Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:11 UTC.
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2020-10-29 01:58 UTC · Community Announcements · Natah
Hello, players! Swing Dunk's next beta is scheduled for November! Open Beta Test Schedule: November 20 00:00 PST ~ ※ It may be slightly changed according to the development schedule. If there are any changes, we will make sure to let you know! The next open beta, as previously informed, will be carried out on new app: Don't forget to Wishlist next open beta app! https://store.steampowered.com/app/1448250/ See you soon on the next Open Beta! -Swing Dunk Team-
2020-09-28 06:53 UTC · Community Announcements · Natah
{STEAM_CLAN_IMAGE}/35092327/b0d0ff0b548fcd40d80dc2bf2d4a0fbc6a97346a.png Hello, players! The first open beta has ended! Thank you for your great reviews and valuable feedback. We'll try to make Swing Dunk even more fun in the next beta! Announcement about the 2nd open Beta The 2nd Beta will be as follows: open Beta by registering as a new app When a game is registered and opened as a new app, the game will be in the newly released game and will have more exposure on the Steam Store. We hope that many players will join and play Swing Dunk. We expect that the game matching will be more smooth as
2020-09-21 08:52 UTC · Community Announcements · Natah
Hello, players! The first open Beta ends next Monday! The duration of this first open Beta is as follows: 📅 1st open Beta period July 20, 2020 00:00 PST ~ September 27, 23:59 PST ※ After the update on September 28th at midnight, the server will no longer be available. We sincerely appreciate those who participated in this open Beta. We will share further news about the next Beta in a Beta end announcement next week. -Swing Dunk Team-
2020-09-02 04:48 UTC · Community Announcements · Natah
Additional hotfixes have been updated due to the discovery of an urgent issue. The changes caused by this hotfix are as follows: 🐛 Bug fix Fixed abnormal stacking of statistical data on career and leaderboard. ❗ All users' game play data have been initialized due to the issue modification. We apologize for the inconvenience. 🛠️ Other fix changes Changed system UI and tutorial UI that they are not affected by screen effect such as fade out. ⚠️ Cautions There is no version change due to this hot fix. So the current game version is 0.2.1.
2020-09-01 02:37 UTC · Community Announcements · Natah
A new hotfix has been released. The changes caused by this hotfix are as follows: 🐛 bug fix Fixes an issue in which some users were unable to end the match normally. Fixed an issue that continuous despawning the ball in the smash practice of swing training. 🛠 Other modifications A basic quality setting has been added to the Graphics tab in Options. If you have any issues with performance after major update, please change the quality setting to Normal. ※ We will add detailed graphic options and optimize performance in the future, so please understand. ⚠️ Cautions This update will change the v
2020-08-24 06:14 UTC · Community Announcements · Natah
A new major update has been released. Changes made with this update include: ⚖️ 1st game balance update Swing To let the ball have smoother swing movements than before we have changed the movement logic. It may feel a little dull compared to the previous one, but you will have more control over the ball! Changed the round initialization method after scoring After making a score, the round initialization method has changed as follows: - Replays are not played even if a goal is scored during a match. - When a goal is scored, the scoring Team will be placed at the center of the court and the roun
2020-08-17 06:31 UTC · Community Announcements · Natah
A new update has been released. Changes resulting from this update include: ❗ Due to this tutorial update, the basic tutorial may be forced to start upon access. 💪 Tutorial content update Basic Tutorial The tutorial guidelines have been reorganized to make it easier to understand. Training The expert tutorial has been reorganized into 3 types of training. In each training, learn and practice skills that will be helpful during a match. 1. Movement training Practice additional functions related to board control. 2. Swing training Practice additional functions related to ball control. 3. Situati
2020-08-03 04:58 UTC · Community Announcements · Natah
A new bug fixes has been released. Changes resulting from this bug fixes include: 🐛 Bug fix Fixed game freezing during lobby access ⚠️ Caution If you play with different versions, you may not be able to play normally. Be sure to update before playing. There is no version change due to this bug fixes. Accordingly, the current game version is 0.1.0.
