -There are now checkpoints in the middle regions of the maps(Almost). -The World 0 is no longer consist of 2 different parts
-Steam Achieves are succesfully Added. -Interface Visuals are Changed. -An error is solved about time keeping -An Error is solved about option menu and Reorganized. -Now, All players finishing times are recording for each map. -Now, You are earning star by duration of the maps finish. -Simple fixes were made for lightning system. -Effect amount is decreased, so disturbing effects are no longer see on the screen. Apart from that fog amount is inscreased for far distances. -There are now checkpoints in the middle regions of the maps(Almost). -The World 0 is no longer consist of 2 different parts
- The zone required for Double Jumping is now indicated by the signs and "Follow". - The first "F" key was added to the first map to make it easier to understand for the interaction of the first "F" key. - Added extra cards to the first map. - Now the selected language is recorded after you have changed languages. So every time you log in you will not have to change language.
- The zone required for Double Jumping is now indicated by the signs and "Follow". - The first "F" key was added to the first map to make it easier to understand for the interaction of the first "F" key. - Added extra cards to the first map. - Now the selected language is recorded after you have changed languages. So every time you log in you will not have to change language.
- Map selection menu changed - The "Lost" menu will no longer be encountered after you have dropped from a certain distance. After passing the character drop point, it will be beamed back to the birth point of the map. - In the Settings tab, the Post-Process option changed the Graphic option, which was removed. - The settings chosen by the player will now be saved instead of being reset. The deletion of the player record will not affect the record file in which the settings are kept. - Packing of the game is renewed.
- Map selection menu changed - The "Lost" menu will no longer be encountered after you have dropped from a certain distance. After passing the character drop point, it will be beamed back to the birth point of the map. - In the Settings tab, the Post-Process option changed the Graphic option, which was removed. - The settings chosen by the player will now be saved instead of being reset. The deletion of the player record will not affect the record file in which the settings are kept. - Packing of the game is renewed.
Full appinfo as delivered by Steam PICS, changenumber 37437721. Also at /api/app/758920/raw.
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