Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:55 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2020-05-02 13:49 UTC · Community Announcements · Corbak Games
{STEAM_CLAN_IMAGE}/31929865/7ce29a686ac358d49e6cd241f7ecf12b73f2a57a.jpg Hello everybody, We hope you are doing well and we just wanted to share some updates on the game. We were hard at work to give our little shinobies some powers that could reveal a little bit of their personnalities. {STEAM_CLAN_IMAGE}/31929865/232d59c1dafd843f4300b0a784b6f59069ea8bf1.png Aka got the bomb'origami. You can throw a bomb and make it explode whenever you want or let it explode 3 seconds after launching it Chairo can make a wood clone of himself that will stop any projectile launched at him, it will stay indefi
2020-04-12 14:55 UTC · Community Announcements · Catuvolcus
- Fixed the issue of the missing ground hitbox in the beach area.
2019-02-26 21:48 UTC · Community Announcements · Corbak Games
Hello everyone, hope your doing good! We have some news to share with you. As the title said, Shinobi Bad Buddies will become free to acquire on steam in the coming days ːsteamhappyː There are reasons behind this move and the first one is that we couldn't properly market the game and that it was our very first big project. We do not come from the AAA sector, we are just gamers that love indie games. Unfortunately with all of what we have tried to advertise, market, communicate, we failed to actually manage to do it efficiently and this resulted in the non-existent community around Shinobi Bad
2019-01-25 10:35 UTC · Community Announcements · Corbak Games
Devlog #9 | v1.1.0 https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/31929865/dcf125f1f1f46342f7e0ec96e5b94ce73fb2d3dc.png Hello everyone! We hope you had a great happy new year and a good start for 2019 ! :) As for us, we were hard at work focusing on bug fixing, getting back and forth with beta-testers and reducing technical debt to make the game more pleasant to play. But as we were slaying some bugs we also made some major improvements and added some cool weapons to the game too! 2018 was a long year for both of us and Shinobi Bad Buddies was born in August 2017. As it is
2018-12-07 14:01 UTC · Community Announcements · Corbak Games
Devlog #8 | v1.0.1 Hello everyone ! After the release we had many things to do :) We took a little break of course for participating in the ludum dare game jam, https://ldjam.com/events/ludum-dare/43/suicidal-knight Now we are back to work! We will soon update our roadmap for the future of Shinobi Bad Buddies. Right now we continue hunting for bugs and enhance the current gameplay so here is a little patch! Have fun! Bug fixes fixed mouse pointer visibility issue on some menus removed unsupported french accent from texts fixed some clipping issues in the backgrounds fixed a bug with the hook t
2018-11-28 17:40 UTC · Community Announcements · Corbak Games
Shinobi Bad Buddies is finally live! We are so happy and proud to present you the game. It has been a long year, we worked hard, and tirelessly to create the game as we have imagined it. And as we release it today, we will continue to enhance it and deliver a better experience for you. We really have given a lot of love and heart to this game, and we are proud to present it to you today. We know that we haven’t been communicating much around the game, and surely this will hurt us the most, but as you know we are here to tackle any issue the best we can :) Of course we are also counting on you,
2018-11-23 16:52 UTC · Community Announcements · Corbak Games
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/31929865/4151aa65bd60ba4ea0fda71981a186ff2a0918a4.jpg Hello everyone, Well how can I say this? Okay the game is not going out today… and we are sorry for that. (it’s a relief to have just said that) For the few of you who follow us you must be wondering why, right? Well because we were living in a cave these last few weeks to finish the first version of the game and as we finished it yesterday, like late, we went out and saw that it was the autumn sale on steam… Yeahh! Happy Thanksgiving ! Happy black friday! And happy us that
2018-10-23 17:00 UTC · Community Announcements · Corbak Games
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/31929865/46d9a9c853268a8286caf3d47d75043908536de8.jpg Today we are happy to announce that in one month, on the 23rd of november, Shinobi Bad Buddies will go out of its early access ! It was a long year, lots of things has happened, many sushis were eaten and many bugs were beaten ! As the result of this, we implemented a little solo story to the game, made more assets, gave it more personality. We hope that for those who bought our game, followed us during the course of the development and added it in your wishlist will be happ
