quick fix v 1.2.3
Minor bugs Updated languages
Take the ultimate quest and discover the secret of the Waxworks! Embark on the fight of your life as vicious creatures, and mutants are ready to rip you apart. This gory horror game has no mercy and dares you to enter its ghastly world. Will you rise to the challenge or die trying?
| App ID | 788670 |
|---|---|
| App type | Game |
| Developer | Went2Play LLC |
| Publisher | Went2Play LLC |
| Homepage | https://went2play.com/waxworks-the-curse-of-ancestors |
| Release date | 2021-12-20 13:58 UTC |
| Original release | 2020-01-08 08:00 UTC |
| Release state | released |
| Content descriptors | Frequent Violence or Gore, General Mature Content |
| Store page | store.steampowered.com/app/788670 |
| Last store refresh | 2 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | WaxworksSE.exe | windows | Waxworks: Curse of the Ancestors |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:21 UTC | $14.96 | $14.96 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 9424189 | 2022-08-31 12:51 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 228986 | windows | from app 228980 · shared install | ||||
| 228990 | windows | from app 228980 · shared install | ||||
| 788671 | windows | 7.99 GB | 7.79 GB | 4249094250399191446 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 9424189 | public | 2022-08-31 12:51 UTC | 2 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:21 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
Minor bugs Updated languages
UPDATE 1.2.1 ---fixed--- Graveyard intro lagging Inventory items have duplicates Saving game brings up fatal errors Dead girl is still alive Killing Necromancer brought up wrong tasks Soldier stuck by the boulder Some doors and player's position changed Items falls on the floor in the Chapel Shooting at Necromancer is not accurate Added lever interaction in the elevator Added missing cane with sword Thief is not responding Cops can make noises Chinese localization has been scratched off Whistle is not working with the Gang Camera problem in the Warehouse Weird death numbering NPC fighting dire
Quick fix: Chinese and Turkish localization are fixed and visible
- Added Turkish and Chinese localization - Fixed and updated previous localization - Fixed icons - Disabled some unnecessary events - Fixed water in London - Fixed Pubkeeper doesn't recognize opened letter - Fixed some placeholder texts - Updated NPC in the Pub cannot die now - Fixed some tasks from previous levels appears in other levels - Fixed interaction with Thief after talking to Pubkeeper - WIP: UI character neck glitch - Fixed London map fully covered - Minor updates for the Witch - Fixed witch's hand disappear in the wall + interaction - Fixed with stuck in the wall and another minor
We are finally releasing a full version of new Waxworks!
UPDATED: -NPC and Weapons stats -Some interactions with objects and distancing -Vampire dialogues timing -Serialization and savings -Characters snapping points harden (beta) -Zombies drops healing -Graveyard level items updated
FIXED: - bug with broken glass (debug) - Interaction overall (debug) - Interaction with plaques in Museum - Snake is missing RMB energy - Updated weapons HPs - Enemies are too weak - Necromancer's stuff vs framerate - Player has 100 HP now
FIXED: - Blue energy randomly appears (General) - Alligator overall update (Egypt) - Map function (General) - New HP / HIT stats (Beta testing Nemesis TAB) - Perks turned off (General, temp) - Poisoning update (Mine) - Loading into Museum has only two levels finished - Falling through the wall (Egypt) - Updated Polish localization (thanks Kamil) and some minor bugfixes
FIXED: - Cannot receive antidote from Scientist - Necromancer projectile - Dialogue with engineer and soldier - Gate had a lock after closing - Esc close menu now - Egypt was not closing after finish - Blurred screen behind the menu - Death after wagon reach elevator - Sit down while talking to Scientist - Updated German localization (thanks Joern)
FIXED 0.7.1: - broken crafting / impossible to combine items - After Load game, player couldn't pick a metal bar (Mine) - Added second Brooch, player was stuck if he forgot to pick it up (Egypt) - Weight puzzle issues with placing weights and serialization (Egypt) - After finishing a level, player is back in front of Museum (General) - After Load game, High Priest was back alive (Egypt) - After Load game, Dracula was back alive (Graveyard) - Incorrect VO dialogues in certain spots (General) - Necromancer's magic projectile doesn't have a texture (Graveyard) - Wrong icon on puzzles (general) -
This is a HUGE UPDATE 0.7.0 BETA -------------------------------------- New GUI Improved AI Added new Egypt level (beta) Added new Museum level (beta) Added new Cutscene (more coming) Added Map (M) Added 6 Languages (beta) Skipable dialogues Improved performance -------------------------------------- Tons of bugs fixed: fixed items duplicates fixed characters duplicates fixed save game serialization for all items fixed broken save game system, that required to delete folders fixed wooden pole that freeze the game (Egypt) fixed hot coal puzzle (Egypt) fixed pipe puzzle (Egypt) fixed scale puzzl
- Huge level optimization! - Optimized lightning - Optimized Character models - Optimized Level Architecture - Credits and News in the Main Menu - FIXED - mouse cursor is visible during loading (start) - FIXED - you can type in the version line in the Main Menu - FIXED - Necromancer's table missing collision - FIXED - When player stands idle the camera is waving back and forth WAY too much - FIXED - Save point (urn) should work from all angles "E" - FIXED - the machete doesn't even seem to hit the zombies, it just sways past them.
This update is huge. We are bringing some improvements and new level! -Enemy spawners -Simplified character interactions -Improved melee animations -New and improved enemy logic and behavior -New Damage collision mechanic -New Resource system for characters -New Hero voice over -Gameplay effects system -Several Damage types -Several Damage Resistances -Improved dialogue mechanic -Floating damage visualization -More complex objective system -Highlight mechanic for objectives -Improved game state and user interface transitions -More user settings (mouse control, subtitles..) -Improved map to map
Full appinfo as delivered by Steam PICS, changenumber 38207072. Also at /api/app/788670/raw.
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