Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:24 UTC.
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2020-12-22 04:42 UTC · Community Announcements · Whiskeybarrel Studios
"Bah, I'm a gladiator not a pest control service!" - The Gladiator, Swords and Sandals V As part of this round of patches for all of the Swords and Sandals games ( eleven games to support now in total including spinoffs and remakes!), one of the games that needed the most love was Swords and Sandals V Redux. This game is by far the most complicated I've made (only Crusader Redux rivals it) and definitely one of the buggier games - RPGs so often are and this one had an incredibly convoluted development (both through the original and the remake!) Anyway, this patch is long overdue and I hope it
2018-03-19 15:30 UTC · Rock, Paper, Shotgun · contact@rockpapershotgun.com (Adam Smith)
Have You Played? is an endless stream of game retrospectives. One a day, every day, perhaps for all time. Gladiatorial combat RPG Swords and Sandals has been part of my life for a very long time, and yet I sometimes forget that it exists. Most recently I was reminded when I saw new Steam release Warriors: Rise to Glory! which appears to be a Swords and Sandals game in all but name. Then I noticed that Swords and Sandals 5 Redux is also on Steam. Maybe I’m not the only person who’s heard of this series after all! (more…)
2018-01-27 02:08 UTC · Community Announcements · eGames.com
Hey all, another patch has just gone up. This one was mainly to deal with issues surrounding the 'Third Ward' quest. It originally had a time limit but was proving to be very buggy for some users, so I removed the time limit. Patch notes here! Version 1.0.8: * Changed the Third Ward quest to remove the countdown timer - you now must do 30,000 points of damage instead. (This quest seemed to inexplicably fail for many people, so it was altered) * Fixed a bug where gladiators in the Sprint couldn't upgrade past level 1 armour * Added option to use Low Rez textures for gladiators (change from sett
2018-01-27 02:08 UTC · Community Announcements · eGames.com
Hey all, another patch has just gone up. This one was mainly to deal with issues surrounding the 'Third Ward' quest. It originally had a time limit but was proving to be very buggy for some users, so I removed the time limit. Patch notes here! Version 1.0.8: * Changed the Third Ward quest to remove the countdown timer - you now must do 30,000 points of damage instead. (This quest seemed to inexplicably fail for many people, so it was altered) * Fixed a bug where gladiators in the Sprint couldn't upgrade past level 1 armour * Added option to use Low Rez textures for gladiators (change from sett
2018-01-24 01:10 UTC · Community Announcements · eGames.com
Hi everyone, just a small patch to fix a few issues that I'd discovered with the game. * Fixed a bug where runes of strength, stamina, etc did not allocate a stat point correctly * Fixed a bug where sometimes torches would bug out when going into a dungeon * Updated some quest descriptions to more accurately reflect quest goals * Added low res arenas for machines with very low specs (will look more pixelated but you won't see the grey/black screen on arenas) * Fixed a bug where enemy gladiators sometimes timed-out while thinking of their next move May your swords be true in the dungeons deep!
2018-01-24 01:10 UTC · Community Announcements · eGames.com
Hi everyone, just a small patch to fix a few issues that I'd discovered with the game. * Fixed a bug where runes of strength, stamina, etc did not allocate a stat point correctly * Fixed a bug where sometimes torches would bug out when going into a dungeon * Updated some quest descriptions to more accurately reflect quest goals * Added low res arenas for machines with very low specs (will look more pixelated but you won't see the grey/black screen on arenas) * Fixed a bug where enemy gladiators sometimes timed-out while thinking of their next move May your swords be true in the dungeons deep!
2018-01-20 02:12 UTC · Community Announcements · eGames.com
Hey all, thanks for all the kind reviews so far - I'm working hard to improve the game with every new build. Patch 1.0.5 just went up and contains a bunch of fixes to the game. Here are the main patch notes: * Ultratus Amulet is back in the game ( was removed in earlier patch because it was buggy ) - Maximus and Ultratus players will find it in the intro screen to the dungeons. - This amulet reduces your death roll needed to 5 instead of 10. * Added an 'Error Log' button in the Settings screen. Toggle this on to see any errors the game might be throwing , so you can screenshot and send to supp
2018-01-20 02:12 UTC · Community Announcements · eGames.com
Hey all, thanks for all the kind reviews so far - I'm working hard to improve the game with every new build. Patch 1.0.5 just went up and contains a bunch of fixes to the game. Here are the main patch notes: * Ultratus Amulet is back in the game ( was removed in earlier patch because it was buggy ) - Maximus and Ultratus players will find it in the intro screen to the dungeons. - This amulet reduces your death roll needed to 5 instead of 10. * Added an 'Error Log' button in the Settings screen. Toggle this on to see any errors the game might be throwing , so you can screenshot and send to supp
2018-01-14 20:23 UTC · Community Announcements · eGames.com
Hey gladiators! As some of you may know, the Swords and Sandals series spans over five games and two spinoffs ( Crusader + Medieval ) - with at least two more titles either planned or in development. This, of course, can make for some interesting and confusing timelines and lore! For those of you who are interested in a finding out a little more about the Swords and Sandals universe, I've started writing an official 'Tome of Lore' document. In this document, I've written more about each Arena Champion, what happened to them after the tournament, a little about the famous places and heroes of t
2018-01-14 20:23 UTC · Community Announcements · eGames.com
Hey gladiators! As some of you may know, the Swords and Sandals series spans over five games and two spinoffs ( Crusader + Medieval ) - with at least two more titles either planned or in development. This, of course, can make for some interesting and confusing timelines and lore! For those of you who are interested in a finding out a little more about the Swords and Sandals universe, I've started writing an official 'Tome of Lore' document. In this document, I've written more about each Arena Champion, what happened to them after the tournament, a little about the famous places and heroes of t
2018-01-13 01:38 UTC · Community Announcements · eGames.com
Hey gladiators, we've just pushed Patch 1.0.4 up for the PC build of the game (Mac coming soon) - a few bugfixes and balancing. Patch notes here: * Reduced the difficulty level of the Gladiator Sprint mode by 25% * Fixed a bug where gladiators could keep attacking when their essence was near zero in dungeons * Fixed a bug where the most recent item found / bought couldn't be used in your inventory sometimes * Fixed the damage done by Sunder Armour ( will only do a small amont of damage if enemy isn't wearing armour, but double if they are) * Potential fix for gladiators who encountered a dunge
2018-01-13 01:38 UTC · Community Announcements · eGames.com
Hey gladiators, we've just pushed Patch 1.0.4 up for the PC build of the game (Mac coming soon) - a few bugfixes and balancing. Patch notes here: * Reduced the difficulty level of the Gladiator Sprint mode by 25% * Fixed a bug where gladiators could keep attacking when their essence was near zero in dungeons * Fixed a bug where the most recent item found / bought couldn't be used in your inventory sometimes * Fixed the damage done by Sunder Armour ( will only do a small amont of damage if enemy isn't wearing armour, but double if they are) * Potential fix for gladiators who encountered a dunge
Full appinfo as delivered by Steam PICS, changenumber 37437721. Also at /api/app/770070/raw.
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