Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:45 UTC.
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2018-11-17 04:29 UTC · Community Announcements · Almighty Games
Out Now: "Bully Beatdown" Full Release Edition! Thanks to everyone who helped out along the way. Although we've reached full release, we will keep watching for bug reports and fix anything that may have slipped into the game. Please be sure to report your bugs in the discussions. I'm taking notes and will do my best to clean things up in the coming weeks.
2018-11-14 20:11 UTC · Community Announcements · Almighty Games
Full Release (Nov 16th, 2018) We are going Full Release on November 16th, 2018. The game is in a fully playable state right now. Achievements I finished coding the rest of the Achievements for the game. Now, every single achievement can be unlocked. The latest achievements include the following; Box of Chocolates Smell Shocked Chemical Warfare Silent Butt Deadly Flatulator Chubby Spree Holy Fat Kid Mighty Brawler Titanic Frenzy Fatinator Monstrosity Porky Power Bully Beatdown Penny Pincher Piggy Banker Tax Collector Greedy Bastard Thug Brute Slayer Butcher Predator Bully Dozer Avenger Vigilant
2018-11-13 15:21 UTC · Community Announcements · Almighty Games
Full Release Coming Soon We are planning to go Full Release on November 16th, 2018. I am currently working on completing the last of the Achievements for the game. You can watch me working on the game live on my AlmightyGamesDev Twitch.tv channel. RECENTLY COMPLETED ACHIEVEMENTS... Below are the recently completed Achievements. There will be one more batch before all of the Achievements are finished. For now, here's what was recently added... Sharing is Caring This Achievement demands that you fart on every single character within the game. Sandbagger You must kill any enemy using only a sandb
2018-11-11 23:33 UTC · Community Announcements · Almighty Games
New Achievements Although there are now 48 Achievements in the game, I have only scripted some of those achievements. You can currently get achievements for finishing the game on each of the 4 difficulties and for maxing out each individual skill. In this update, you can now get an achievement for finding the Save Jesus logo and for squashing all roaches, spiders and rats throughout the game. More to come! Broadcaster Voice Doubling The broadcaster voice for combo bonuses was sending out duplicates, resulting in a loud echoing voice effect which was unintended. This has been fixed. now only on
2018-11-06 09:41 UTC · Community Announcements · Almighty Games
Belly Bump (Burst) Added a new Belly Bump Upgrade. Now, Fat Kid can burst forward, plowing through enemies as he uses the Belly Bump attack. This feature unlocks and continues to enhance as you gain Skills in Belly Bumping. Combo Bonus Cooldown Timer Added a Cooldown Timer Bar to allow players to visualize the amount of time before the Combo Bonus Timer is reset. Also increased the cooldown timer from 5 to 8 seconds. Fart DOT Fixed the Fart's Damage Over Time (DOT). Also changed the Fart Skill Progression table to max out at 800 Farts (instead of 3,600 which was just too much) Particle System
2018-11-02 19:38 UTC · Community Announcements · Almighty Games
Full Release Coming Soon! I am currently working day and night to finish the game with the hopes to fully release by November 16th. You can watch me work live on my AlmightyGamesDev Twitch.tv channel. The game will continue to be improved even after full release. Name Change The game has now officially been renamed to "Bully Beatdown". I felt that the previous name was unattractive to the average gamer and hope that the new name will be more interesting to all. Bug Fixes Player can now punch, kick, stomp, bowl and belly bump all items that are breakable or wobble. Player now gains skills as a
2018-09-25 22:26 UTC · Community Announcements · Almighty Games
Breakables Now you can walk around punching, kicking, stomping, and bowling through all of the breakable items in the game. I was reluctant about enabling this capability, but after play testing the game for myself, it's obvious that this was the best choice. Semi-Forced Tutorial The Tutorial can be skipped shortly after killing the first enemy. The previous versions of the game required players to complete the tutorial before allowing them to proceed to level 1. After watching a few players struggle with this, I decided to only require the first segment of the tutorial where the player binds
2018-08-21 00:25 UTC · Community Announcements · Almighty Games
