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2019-02-07 00:03 UTC · Community Announcements · Templarius Games Studios
We know what is on everyone's mind. "Yoltrund was to be in early access for a year or less. The game came out in 2017 though and it's still not finished! What happened?" This post will explain in detail what has been happening over the past year. But to answer the question beforehand; Yoltrund was essentially put on hold for a brief amount of time, but weeks turned into months and into a year due to a lot of issues. So, let's go down a list to explain what happened The Hohenheim & Diaghaltas update was to be a big update; adding a new mechanic to the game (like how Hekehldahr did) and setting
2018-07-03 15:13 UTC · Community Announcements · Templarius Games Studios
So, here at Templarius Studios, we spend the month of July brainstorming our plan what we should do and where we are headed. This process helps us figure out our plans and ensure we remain on track with development and we have plans for the future. Now on top of finishing Yoltrund and releasing a new unique game, we have some more stuff for our development team; 2 new concepts that we think will be amazing and we want your input on what we should prioritise! To be clear, you're not voting on what game we should make over the other; both concepts will become games to be released. You are simply
2018-05-21 11:33 UTC · Community Announcements · Templarius Games Studios
After plenty more delays and a long time of no updates, we are proud to present the newest and freshest content for Yoltrund in the Canto IV update! Travel Hekehldahr, the Realm of Pride Canto IV: Hekehldahr, the Realm of Pride Leaving the dark Parforiah, my Master shows me the other realms of Yoltrund and I know then that my journey is far from over. I make my way to Hekehldahr, a realm trapped in Yoltrund where the selfish prideful are imprisoned and tortured by acid rain. Along this journey of mine, my Master leaves me, stating that someone is hunting me. Who is this hunter? And should I be
2018-03-27 19:03 UTC · Community Announcements · Templarius Games Studios
How's it going, everyone? I hope you all had a very nice month of Yoltrund. Beginning of the month, we have been proud to present the Canto II and III update to Yoltrund, bringing in Kurldehv and Parforiah. And after sorting some issues, we think the update is a nice addition to the game. We will continue to tweak the update behind the scenes to smooth some corners out. So, I believe it is time to fill you all in on the current progress of Yoltrund! What has been developed so far? Sadly, as of now, not much actual development has taken place for Yoltrund. After fixing some major launch issues
2018-03-27 19:03 UTC · Community Announcements · Templarius Games Studios
How's it going, everyone? I hope you all had a very nice month of Yoltrund. Beginning of the month, we have been proud to present the Canto II and III update to Yoltrund, bringing in Kurldehv and Parforiah. And after sorting some issues, we think the update is a nice addition to the game. We will continue to tweak the update behind the scenes to smooth some corners out. So, I believe it is time to fill you all in on the current progress of Yoltrund! What has been developed so far? Sadly, as of now, not much actual development has taken place for Yoltrund. After fixing some major launch issues
2018-03-09 19:01 UTC · Community Announcements · Templarius Games Studios
Here comes the biggest update to date for Yoltrund; two Cantos in one! Canto II: Kurldehv, the Steps of Judgement and Canto III: The Sea of Incontinence. Canto II: Kurldehv, the Steps of Judgement After sailing from the dark Tunnel, I arrive at the foot of a towering mountain shrouded in mist and wrapped in massive chains with ruins of an ancient temple peppering across the surface of the mountain. Flames and smoke lick the mountain as the shadows of tormented souls move up along the mountain to the peak. In the distance, a booming voice shouts. What new torments await me? Canto III: Parforiah
2018-03-09 19:01 UTC · Community Announcements · Templarius Games Studios
Here comes the biggest update to date for Yoltrund; two Cantos in one! Canto II: Kurldehv, the Steps of Judgement and Canto III: The Sea of Incontinence. Canto II: Kurldehv, the Steps of Judgement After sailing from the dark Tunnel, I arrive at the foot of a towering mountain shrouded in mist and wrapped in massive chains with ruins of an ancient temple peppering across the surface of the mountain. Flames and smoke lick the mountain as the shadows of tormented souls move up along the mountain to the peak. In the distance, a booming voice shouts. What new torments await me? Canto III: Parforiah
2018-02-16 21:09 UTC · Community Announcements · Templarius Games Studios
