Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:14 UTC.
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2025-06-26 21:50 UTC · Community Announcements · ShawnDoubleA
Hey Treachery in Beatdown City heads, I wanted to let y'all know that we're working on a semi-sequel to the game due out later this year, named Beatdown City Survivors, and there's a demo on Steam RIGHT NOW!It's a direct story sequel to Treachery in Beatdown City, but the gameplay is very different, yet still satisfying. The "survive-em-up" genre (or Bullet Heaven, survivors-likes, etc.) has a lot going on game release wise, so we wanted to add our own twist, using infrastructural decay, elemental effects, destructible environments, and of course, city buildings to the mix, and play with what
2023-11-22 00:09 UTC · Community Announcements · ShawnDoubleA
Hey y'all, Shawn here. As you probably know, we launched Treachery in Beatdown City straight into the pandemic! This was after 8 years of development post working at Rockstar Games, and it was 2 of us working on it "full time". Over the course of development we had family members die, gained and lost funding, and picked up new jobs just to keep going. {STEAM_CLAN_IMAGE}/33523521/a5e80dfedb8232c592552a10744c32187631394d.gif Everyone who played Treachery in Beatdown City in 2020 made our struggles worth it, and everyone who is still playing it now is amazing. I hope everyone who has Treachery in
2023-11-16 16:47 UTC · Community Announcements · ShawnDoubleA
Thanks everyone for reporting your issues! We've double and triple checked, so we hope they have been addressed in this patch. Cloud saves are fixed. We believe there was a conflict with when they were initially set up, and the current update that added achievements. Steam achievements require a different setup than previously accounted for, since we're counting how many counters/knife defeats/items you've used/etc. Bouncing between platforms should not be an issue. Quick saves are fixed, and no one should lose their save anymore. This was *usually* caused by a confluence of issues. Still some
2023-11-07 22:16 UTC · Community Announcements · ShawnDoubleA
Hey everyone, we have an Election Day gift for y'all - a free prequel (frequel?) starring The US President Blake Orama! https://store.steampowered.com/app/2578270/Treachery_in_Beatdown_City_UN_Trouble/ With an all new fireballing, centrist uppercutting, hurricanrama-ing moveset, Blake Orama is a blast to play as in this brand new prequel, featuring a whole new level, new art, new cutscenes, and of course, our new protagonist, the first newly designed character in over a decade. This is both a gift for fans, and a way to try the game for newcomers. Hope y'all enjoy, and make sure to play that s
2023-10-04 21:56 UTC · Community Announcements · ShawnDoubleA
Hey y’all! The Treachery in Beatdown City Ultra Remix DLC is OUT! https://store.steampowered.com/app/2288590/Treachery_in_Beatdown_City_Ultra_Remix/ Thank you to everyone who has supported us so far. Everyone who has bought the base game through today should have the DLC in their library. Please tell me if you don't. With the DLC installed, you should have this screen: {STEAM_CLAN_IMAGE}/33523521/366936c5ee016142d84cb89e2f2c4ee0a19fc21a.png We're going to be streaming here and there over the next few days, so come by and say hi!