Chinese, Japanese & Korean Languages This update features Chinese, Japanese and Korean Language Support. There's still a little bit of work left to do with the overall localization. For example, we haven't finished making "Achievements" for the game yet, so we'll hold off before translating the Achievements. The Scoreboard that appears when you complete each level will also be translated before Full Release. With all of the recent additions, the Language Selection Menu has gotten pretty crowded. I intend to create a menu that displays language choices with a little more space between selection
2018-08-06 16:39 UTC · Community Announcements · Almighty Games
Language Updates Language support features translations for all cut scene dialogue, tutorial system & menus throughout the game. Added support for the following languages; * Spanish * Brazilian Portuguese * Turkish * Russian * German * Italian * Polish Lights & Shadows Improved the lighting of the game and added drop shadows to many objects to further enhance the game's appearance. Progress Bars for Attack Skills There is now a series of progress bars located near the Player's health/energy in the top right corner of the game. The new progress bars show details about the player's progress with
2018-07-08 01:16 UTC · Community Announcements · Almighty Games
Color & Lighting Enhancements I spent some time configuring the game's settings to enhance the color and lighting effects. The game's color was very dull before. Now, the colors appear as they were originally drawn, which is much warmer and overall, just a better visual experience. The lighting effects have changed on some of the later levels too. Where before they were just dark and dull, now they are shadowy and rich in vibrant colors.
2018-06-25 15:15 UTC · Community Announcements · Almighty Games
Tutorial After watching more and more people play the game, I've gathered that the average person just can't figure out how to read instructions. The "How To Play" menu (which previously explained how to use the controls) has now been replaced with a tutorial system which allows the player to rebind the keys as well as walking the player through how to use the Special Key combinations to achieve Belly Bumps, Farts, Stomps and Bowls. The tutorial takes just a couple of minutes to complete, but should familiarize the player with these essential tid bits of knowledge before starting the game. I'v
2018-06-18 18:41 UTC · Community Announcements · Almighty Games
Broadcaster / Voice Announcements Added an announcer voice that broadcasts Sprees. You'll hear a voice say different things for every 10 combos performed. Sprees Fat Kid will only use a left and right punch until the combos begin to stack up. For every 10 combos, you'll unlock additional punch and kick animations which increase damage and knockback to enemies. There are now 8 punch and 8 kick animations. Bonuses are available at x10, x20, x30, x40, x50, x60, x70, x80, x90 and x100 combos intervals.
2018-06-15 03:56 UTC · Community Announcements · Almighty Games
Robot Laser The boss in Scene 2 was updated to feature a ranged laser gun weapon that fires laser beams while pursuing the player. This special laser gun attack is in addition to his regular close range melee attack. While making changes to the Robot's missile attacks, the Drones from Scene 6 have also been updated to allow them to shoot while pursuing. Enemy Damage Bug While play testing the Robot on Nightmare, I noticed a glitch where enemies were doing 3x more damage than they should have been doing. I eventually found the bug and fixed it. Now enemies seem to do the correct amount of damag
2018-06-14 15:30 UTC · Community Announcements · Almighty Games
Language Support Added Cutscenes Language Translations for English, Spanish, Brazilian Portuguese, Turkish and Russian. The User Interface is currently still only available in English. I intend to add User Interface Language Translations once I finish up the Tutorial System. I intend to support more languages in upcoming updates too. Future Languages should include; German, French, Italian, Chinese, Japanese, Korean and Polish. Charging Enemies A special "Charge" ability has been added to Grunt, Cheericorn, Shredder and Quarterback (AKA Reggie). This new ability allows these enemies to rush to
2018-06-09 19:04 UTC · Community Announcements · Almighty Games
We are happy to announce that we are working on several translations. So far we got Russian, Spanish, Portuguese/Brazilian, Turkish and Polish. Soon we should additional languages.
Full appinfo as delivered by Steam PICS, changenumber 37785276. Also at /api/app/793600/raw.
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