Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:06 UTC.
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2025-09-18 14:04 UTC · Community Announcements · GoldFire Studios
We’re thrilled to share that our brand-new narrative adventure game, Arctic Awakening, is out now on Steam, Xbox Series X|S and PlayStation 5!It’s a first-person story-driven adventure about survival, mystery, and companionship. After crash-landing in the Arctic wilderness, you must brave the cold with only a court-mandated therapy robot as your companion. Explore vast frozen landscapes, uncover secrets, and shape the story through the choices you make.We’ve been working on this one for over five years, and we can’t wait for you to experience it.👉 Check out Arctic Awakening on Steam: Thanks a
2021-05-25 15:26 UTC · Community Announcements · GoldFire Studios
UPDATE Updated to the latest version of our game engine to fix a variety of issues and gain performance improvements. UPDATE Updated various engine components to fix various issues. UPDATE Updated various database components for improved performance. UPDATE Increased minimum world size. FIX A part that was past its lifetime was erroneously being instantly destroyed in battle instead of being marked as broken for easy replacement in the editor. FIX A leviathan spawned during a dust storm could cause it to become invincible. FIX When a leviathan was spawned near the world boundary, the core some
2021-03-26 14:11 UTC · Community Announcements · GoldFire Studios
While Exocraft will continue to get updates, we also like to keep our creative juices flowing by working on other projects (this is how Exocraft came to be in the first place!). Our latest project is a significant departure, and we're excited to finally make it public! Arctic Awakening is an episodic narrative adventure set in the unforgiving Arctic. Your plane crashed in a storm, leaving only your AI drone for company as you journey to find your co-pilot and uncover the dark mysteries buried beneath the ice. This is a first-person, single player game in full 3D that will be released on PC, Ma
2020-05-12 14:44 UTC · Community Announcements · GoldFire Studios
FIX Various server fixes/optimizations that should help improve "rubber-banding" and other related issues with movement. FIX Fixed server issue that was causing periodic lag spikes. FIX Updated various engine components to fix various issues. FIX Various other error fixes throughout the game.
2020-01-27 18:53 UTC · Community Announcements · GoldFire Studios
UPDATE Updated to the latest version of our game engine to fix a variety of issues. UPDATE Updated server and database systems to improve performance and stability. UPDATE Account reset can now happen up to level 25. FIX Prevented inactive ships from getting stuck around the hangars. FIX Drone counts sometimes didn't show correctly. FIX Various other bug fixes and tweaks.
2019-09-06 14:25 UTC · Community Announcements · GoldFire Studios
UPDATE More than doubled the number of different leviathan designs. UPDATE Tweaked up the odds of spawning a leviathan. UPDATE Updated game engine to fix various issues and further improve performance. UPDATE Various server system improvements to make performance better and more consistent. FIX Improved client->server connection system to help with dropped packet issues. FIX Saving settings on squad members is now working correctly. FIX Various client and server error fixes.
