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Price history, US store (USD)
Date
Price
Regular
Discount
2026-09-11 21:48 UTC
$4.99
$4.99
DLC
AppID
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Price
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Branches
Branch
Build ID
Description
Updated
Password
public
4419233
2019-11-23 06:48 UTC
Depots
Depot
Name
OS
Size
Download
Public manifest
Notes
773361
windows
414.95 MB
29.60 MB
2033495632062511083
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
Build ID
Branch
Updated
First seen
4419233
public
2019-11-23 06:48 UTC
1 hour ago
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:48 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2019-11-23 08:17 UTC · Community Announcements · darlene.barker
Addition of visual indicators for levels that require completion of tasks before leaving a level. Refined messages in Tutorial and 1) Rendezvous levels. Addition of highlight feature to the game objects including hibiscus, coconuts, gizer plants. Update hummingbirds to damage player and a highlight to outline of artwork. Addition of a blue highlight to the pile of coins. Addition of shading to the coconut trees, coconuts, lime tree, and gems. Update volcano art and animation. Update player movement and animation for a smoother movement. Remodeling of cauldrons, hotel and surrounding suites, Br
2019-01-24 14:17 UTC · Community Announcements · darlene.barker
Minor changes from WinterPlay playtesting: Change level exit barriers on 0) Tutorials and 1) Rendezvous to disappear when the player has removed all the coconuts from the level in question. Removal of some platforms from levels 1 and 2. Also add some ground checks before triggering dialogue on levels 1, 2, and 8.
2019-01-04 23:23 UTC · Community Announcements · darlene.barker
Change messages to adjust to screen size--includes the coconut storefront. Fix abnormally large dot for moving skunk in Level 17. Fix the positioning of the life packs on Level 14. Fix the elimination of the sitting coconut cannon with a coconut bug on Level 3. Update sort order of dialogue system throughout each level. Update sizing of storefront for smaller screens. Addition of no coconut signage for witches platform. Update main menu pages including load screens, controls page for PC (see webpage for Partial Controller Support), and credits page. Update dialogue for Colonizer and his boxes
2018-12-08 05:21 UTC · Community Announcements · darlene.barker
Code changes to witch and her location within Level 7) Salem. Update to the mini map to include entry points for the hidden level entry points, mystery plant locations, and platforms. Fix the hummingbird and butterfly animations.
2018-12-06 10:05 UTC · Community Announcements · darlene.barker
Bug fix - player falling through wall in level 6. Rewrite the witch and clover code used in level 7. Clover has been moved to level 8. Reduce player max speed.
2018-12-02 09:48 UTC · Community Announcements · darlene.barker
Fine tune the platform art plus new boat. Simplify overlay messaging and dialogue script. Fix layering issue within Pirate's Lair--affects the ball and chain, as well as, the Player weapons. Raise the jump height and layering of mystery plants through levels 4, 5, 6, 7, and 13. Increase the number of health reloads in level 14. Addition of dead zone within levels 13 and 14. Update the game icon image.
2018-11-26 03:10 UTC · Community Announcements · darlene.barker
Bug fix for following: - lives being reset to 5 on Level 12) Kinsale and Level 17) Harris'. - coin and coconut count error occurring in Level 12) Kinsale and Level 17) Harris'. - score on win pages.
2018-11-19 10:27 UTC · Community Announcements · darlene.barker
Bug fix for treasure boxes allowing multiple access. Fix level 1 exit limitation. Fix collision on goat (level 12) and lizard (level 11). Remove very low resolution option from build. Fix 1. Pirate's Lair map issue. Some minor housekeeping.
2018-11-14 05:02 UTC · Community Announcements · darlene.barker
1) Partial controller support has been added for Xbox 360 controller. The user will still need to use the mouse and keyboard for interaction with other characters in the game, as well as, navigating the main menu. 2) Addition of a tutorial level that is accessible from the Start Game and will show up in the Level Select menu after. 3) Addition of more levels, both above ground and underground. 4) Expanded the story line for what happens when the player finds the family. 5) Updated level design throughout more in some levels than others. 6) New non-player characters including killer butterflies
2018-08-18 07:05 UTC · Community Announcements · darlene.barker
This update focused on the audio controls and balancing the sounds within the levels for a better game experience. We have added a new background soundtrack throughout the game. The main menu is updated with more controls for sound. Difficulty levels in now found in the Options > Controls. Updated the interactions for throwing coconuts at the witch and some other characters.
2018-08-03 21:58 UTC · Community Announcements · darlene.barker
Features: - You can now communicate with some of the NPC's within the game. Added a dialogue system. - You can now get a boost from a new mystery plant, as oppose to jumping tons of platforms. - You can travel more quickly down great lengths, using the collapsible platforms. Bugs: - Fixed a bug which kept you alive when you threw a coconut at the witch even after life ran out. - Fixed stacked skunks and tiling issues. - Fixed the background scrolling issues. Along with the above, added some window dressing for a better feel. Also update the general layer maps for some levels.
Full appinfo as delivered by Steam PICS, changenumber 34351876. Also at /api/app/773360/raw.