Security Patch
- Patch for Unity exploit
"The Dark Souls of racing games" - Some guy possibly. Round up your mates, pick your animal and mount up to fight in these ancient death races. Finally the age old question will be answered: Who's fastest? The emu or the tortoise?
| App ID | 773440 |
|---|---|
| App type | Game |
| Developer | Adrenasoft Studios, Thomas Glazebrook |
| Publisher | Adrenasoft Studios, Thomas Glazebrook |
| Release date | 2019-02-28 22:01 UTC |
| Release state | released |
| Controller support | full |
| Store page | store.steampowered.com/app/773440 |
| Last store refresh | 4 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | Primal Pursuit.exe | windows |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:35 UTC | $1.99 | $1.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 24566941 | 2026-08-05 06:51 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 773441 | windows | 2.36 GB | 1022.35 MB | 980446106697142223 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 24566941 | public | 2026-08-05 06:51 UTC | 4 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:34 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
- Patch for Unity exploit
Updated to the new logo in the main menu. Added a link to my next game Kingdom Conquer in the menu.
Changed the movement system to no longer use forward/backwards input. This brings the controls back to the original concept of the game where you'll need to think of creative ways to slow down or speed up if required. Improved support for Ultrawide and trivial aspect ratios. Improved compression of assets resulting in ~40% smaller disc size and increased FPS.
Changed the party size limit in the main menu from 6 to 12.
Adjusted AI to be less difficult. Increased the ambient brightness on tracks that were too dark to increase visibility of hazards.
- Localization support has been added for the following languages: Korean Japanese Simplified Chinese Russian French German Italian Spanish Portuguese - 32bit processor support has been discontinued due to this implementation of CJK characters.
Fixed the game crashing in the main menu as a result of only having the Mammoth clan unlocked. (Thanks Pepsiman and Novronio). Mammoths can now also run through water. Updated menu logo.
Fixed a multiplayer issue that was a result of splitscreen being added. (Thanks 4じょうきおと)
The movement of animals has been drastically overhauled to provide a smoother yet more rewarding experience for those who can manage their speed and steering effectively. Along with this, animals can be overextended when sprinting, be it for strategy or if you haven't been paying attention and the longer you can maintain drifts for the more bonus adrenaline you will gain for boosting when you exit. We've also added a Speedster difficulty for those out there seeking more intense thrills. The new Totem Cup grand prix was designed to showcase the new movement system, featuring new types of twists
Features New grand prix, Totem Cup. New Mammoth clan. Local split screen mode for up to 4 players. New Speedster difficulty setting, the fastest in the game. Gameplay Updated sprint system. New steering / drifting mechanics. New accelerating / braking system. Animals no longer collide. Bots can no longer stack too many of the same clan. Reduced timer in elimination mode. Reduced Lizard's sun wall size. The same map won't appear twice in a row in Wild Mix. Reduced confusion durations. Adjusted difficulty timer multipliers. Giant mammoths added to Mammoth Mountain. UI Fixed UI clipping in higher
While we've been busy with the first free content update for Primal Pursuit, we took some time to make a collection of scenes for those who use Wallpaper Engine. The collection features landscapes from the game including a few sneak peeks at the new Totem Cup. It can be found here or by searching for Primal Pursuit in the application. Enjoy! https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33363558/ed264c03d1727c153e90af44def183a1005e4e46.jpg
Hello racers! Since we released Primal Pursuit you may be wondering what we've been working on. Firstly, we've been looking at the movement system and have come up with some ideas to improve upon it. The most major change is that the animals will no longer run on their own without holding any buttons. The initial purpose of having them run automatically was to help you feel like you were really riding an animal. Ultimately however, this provides less control and requires no input from the player, which doesn't feel great. Now if you let go of the forwards button your animal will slow down and
Online matchmaking will now be set to US regardless of user set region. Private lobbies are not affected.
Misc Fixed Time Trials thinking it was in Wild Mix mode. (Thanks Z-BOY). Improved collisions of invisible walls in Alpine Maze. Added more loading tips. Video Improved UI layouts for 4:3 and 16:10 modes. Walrus 'suck' particles fade out. Audio Limited the player collision impact sound.
Misc Added more respawn points for Alpine Maze. Removed a small invisible wall on Outback Oasis. Circuit tracks in Time Trials now have the same amount of laps as the multiplayer version rather than single player (less laps). Multiplayer Members of your party's animals should now properly appear within the main menu. Increased round time for Mushroom Madness. Walrus slap particles should disappear properly.
Full appinfo as delivered by Steam PICS, changenumber 37823995. Also at /api/app/773440/raw.
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