2018-10-08 08:23 UTC · Community Announcements · Corbak Games
Hello everyone, We are happy to announce that Shinobi Bad Buddies entered Beta-testing ! We are finishing the game with what we had in mind During the course of the development, we had to change the original idea of what SBB would look like. It was a difficult choice, but we succeeded in implementing a story that would not have been possible with the first version of the game. We are very proud of what we have achieved so far for the game. As we are independant, and passionate about making games, we wanted to offer the best experience possible. That is why we had to remove some planned multipl
2018-07-21 08:42 UTC · Community Announcements · Corbak Games
Devlog #7 https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/31929865/f3d470972e9c00a6ebc85999777919ec1dff84db.png Hello everyone ! We have been hard at work on creating the story for the game. The structure of the story is finished and we have prototyped all the scenes. We are not done with the linking of all these scenes which is why we can't publish it already But the good news is that we are progressing fast and we will start the first private beta tests soon. That means that the end of the early access is getting close! Here is a little pic of what dialogs looks like in th
2018-04-28 08:40 UTC · Community Announcements · Corbak Games
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/31929865/d5266d7499e113f295292435d7497d4e7fc5ac8c.jpg Hello everyone, In the last weeks we worked a lot on what the future of Shinobi Bad Buddies will be. We gave this a lot of thoughts and we have decided to bring new changes to our game to give it more meaning. We realized that with all the mechanics we developed until know, and seeing that the gameplay was the main component of our game, just creating little missions was not enough to experience all the gameplay mechanics we implemented. We decided to bring a little story-dr
2018-03-30 10:42 UTC · Community Announcements · Corbak Games
Devlog #6 | 0.3.1 bug fixes and improvements https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/31929865/2fe9151ae6319b553682a758471fcc28cd0e98c4.png Hello everyone ! we fixed some bugs and made some improvements towards the gameplay and the game in general. You can now see directly at your belt and enemies’ belts if they still have some shurikens left or not. In the heat of the action you don’t need to look at the HUD you can directly see if you have some shurikens left! We are still hard at work and are open to any feedback or issue you can encounter during a game. Let us kno
2018-03-30 10:42 UTC · Community Announcements · Corbak Games
Devlog #6 | 0.3.1 bug fixes and improvements https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/31929865/2fe9151ae6319b553682a758471fcc28cd0e98c4.png Hello everyone ! we fixed some bugs and made some improvements towards the gameplay and the game in general. You can now see directly at your belt and enemies’ belts if they still have some shurikens left or not. In the heat of the action you don’t need to look at the HUD you can directly see if you have some shurikens left! We are still hard at work and are open to any feedback or issue you can encounter during a game. Let us kno
2018-03-19 21:09 UTC · Community Announcements · Corbak Games
Devlog #5 | 0.3.0 http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/31929865/bb145f633b6bd81a01aca76d68a1745bddff386c.png Hello everyone ! In this update we present you a little functionality that you can find in multiplayer mode now, the team mode ! Before you could fight only for yourself but now you are finally able to fight as a team with your buddy against other buddies, or against the AI. Double jump You can now double jump in the game, it is available to anyone and we think that this will make the gameplay more dynamic. I hope you will like it and if you have anything
2018-03-19 21:09 UTC · Community Announcements · Corbak Games
Devlog #5 | 0.3.0 http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/31929865/bb145f633b6bd81a01aca76d68a1745bddff386c.png Hello everyone ! In this update we present you a little functionality that you can find in multiplayer mode now, the team mode ! Before you could fight only for yourself but now you are finally able to fight as a team with your buddy against other buddies, or against the AI. Double jump You can now double jump in the game, it is available to anyone and we think that this will make the gameplay more dynamic. I hope you will like it and if you have anything
Full appinfo as delivered by Steam PICS, changenumber 38743314. Also at /api/app/786350/raw.
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