How's it going, everyone? I hope you all had a lovely Valentine's Day. Go to a fancy dinner? Someplace special? As for most of us, many of us have been working hard on the upcoming Yoltrund update, Canto II: The Steps of Judgement. Over the last few weeks, we'll go through what has been done (as well as summarize some ninja changes that have been made) Ease of use ninja update - already fixed. We recently noticed a minor issue that we sorted out in the last ninja update. When it came to loading scenes, the wrong manager was being used. While minor, the scenes weren't loading as smoothly as the
2018-02-16 21:09 UTC · Community Announcements · Templarius Games Studios
How's it going, everyone? I hope you all had a lovely Valentine's Day. Go to a fancy dinner? Someplace special? As for most of us, many of us have been working hard on the upcoming Yoltrund update, Canto II: The Steps of Judgement. Over the last few weeks, we'll go through what has been done (as well as summarize some ninja changes that have been made) Ease of use ninja update - already fixed. We recently noticed a minor issue that we sorted out in the last ninja update. When it came to loading scenes, the wrong manager was being used. While minor, the scenes weren't loading as smoothly as the
2018-02-07 23:42 UTC · Community Announcements · Templarius Games Studios
The awaited first update to Yoltrund is now here! Introducing the final piece of the first Canto: The Keter River! And don't forget we're still running that content poll on Reddit about dialoge box changes. Canto I: The Keter River The Dark Tunnel of Sorrow continues on into the abyss, but the deeper the tunnel goes, the brighter it becomes. There's salt on the air and the tunnel is not in as much of a dilapidated state. There's a cry of pain on the wind and the sound of water, but still water. And in this dark place, I meet one who is willing to help me. Will my new Master return me to the Li
2018-02-07 23:42 UTC · Community Announcements · Templarius Games Studios
The awaited first update to Yoltrund is now here! Introducing the final piece of the first Canto: The Keter River! And don't forget we're still running that content poll on Reddit about dialoge box changes. Canto I: The Keter River The Dark Tunnel of Sorrow continues on into the abyss, but the deeper the tunnel goes, the brighter it becomes. There's salt on the air and the tunnel is not in as much of a dilapidated state. There's a cry of pain on the wind and the sound of water, but still water. And in this dark place, I meet one who is willing to help me. Will my new Master return me to the Li
2018-02-01 18:04 UTC · Community Announcements · Templarius Games Studios
How's it going, everyone? I hope all of you had a pleasant first journey into Yoltrund (about as pleasant as Hell could be) and have had no issues so far. On a side note, we did notice a little oops that I (Michael) did with The Tunnel where the scene didn't end properly; it just black screened. That was fixed, although some of you may have experienced the issue. We are very proud to finally release our work so far and we're so excited for The Keter River scene to be added next week. We weren't able to finish all of the added features in time so we kept our February 7th release date for that u
2018-02-01 18:04 UTC · Community Announcements · Templarius Games Studios
How's it going, everyone? I hope all of you had a pleasant first journey into Yoltrund (about as pleasant as Hell could be) and have had no issues so far. On a side note, we did notice a little oops that I (Michael) did with The Tunnel where the scene didn't end properly; it just black screened. That was fixed, although some of you may have experienced the issue. We are very proud to finally release our work so far and we're so excited for The Keter River scene to be added next week. We weren't able to finish all of the added features in time so we kept our February 7th release date for that u
2018-01-24 03:05 UTC · Community Announcements · Templarius Games Studios
I regret to inform the community that Yoltrund will be delayed until January 31st due to build complications. We had some issues with the build that will not be ready until next week. Instead of releasing an already unfinished game in any worst condition, we're delaying it a week to sort out these issues. We will also be adding more content. We were expecting the final scene "The River Keter" to be released February 7th. However, in payment for this delay, we will take this time to add the scene to the game to fully finish Canto I. This way, we can provide more content to play through on the g
2018-01-24 03:05 UTC · Community Announcements · Templarius Games Studios
I regret to inform the community that Yoltrund will be delayed until January 31st due to build complications. We had some issues with the build that will not be ready until next week. Instead of releasing an already unfinished game in any worst condition, we're delaying it a week to sort out these issues. We will also be adding more content. We were expecting the final scene "The River Keter" to be released February 7th. However, in payment for this delay, we will take this time to add the scene to the game to fully finish Canto I. This way, we can provide more content to play through on the g
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