2020-07-31 07:08 UTC · Community Announcements · Natah
A new minor update has been released. Changes resulting from this minor update include: 📊 Leader board Leaderboard system has been added. ⚡ Performance Memory optimization was performed. ⚠️ Caution If you play with different versions, you may not be able to play normally. Be sure to update before playing. There is no version change due to this minor update. Accordingly, the current game version is 0.1.0.
2020-07-24 08:06 UTC · Community Announcements · Natah
Some confirmed bugs and issues were fixed. Please update before playing. Bug fixes Fixed an issue where some items in the career were not being counted. However, since it is counted after the patch is distributed, some items such as the average value may look awkward. tutorial The AI training phase time in the tutorial has been changed from 120 seconds to 60 seconds. AI Adjusted the difficulty of beginner AI. Other fixes Exception handling has been added when some issues occur. There is no version change due to this bug fix. Accordingly, the current game version is 0.1.0.
2020-07-23 06:53 UTC · Community Announcements · Natah
Hello players! Are you enjoying the 3rd Beta so far? Good news! The 3rd Beta is changed to an Open Beta! Let’s keep playing together! 📅 Beta test period July, 20th PST 00:00 ~ July 26th PST 23:59 → TBA The open Beta period is still not fixed but is expected to last for about 3 to 4 months. During the Open Beta period, addition and improvements will be continuously updated (bug fix and suggestions). At this moment, the Developers’ Team priorities are 🏆Leaderboard system 🔄 Team selection and change system in private matches 👯 Party system 🤖 AI improvements ⭐ Player progress content ⚖️ Game
2020-07-23 05:57 UTC · Community Announcements · Natah
Hello players! Thank you for participating in the 3rd beta. Please read below the explanation on how to fix the game when errors are occurring. 🛑 Issue content 1. Stay blocked on the loading screen after starting the game. 2. After choosing quick match, the matching cannot proceed. 3. A pop-up appears “There is no matching server” ❓ Issue explanation The current system is set to prevent matching servers with a ping difference of more than 200. (Hereinafter Ping Filtering System). The Ping Filtering System filters the servers with high ping for smooth gameplay. The pop-up error “There is no ma
2020-07-20 07:00 UTC · Community Announcements · Natah
{STEAM_CLAN_IMAGE}/35092327/487b622f43272839bccfc58f0dca56ee1ae04715.png Hello, players! Swing Dunk's third beta is OPEN! 📅 Beta Test Schedule: July 20 00:00 PST ~ July 26 23:59 PST ℹ️ Improvement from previous versions: 🖧 Matchmaking improvements: As previously announced, the network engine has been replaced to facilitate matchmaking. We have updated the network engine to a synchronization method based on a physics-based game method. As a result, even if the player’s ping is close to 150, it will be possible to play smoothly without any difficulties or input lag. With this 3rd beta changes,
2020-06-29 08:58 UTC · Community Announcements · Natah
{STEAM_CLAN_IMAGE}/35092327/487b622f43272839bccfc58f0dca56ee1ae04715.png Hello, players! Swing Dunk's third beta is scheduled for July! 📅 Beta period: July 20 00:00 PST ~ July 26 23:59 PST ※ It may be slightly changed according to the development schedule. If there are any changes, we will make sure to let you know! 💡 3rd beta major changes With the previous network (P2P method), even if the ping between players differed by only 50 to 100, players couldn’t enjoy normal gameplay, and problems like placement errors were often encountered. In order to improve this, we thought that a massive ope
2020-05-06 07:35 UTC · Community Announcements · Natah
Hi players, We have an announcement about the 3rd Beta. We are sorry to share unfortunate news. The next beta (3rd beta) that was originally scheduled in May has been postponed to June-July. We will share with you the current development of SWING DUNK. As we said in our previous announcement after the 2nd beta, we started our development work by improving the network method for a better stable network play. As a result, we had to replace the engines that implement network and in-game mechanisms. We are rebuilding SWING DUNK from scratch in concordance with the new engine and it’s taking longer
Full appinfo as delivered by Steam PICS, changenumber 34351876. Also at /api/app/798930/raw.
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