Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:05 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2020-05-04 15:11 UTC · Rock, Paper, Shotgun · contact@rockpapershotgun.com (Alice O'Connor)
Like everything else, Evo is not going ahead as usual this year. The fighting game championships will not invade a Las Vegas resort for a weekend at the end of July, with that event now cancelled and tickets getting refunded. But Evo 2020 is evolving, and will go online this summer. It surely won’t be the same but, even as a casual spectator, I’m still well up for it. (more…)
2020-04-28 05:06 UTC · Community Announcements · ArcSystemWorks
Fixed the following battle balance issues for certain characters: - Linne Fixed an issue where using her "Soaring Swallow" will occasionally cause her to leap over the opponent, causing her to whiff. - Seth Fixed an issue where using his "Rapid Descent" into "Additional input 1" against a cornered opponent will cause him to end up on the other side. - Chaos Fixed an issue where Smart steering will enable him to use Azhi Dahaka's special moves despite being under restriction. - Mika Fixed an issue where "Mika's Cannon" has different knockback properties depending on the side she is on. Fixed an
2020-04-07 05:48 UTC · Community Announcements · ArcSystemWorks
We have applied the following fix as of today: Fixed the online stats data. Initially, all of the user's online-related data are supposed to have been reset upon the update to UNICLR. However it was found out that the reset was not carried out as expected, and thus it caused a huge amount of miscalculations. As such, upon this fix, we will have to reset or rewind some of the save data, as follows: RIP score shall be restored as closely as possible back to pre-UNICLR update state (last state of UNIST). All matchup scores shall be reset. As a result, the consequtive win score shall also be reset
2020-04-01 09:02 UTC · Community Announcements · Shini
Regarding the latest Steam version for UNDER NIGHT IN-Birth Exe:Late , initially, a total re-initialization of the online stats was planned (as with other platforms) upon the update of the game from UNIST to UNICLR. However the re-initialization did not take place completely, and as a result, the online stats now are being calculated wrongly. We are tackling the issue at utmost urgency at the moment, and are planning to release an update to remedy this error in the very near future. We would like to take this time to inform all users that as a result of the fix, some parts of the online stats
2020-03-27 02:03 UTC · Community Announcements · ArcSystemWorks
This free update is now available to all customers! Keep up to date, or join in the fray for the first time, with this rising star in the video game community! Get it now for balances to all existing characters and access to purchase the new DLCs, including the latest fighter, The White Knight, Londrekia!! *for more information regarding individual character balance changes, please refer to the official website. If you already own UNIST, and want to enjoy the full content for UNICLR, look no further than: UNICLR Upgrade DLC Pack https://store.steampowered.com/bundle/7048/UNICLR_Upgrade_DLC_Pac
2020-03-10 07:01 UTC · Community Announcements · K-Prime
UNDER NIGHT IN-BIRTH: Exe-Late will be getting a free update on 03/27/2020 to UNDER NIGHT IN-BIRTH: Exe-Late . {STEAM_CLAN_IMAGE}/33208703/d7e489d49568000fa6f4f807e4cbd60ade8fc1b2.jpg Along with the name change, all existing characters will be receiving balance updates and a new DLC character will be available for purchase on the storefront: Londrekia, The White Knight!! Head into The Night with the man whose power is said to rival that of Erika Wagner, The Crimson Knight! {STEAM_CLAN_IMAGE}/33208703/ee8f98b56f1570e3f857f4590e086e4f11d2af53.png But, the new content doesn't stop there. Look for
2019-04-03 02:10 UTC · Community Announcements · ArcSystemWorks
The following contents have been installed in this update: The game now supports Korean language.
2018-11-22 07:37 UTC · Community Announcements · ArcSystemWorks
The following issue has been fixed in this hot-fix patch: Fixed an issue that occurs during 2 player gameplay where the controller input does not register in certain situation. Fixed an issue in Training mode where the training dummy will move unintendedly during certain situation. Implemented a feature where during server initialization failure, players will still be able to play on the Network Mode. We understand that several users are experiencing issues with regards to connect to network and having disconnections during online gameplay. We would like to seek your cooperation to aid us in i
2018-10-11 03:11 UTC · Community Announcements · ArcSystemWorks
The following issue has been fixed in this hot-fix patch: Fixed an issue in Training Mode, where the Input Lag will not be reflected when playing on a controller. A text log will be generated when encountering a network error during gameplay in the Default branch. A more detailed log will be generated when encountering a network error. We understand that several users are experiencing issues with regards to connect to network and having disconnections during online gameplay. We would like to seek your cooperation to aid us in investigating the issue. For more information, please refer to the l
2018-09-26 05:50 UTC · Community Announcements · ArcSystemWorks
The following issue has been fixed in this hot-fix patch: Implemented a countermeasure for users who are unable to connect to Network Mode. We apologize for the inconvenience caused.
2018-09-14 16:00 UTC · Rock, Paper, Shotgun · contact@rockpapershotgun.com (Sin Vega)
You’re in for an “I can’t think of an intro” intro, viewers, because the last fortnight has kept me busy with the second most important thing I’ve ever done in my life. I don’t know about you, but while the world seems to be on a downward slide, things have been looking pretty great for me lately. When the bombs fall I shall surely rule the Wasteland, and have my minions rebuild, that we may finally get through our game backlogs. The most important thing, of course, was to play another pile of new Steam releases, and tell you which ones are the best. It is t
2018-09-03 08:40 UTC · Community Announcements · ArcSystemWorks
The following issue has been fixed in this hot-fix patch: Fixed an issue in "Training " mode where the recorded action of the training dummy does not play correctly when the action is recorded using keyboard controls. Fixed an issue where multiple buttons are pressed during battle when using the keyboard. Fixed an issue where frame drops occur during game play in "Network" mode. We apologize for the inconvenience caused.
2018-08-27 05:03 UTC · Community Announcements · ArcSystemWorks
The following issue has been fixed in this hot-fix patch: ・Fixed an issue in "Training " mode where the recorded action of the training dummy does not play when the action is recorded using keyboard controls. ・Fixed an issue where players are unable to change the keyboard settings using game controllers that are not assigned to CONTROLLER1. We apologize for the inconvenience caused.
Full appinfo as delivered by Steam PICS, changenumber 37437721. Also at /api/app/801630/raw.
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