2019-07-01 13:57 UTC · Community Announcements · GoldFire Studios
FEATURE Added 5 new exclusive ship parts that can only be awarded by a destroyed leviathan. UPDATE Added 4 new designs that leviathans can be spawned with. UPDATE Various improvements to deployment order of drones to better react how one would expect. UPDATE Guardian attack power now loosely follows durability, so it is now easier to tell which guardians are more powerful based on their size. UPDATE More performance improvements, especially on lower-powered computers or mobile devices. UPDATE Updated our game engine with bug fixes and performance improvements. FIX Searching crew and fleet rank
2019-06-05 15:09 UTC · Community Announcements · GoldFire Studios
Exocraft is now available on the App Store and Google Play with full cross-play with the Steam version. UPDATE Overhauled how our physics system works in order to improve performance, consistency and fix further issues with non-60hz monitors. UPDATE Adjusted up the odds of spawning a leviathan from the offering well. UPDATE Adjusted up the rewards from the offering well. UPDATE Tweaked the time it takes for crystals to animate from a mine. FIX There were instances where a drone or part could be killed very quickly when it didn't seem like it should have. FIX Correctly handle a wider range of A
2019-05-30 13:59 UTC · Community Announcements · GoldFire Studios
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/34463030/7c560b72c9374632b82acc90592fe12fccc0e675.jpg FEATURE A fearsome new enemy has been added to the game: leviathans! A leviathan can spawn randomly anywhere in the world and bring with it death and destruction. However, if you team up with some friends, you just might be able to defeat it before it goes back into hiding. Those that successfully defeat a leviathan will receive rewards based on how much they individually contributed to its defeat. These prizes can include exclusive exocraft parts that can only be found in l
2019-04-23 22:34 UTC · Community Announcements · GoldFire Studios
We've got some big new feature updates in the works, but in the meantime, we've got some bug fixes and various updates in this release: FEATURE It is now possible to give names to each of your exocraft from the Your Fleet menu. UPDATE Tweaked up the re-sale cost of drones. UPDATE Tweaked the supply drop odds to make the rewards better on average. UPDATE The spawn location at Eclipse Harbor will now always be to the left of the Crystal Market. UPDATE Collecting parts from mines will no longer be included in the daily bounties. UPDATE Tweaked down the team race requirements on bounty bonus tasks
2019-04-02 15:53 UTC · Community Announcements · GoldFire Studios
UPDATE Re-wrote our custom shaders to make major performance improvements on certain GPUs (especially integrated GPUs). UPDATE More general optimizations all throughout the game client. UPDATE Several server optimizations that cut server processing time in half. UPDATE Team Race and Squad chat now show a typing indicator when another player is typing. UPDATE Lowered the gem costs for most part types. UPDATE Further tweaked down the drone revival costs. UPDATE Tweaked down the paint cost on pilot pods. UPDATE The spacebar will now toggle the daily bounty screen open/closed while not in a team r
2019-03-24 13:41 UTC · Community Announcements · GoldFire Studios
We've got lots of new features in the works, but our focus post-launch has been first on fixing bugs and resolving various issues that have been brought up through feedback. Keep the feedback coming as it is very valuable for us to continue making the game you want to play! FEATURE There is a new checkpoint system that allows restoring your ship to its previous state after getting parts destroyed. Just enter the hangar after losing parts and a popup will appear asking if you want to recover the parts. The fee is mostly credits with a small gem cost based on the parts lost. UPDATE Parts in carg
2019-03-18 22:28 UTC · Community Announcements · GoldFire Studios
This update is all about bug fixes and polish based on the feedback and bug reports from the first week since launch. We've got some great new updates and features in the works for future updates as well! UPDATE Major performance improvements across the board of up to 85%! UPDATE Updated our physics to correctly handle monitors that have a refresh rate greater than 60hz. UPDATE When dragging a part in the hangar, it will now auto-flip to the valid configuration for the tile it is on (for example, a wing on the left/right of your ship). UPDATE Clicking off a new part in the hangar no longer rem
2019-03-13 21:44 UTC · Community Announcements · GoldFire Studios
Thanks for all of the great feedback we've received in the first few days of our launch on Steam! We've been working hard to resolve issues and eliminate lag. We are pleased to announce that we've made significant improvements to performance and fixed quite a few bugs: Frames now run up to 85% faster than when we launched. Monitors running at refresh rates higher than 60hz (120hz, 144hz, etc) should now run the game properly. Various fixes to the team race mode. Various tutorial issues and improvements. Lots of errors that caused various bugs. If you were having lag or other issues during the
2019-03-12 10:38 UTC · Rock, Paper, Shotgun · contact@rockpapershotgun.com (Matt Cox)
Spaceship tinkering always gets me going. Captain Forever was one of the first games to shine a light into that void, filling it with eery bleeps and player-designed spaceships. Other games have followed, but never surpassed. I’m still glad they’re trying. Enter Exocraft, a colourful, free-to-play Forever-like-lite that launches on Steam later today. It’s a relaxed, MMO-ified take on the genre, and you can actually start tinkering with the browser version right now. Perhaps you should. (more…)
Full appinfo as delivered by Steam PICS, changenumber 36631845. Also at /api/app/793490/raw.
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