Version Update 1.55.8.57
Fixes Fixed Spikes Traps not killing player Fixed collision with walls when standing on the elevator. Fixed a few collisions in the Mines Levels. Fixed issues where we could go through the cranes in the burntlands levels
Embark on a perilous journey in Ruzar - The Dark Stones, the sequel to Ruzar - The Life Stone. Explore mysterious realms and uncover the secrets of the Dark Stones, with enhanced gameplay testing your skills in treacherous dungeons.
| App ID | 778440 |
|---|---|
| App type | Game |
| Developer | Hammer Glass Studio Inc. |
| Publisher | Hammer Glass Studio Inc. |
| Release date | 2024-07-26 16:17 UTC |
| Release state | released |
| Localized names | french Ruzar - Les Pierres des Ténèbres |
| Store page | store.steampowered.com/app/778440 |
| Last store refresh | 5 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | Ruzar_TheDarkStones.exe | windows |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
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| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:45 UTC | $17.99 | $17.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 17271342 | 2025-02-13 14:21 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 778441 | windows · 64 | 6.65 GB | 1.51 GB | 6439720627021885536 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 17271342 | public | 2025-02-13 14:21 UTC | 5 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:46 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
Fixes Fixed Spikes Traps not killing player Fixed collision with walls when standing on the elevator. Fixed a few collisions in the Mines Levels. Fixed issues where we could go through the cranes in the burntlands levels
Fixes Fixed alternate location spawn point in the BurntLand level when using a special boat Fixed Creature navmesh in a Catacomb area Fixed Collision issues in the Beach level Fixed the book quest item now showing up when a quest is triggered in the Catacombs. Fixed an issue preventing notes to be added. Reduced the default torch weight, damage range and attack delay.
Fixes Added a quest item message after completing a challenge in the Brent's Family Crypt.
Fixes Updated two map tile tags to display the correct walls in a Crypt Level. Updated the collisions for some environment assets in a Crypt Level.
Fixes Fixed some settings that were not refreshing correctly when changing the values. Added a missing ceiling in the Mines.
Gameplay Updates Added the current level location name to the map menu. Fixes Fixed missing localization for crafted items in some languages.
Fixes Fixed the elevator transition from the cemetery to the crypt level. Added 1 chest key in one of the Crypt Level. Removed a lock on a chest required for a quest. Fixed Blurry Languages.
Hello everyone, I want to take a moment to sincerely thank all of you who have supported the development of Ruzar - The Dark Stones, especially those who took the time to test the game, report bugs, and share their feedback. Thanks to your valuable help, the game is in much better shape today. I’m happy to announce that I’ve added a group of people to the game’s credits in the "Special Thanks" section for their support. Here’s the list of players who significantly contributed to improving Ruzar - The Dark Stones: Dégay Péter Seven Robilar5500 Matej Stepanek Wizard Worm (Roman Mykhailov) Klaus,
Fixes Creature will now correctly resist poison, fire, ice and light spell effects.
Fixes If the player saved while in a poison area, the poison setup was not resetting upon reloading. Fixed missing collision on two high walls in the catacombs. Moved the UI screen effects (poison and other effects) behind the main UI to keep the characters UI visible. The UI screen effects for the poison (and other effects) are now correctly reset on reload.
Fixes Fixed an issue with trap holes, which will now reload and correctly play their current states when linked to pressure plates.
Fixes Skeletons in the Old Cemetery won't spawn one after each other anymore.
Fixes Boss Fight: The progression of different stages has been tweaked so that each stage triggers during the fight. Campfires: You can now walk through campfires to prevent potential situations where you could lock yourself in an area. When creating a new character in the main menu, the upgrade icon (+) is now disabled for skills. The loading screen title and description will now reflect your actual location when reloading a game or using binding stones. Fixed an issue where the Binding Stone Travel Button would reset on click when a destination was selected. New rules have been added for cam
Fixes Fixed an issue where the Trap Hole would not reload its correct state in specific situations. Fixed an issue where the Spike Trap would not reload its correct state in specific situations. Fixed an issue where generators would respawn unique creatures after they were killed. Fixed issues with the inverted camera options.
Fixes Fixed an issue where "press any key" on the loading screen could potentially remain visible. Gameplay Updates The attack frequency of one of the boss fights has been lowered and is also influenced by the difficulty level.
Full appinfo as delivered by Steam PICS, changenumber 37437721. Also at /api/app/778440/raw.
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