2023-09-28 13:16 UTC · Community Announcements · ShawnDoubleA
Hey y’all, The new Patch is LIVE. This patch officially rolls the game into 2.0 territory. We also dropped trading cards in the game, so you can start collecting and getting your badge crafting on! Now, we have SO MANY patch notes, but I wanted to drop my fav of the bunch. You can find all of them below the following list. Also, there's a Mac build now. For all you Mac heads, please give it a whirl and let us know what you think! We only have one Mac for testing, and it's a Mac Mini, which we tested on extensively, so hopefully it's all good. Now, our top 10 patch notes! 1. In MOST fights, whe
2023-09-15 19:32 UTC · Community Announcements · ShawnDoubleA
Hey, what’s up everyone, First off, wanted to say THANK YOU for your patience. Getting this game out has been an immense amount of work. Case in point, in the last few weeks you may have seen our latest trailer on the MIX or elsewhere, and it unfortunately had a release date that we had to push back. We swore we had it locked, but game development often has other factors that don’t have anything to do with the game proper that can hold it up! But we are FINALLY LOCKED IN. October 4th, 2023. That is when the Ultra Remix DLC will be made available, and, if you own the game, you will gain access
2023-06-21 17:34 UTC · Community Announcements · ShawnDoubleA
Peace to all the fans of Beatdown City, current, past and future! {STEAM_CLAN_IMAGE}/33523521/a5e80dfedb8232c592552a10744c32187631394d.gif As you probably know, we unfortunately had to push back the Ultra Remix update. This wasn't done lightly as there were a bunch of reasons why we had to. Mostly exciting, some mundane. As we’ve mentioned before, the update is DOUBLE the size of the original game and most of the dev work has happened in the last year (vs. the many more years for the base game.) The Ultra Remix update is so big, I consider it Treachery in Beatdown City 2.0. And still everyone
2023-01-20 22:25 UTC · Community Announcements · Neonhive
Hello, residents of Beatdown City! Earlier this week at the New York Game Awards, we announced that Treachery in Beatdown City Ultra Remix, our huge new DLC update, will be released for FREE on April 27th to existing owners on PC and Nintendo Switch. Check out the new trailer You can hear me talking about our journey to make this update at the New York Games Awards here. The update is significant and will add three times the amount of content, with six to eight hours of new gameplay. This includes, but is not limited to, ~eight new maps, >80 new enemies from rich tourists and hipster cyclists
2022-11-04 23:44 UTC · Community Announcements · ShawnDoubleA
{STEAM_CLAN_IMAGE}/33523521/a499f541846b3c78f7929ba81db72dd9f4cc32c3.png Hello, residents of Beatdown City! As y'all know, we've been working on our update for a minute and this year we were convinced it would be out in 2022. Sadly, that's just not in the cards. BUT. This update ended up being much bigger than we ever anticipated. We’re not going to put a number on exactly how much bigger just yet, but what we can say right now is we had to expand the team (by a bunch), we had to massively upscale what we were building (by a bunch) and it’s added so much extra to the game that we’re truly surp
2021-06-24 16:00 UTC · Community Announcements · nuchallenger
Hey y’all, I know it’s been a long time, but we’ve been working away on getting this important update out (and future updates!) TL;DR 5 new languages Refined options screen Fixed some bugs Worked on Resolution options This latest update for Treachery in Beatdown City brings 5 extra languages. Latin American Spanish, Brazilian Portuguese, French, German, and Russian. So why the long time? Localizing the 16,000 word script took some time, but also took some review on our end. In general, it was an in depth process that took us longer to take care of than we expected. Adding languages meant we ha
2020-11-03 21:10 UTC · Community Announcements · nuchallenger
Live from East Fulton, it's #FIGHTSOMEONE FRIDAY... LIVE! Come kick it with Lead designer, writer and artist - Shawn - as he goes through East Fulton giving you some in depth looks at the characters of East Fulton, and a deeper look at the fighting system of Treachery in Beatdown City.
2020-06-28 22:51 UTC · Community Announcements · nuchallenger
Hey y’all, we’ve had a heckuva month. Treachery in Beatdown City has been in the literal news, our dope AF rap theme song has found new life and we have some actual game updates as well! First off, Treachery in Beatdown City had an amazing write up in the LA Times. It was even in print. Rock Paper Shotgun brought up that we indeed have an amazing theme song. Full single, plus remix & instrumental all available here. Current Update! Today we just updated the game to handle resolution options to better communicate your current resolution and to better support full screen on resolutions that aren
2020-06-17 08:30 UTC · Rock, Paper, Shotgun · contact@rockpapershotgun.com (Sin Vega)
I somehow missed the fact that Treachery In Beatdown City has its own full length theme, and it is the greatest thing that has ever happened. (more…)
2020-06-06 18:54 UTC · Rock, Paper, Shotgun · contact@rockpapershotgun.com (Sin Vega)
I somehow missed the fact that Treachery In Beatdown City has its own full length theme, and it is the greatest thing that has ever happened. (more…)
Full appinfo as delivered by Steam PICS, changenumber 37548373. Also at /api/app/762180/raw.
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