Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:08 UTC.
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2020-11-02 20:35 UTC · Community Announcements · Phaser Lock Interactive
{STEAM_CLAN_IMAGE}/34486976/f547f3fce4e8a170630ff986223cafd616cbbdee.jpg GENERAL CHANGES * The Leaderboards have been reset * 5 new custom skins have been unlocked for each faction * Artillery now prioritizes Specialty Infantry over Basic Infantry * Added the ability to extend the Path of a Unit that you are no longer pathing * Slightly decreased the amount of damage the USA Artillery Barrage deals to Base Anti-Air * Added short delay when pathing a unit before the unit starts to move, allowing for retargeting of units without moving them. * Added ability to Toggle between Observer Mode & VR M
2020-05-29 17:46 UTC · Community Announcements · Phaser Lock Interactive
{STEAM_CLAN_IMAGE}/34486976/e3b9f56f75423a095eae409c4cdffb3f05a0ab76.png BATTLE PATCH 04 Big and best patch yet! Major updates to AI and balancing, along with bug fixing on many levels. We also have heard and answered your prayers by adding a "Remove Unit Caps" in custom games! {STEAM_CLAN_IMAGE}/34486976/96924315ddbdc20c5d8bdf547a20a61df561b97e.gif * Unit Caps can now be disabled in custom single player and multiplayer games. Unit Caps limit the total number of units a player can have at any one time. Turning off Unit Caps will allow a player to have as many units as they can afford. GENERAL
2020-04-23 16:55 UTC · Community Announcements · Phaser Lock Interactive
{STEAM_CLAN_IMAGE}/34486976/cb9279816a236722fd69d95354144e9e1a082fe3.png Thank you everyone for your patience on getting some of these issues addressed as we launched our Vanguard DLC and PSVR port. We have identified and fixed some of the core issues that players have been finding including the AUDIO ISSUE with the Oculus. Thank you again for all the support and attention to the DLC and helping us fix any and all issues we can in a timely manor. Any issues that do come up, please report them here or on our discord and we will address them asap! We are also reviewing all input and suggestions
2020-03-24 18:02 UTC · Community Announcements · Phaser Lock Interactive
{STEAM_CLAN_IMAGE}/34486976/96924315ddbdc20c5d8bdf547a20a61df561b97e.gif INVASION BEGINS MARCH 31 We announced today the launch date of MARCH 31st for FINAL ASSAULT to the PSVR. Players are invited to jump into the battle with single player campaigns, skirmishes, and Cross-Platform PvP action. You read that right, players can now play against their friends (and foes) on the PSVR, Oculus and HTC HMDs in Cross-Platform Player vs Player combat! With this launch also come to ALL PLAYERS- new maps and new units! This is just the beginning with future support, balancing, and DLCs to come! We hope th
2019-07-14 00:54 UTC · Community Announcements · Phaser Lock Interactive
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/34486976/57cb38f03b78cd5e3ebf0eb6bcf177e40aa36ba7.png CALLING ALL SOLDIERS! Grab your gear and get ready to jump into a Free Weekend of Final Assault! Play the award-winning Virtual Reality RTS that everyone is talking about. From Flame-Tanks to Artillery and massive bombing runs, all in an immersive VR environment that will BLOW YOUR MIND!
