Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:42 UTC.
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2022-12-21 02:03 UTC · Community Announcements · Greffer
{STEAM_CLAN_IMAGE}/32724850/9c076814dc65f5bb1451bde7675760820bf14b12.png In Memory of TITAN: The Final Push. Hi it's been a while, and there is a lot I need to tell you. I've been working on IMOT a couple of years and its been a roller-coaster since then, I've learned a lot as a solo dev and I'm glad I endured all the ups and downs to finish In memory of TITAN. It all started as a side project, but eventually, it turned out to be an all out adventure. From the base prototype to a functional vertical slice, to what the game is now, there has been some innovations. I worked my project from a tur
2021-12-18 11:59 UTC · Community Announcements · Greffer
{STEAM_CLAN_IMAGE}/32724850/21a6748ba6403a4a6693f604fd1d0c4cfa5593a1.png The Gathering Storm, will change the way In memory of TITAN is played, revealing IMOT's unique gameplay twist to the RTS genre. We build a full RTS game based on the rules and features of a Turn-Based game, pre-calculations are still king but it's up to the player to make key decisions on a timed basis. Changes: - New Shaders, and GPU support. - New Illumination workflow. - TONS of bug fixes: still a long way to go - Disabled turn-based perks and upgrades: We are planning on changing the way they interact with the ships v
2021-12-03 15:00 UTC · Community Announcements · Greffer
{STEAM_CLAN_IMAGE}/32724850/6454ba7d5b5a68d007edc475e8e4251b06bd4615.png 2 years ago we showcased our concepts for In memory of TITAN moving forward, and the wait is finally over. The Gathering Storm starts on beta 0.8.2 patch releasing on friday 17th for december 2021. We will be implementing major changes on gameplay, mechanics and interface on the upcoming public beta patches. {STEAM_CLAN_IMAGE}/32724850/c431f4cc76ba7f6b6054bc6083dd0e35a6e6b82e.jpg - The grid is gone! Movement grid will no longer be visible, allowing for some volumetric and distance based mechanics. No more fixed grid mecha
2018-10-30 02:16 UTC · Community Announcements · Greffer
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32724850/d5fc8e88aca629074605504c9130cc21d5de7b08.gif Eva: Syntetic Humanoid Assistant Hi folks, It's been a while since our last announcement, this one will a long one. So brace yourselves because there is a lot I will cover on this post. First of all, I'm starting a weekly devBlog, and will be updating our Opt-In-Tester* beta build each time we do changes for testing purposes, we used to keep our testing builds private but that's the first change we are introducing, we want all of you to be able to experience In memory of TIT
2018-09-01 23:14 UTC · Community Announcements · Greffer
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32724850/4fc0cd463c869851460101e92f7977acd0ea380f.jpg Patch Notes: Balanced weapons and passive systems. Added ship highlight during turn phase: To help identify friend from foe and other proximity mechanics, intractable ships/objects will be highlighted. Added installed ship perks on the ships HUD. Added weapon quick access buttons on the ships HUD. Added quick access turn ending buttons on the ships HUD. Added quest pointer on mission select screen, it helps locating active quest and main quest missions. Added Siege mode capa
2018-06-02 07:18 UTC · Community Announcements · Greffer
Hi, In memory of TITAN v0.01 is available now! IMOT is currently on Early Access and comes with: 5 history missions with approximately 5-7 hours of play. (Prologue) 11 Ship-class. 15 Weapons. 15 Perks. Turn-based initiative system. Ship loadout system. (Work in progress) Passive proximity combat AI (RTS element) Destroyable levels. (Work in progress) Solar system exploration through missions zones. Procedural system of cameras for combat cinematics. (Work in progress) Our Art and UI elements are not final and most of our systems need testing still. We will update the game on a weekly basis, mi
Full appinfo as delivered by Steam PICS, changenumber 34838785. Also at /api/app/787780/raw.
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