2019-07-10 19:34 UTC · Community Announcements · Phaser Lock Interactive
ATTENTION SOLDIERS New updates coming your way with full military support! CHANGES (Map) Chateau Tod line of sight issues addressed: long range sniper vehicles can no longer shoot through the rocks on the map edges. German Hetzer Tank Destroyers and American Anti-Tank Guns now deal less damage to Towers. American Mortar Infantry have more health and fire slightly faster. Towers take significantly more damage from the U.S. Artillery Barrage. BUG FIXES Fixed issue where if the Final Assault game window became out of focus players could experience performance degrade. Improvements to Strafing/Bom
2019-05-24 05:01 UTC · Community Announcements · Phaser Lock Interactive
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/34486976/3461a5f1c481e31611a386cbbccd1bf2a6461bcb.png NEW BUILD PATCH NOTES: PERFORMANCE: WE’RE AWARE OF AN ISSUE THAT MAY DEGRADE PERFORMANCE IF YOUR FINAL ASSAULT WINDOW IS NOT IN FOCUS ON YOUR PC. WE SUGGEST PERIODICALLY CHECKING TO MAKE SURE YOUR WINDOW IS IN FOCUS TO PREVENT THIS FROM HAPPENING. THIS IS A KNOWN UNITY ISSUE, WITH AN UPDATE AND FIX COMING SOON. NEW UPDATES: * Matchmaking Search Preferences: Allows players to filter matches based on distance to opponent (ping) and skill difference to opponent. CHANGES * Base
2019-05-16 14:12 UTC · Community Announcements · Phaser Lock Interactive
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/34486976/de5b07d59bc6486fe59fb605ab79507e9c225e76.png WELCOME TO THE BATTLE! Final Approach is now live featuring six divisions of US and German forces, 14 Multiplayer Maps, single player campaign and skirmish modes, and of course full multiplayer PVP! But wait, there's more! UPDATES FOR LAUNCH TUTORIAL: The tutorial has been expanded to explain more game features, including artillery, anti-tank guns, troop trucks, and the pullout tabs on the clipboard. NEW SKIRMISH MAPS: At the end of the Skirmish campaigns players will play o
2019-04-25 14:37 UTC · Community Announcements · Phaser Lock Interactive
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/34486976/d5d3c28f964c25fc7a3d3a66f600a1e5d9ef3baa.jpg The time is coming to soldier up! Join the battle to end all battles. This is WAR! FINAL ASSAULT is moving from Early Access and going into Full Release on May 16th, 2019. Drop into Early Access now at $19.99 before the price goes to $29.99. Story and skirmish campaign modes Iconic US and German Divisions including heavy armor, air force and infantry units Cross-Platform PVP multiplayer with leader-boards Customization of Units, Flags and Player Avatars 12 unique maps from t
2019-04-16 19:53 UTC · Community Announcements · Phaser Lock Interactive
NEW BUILD PATCH NOTES * Galland’s Story Campaign is now available. * Steam & Oculus Achievements have been activated. CHANGES * The U.S. Anti-Tank Gun is now a (very slow) mobile unit. * Unit health bars now display as BLUE for your team and RED for the enemy. * We have expanded the tutorial and now explain more game features. * The Unit Info Pull Out tab on the clipboard has been updated. * AI changed how it decides what to spawn next. * Voice over dialogue updated for Simmons, Nickels, Wulf, Von Ritter and Galland. * Units put into a loop have a more visible effect. * Health bars over bases
2019-04-04 13:26 UTC · Community Announcements · Phaser Lock Interactive
We got it fixed. The team at STEAM are AWESOME! They adjusted the discount for us so its back to the Early Access 33%. This was a simple mistake on our side, but not an easy fix for Steam. They went above and beyond to get it fixed and we are forever grateful. Sorry for any inconvenience to you the fan and thank you for understanding. Oh, and by the way, your base is on fire! GET BACK TO THE BATTLE! -Phaser Lock Interactive
2019-03-29 13:13 UTC · Community Announcements · Phaser Lock Interactive
UPDATE: PRICE DISCOUNT FIXED! The team at STEAM are AWESOME! They adjusted the discount for us so its back to the Early Access 33%. This was a simple mistake on our side, but Steam went above and beyond to get it fixed. Sorry for any inconvenience and thank you for understanding. -Phaser Lock Interactive ________________________________________________ March 29 2019 Hello from Phaser Lock. WE MESSED UP! Yes, we made a mistake at setting up our Early Access launch and clicked the wrong button when setting discount for Early Access. The Early Access discount we wanted was up to full launch but w
Full appinfo as delivered by Steam PICS, changenumber 34351876. Also at /api/app/793690/raw.
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